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PB37 Map and Lurker Thread [SPOILERS]

That's an easy change, copper moved where you suggested.

Alright, next iteration ready for feedback.  I believe I have the landform, resources, hills and rivers ready to go, barring any necessary changes from your feedback.

My basic philosophy was to be extremely liberal with strategic and food resources, but stingy with happiness.  There is no wine on the map, only 6 of each of the core Calendar resources, and only one source per player of gold, furs, ivory.  Hopefully this makes Cha a smidge more useful than normal, and maybe also religions, happy buildings and wonders, etc.  I debated whether to connect players with land bridges across the seas, or islands; I ended up with islands to make it easier to interact with non-neighbors.  Either to sail an army through or to open trade, whichever.  I did end up with islands being a lot more important than I initially planned; do I need to ban Colossus or the Great Lighthouse?  I know RtR eventually changed both, but I'm not sure what they're like in this version.

All the new terrain is desert; this is temporary just to make sure I didn't change any of the 9x9's by accident.  95% of that will become grassland/plains in the next pass, and I will also be adding in forests and jungles in that step.  I don't think I will bother with ice or tundra on this map; it rarely seems to add any interest, just some dead zones.

Usable land per player was ~161 tiles, right in the range Krill asked for.  The total land count went up a bit when I added mountains; they were very useful for breaking up straight lines.

If you want to open up the map, I've got it here.

If you'd rather look at screenshots:
Start 1 and surroundings:
[Image: PB37%20Start1b.JPG]

Start 2 and surroundings:
[Image: PB37%20Start2b.JPG]

Start 3:
[Image: PB37%20Start3b.JPG]

Start 4:
[Image: PB37%20Start4b.JPG]

Start 5:
[Image: PB37%20Start5b.JPG]

Start 6:
[Image: PB37%20Start6b.JPG]

Start 7:
[Image: PB37%20Start7b.JPG]

Start 8:
[Image: PB37%20Start8b.JPG]

Start 9:
[Image: PB37%20Start9b.JPG]
EitB 25 - Perpentach
Occasional mapmaker

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Finished map is here.

Am I not getting comments because people aren't finding things to improve, or because y'all aren't looking at it? If it's option 1, I can send the map to a hoster today (just need to convert it to RtR mod first). If it's option 2, I can wait for people to have time to weigh in.
EitB 25 - Perpentach
Occasional mapmaker

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I think it looks fine. I'm glad to see that Carthage's cothons will get some use. I'm really interested in seeing how Carthage does in RtR.
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(April 21st, 2017, 10:07)Aurorarcher Wrote: Edit: I think start 4 has too good 2nd city site (compared to others) with wet Corn, Sheep and Deer all in first ring.

^ I still don't like this (I guess you didn't agree smile) but other than that it looks fine to me.
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(April 23rd, 2017, 13:20)Aurorarcher Wrote:
(April 21st, 2017, 10:07)Aurorarcher Wrote: Edit: I think start 4 has too good 2nd city site (compared to others) with wet Corn, Sheep and Deer all in first ring.

^ I still don't like this (I guess you didn't agree smile) but other than that it looks fine to me.

Ah, shoot. No, I just missed your edit. Deleted the corn, sheep + deer is still a very strong option.
EitB 25 - Perpentach
Occasional mapmaker

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This should be pretty cool; I like the map man.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Thanks, guys! I feel a lot better about releasing this today. Sent to Brick and Xenu, but I'll link it here too in case someone else can launch it first or in case they lose my PM.

Quote:Brick, Xenu,

I've got the map ready for the next Pitboss game, PB37. If one of you could launch it on Caledorn's server, I'm sure the players would appreciate it.

Map is here: https://dl.dropbox.com/s/1bo9ojd0fzs3pyo...wordWBSave

Settings/tech thread is here:
http://www.realmsbeyond.net/forums/showt...p?tid=8696
I tried to get all the settings into the scenario file but you probably want to double check them when you launch the game.

It's RtR Mod, version 2.8.0.3; found here:
http://www.realmsbeyond.net/forums/showt...p?tid=8572

The map and lurker thread is here, in case you run into any problems that I need to fix. Most likely issue: I made the map in regular BtS, and edited the header in Notepad at the end to match the RtR format. I might have typo'd when I did that. I did test and it loads as a single-player game in RtR.
http://www.realmsbeyond.net/forums/showt...#pid631125

Thanks,
Mardoc
EitB 25 - Perpentach
Occasional mapmaker

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I'll get this set up tonight -- can someone post a summary of the game settings (tech trading/brokering, barbs, vassals, victory settings, difficulty, turn length [24 hours?], etc). I should have the game online in a few hours.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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Xenu, I think this covers everything. They might want the first turn to be extended if that's not too much trouble.

(March 6th, 2017, 19:57)Krill Wrote: Host: Caledorn/Normal PB hosting
Map maker: Mardoc
Mod: RtR mod 2.0.8.3
Mod Changelog: Available here

Difficulty: Monarch
Speed: Normal
Era: Ancient
Turn speed: 24 hours/turn (ingame clock adjusted to keep turns to 24 hours)
Vassals: off
TT: off
Huts: off
Events: off (broken)
Barbs: on, normal (Not raging)
Espionage: on
Diplo: AI-diplo
Double moves: Don't be a jerk aka normal RB double move rules. If in doubt or a newb, ask the lurkers.
Other:
* No city gifting or trading
* No using trade window to communicate (e.g. using letters or numbers in a way that could be interpreted something else than a real trade offer)
* All units start stacked on same tile
* Reveal all terrain in a 5*5 square centred on starting tile [amended 9/3/17@1724GMT]
* Reveal starts (the above revealed terrain) before snakepick
EitB 25 - Perpentach
Occasional mapmaker

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Thanks for your work, Mardoc.  We're live.   popcorn

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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