TURN 90
We didn`t quite manage to get top crop yield by turn 90 but we were pretty close (5 less than the leader in a solid second). Chubei was whipped to get out a spear to act as defense for the worker that`s going to chop down the forests N of the city. We`ll get a bit overflow as well. Muqa continued its settler. It costs 3 population to whip it now which was a bit expensive. Next turn a whip anger point will go away so maybe we should just do it anyway.. We`ve got a lot of good options of where to send it, like the marble island or the 4 food spot to the NW of Borte. Of course we need a settler out on the plains hill islands with lots of goodies. Borte and Oghul Qaimish can build settlers next. These next 10 turns are vitally important for us now.
When is the right time to whip Kokejin`s granary? It works a coast and a forest which are non-ideal tiles. If we whip it now it`s going to take a while to get to size 3.
The bug that lets the other party keep control of the tile with less culture invested allowed Joey to keep hold of the lake another turn. On turn 91 we`re taking it, hopefully for good. Btw, he built The Great Wall! That`s not so scary as the Pyramids would have been.
I think we`re ready to go full research on turn 92.
We didn`t quite manage to get top crop yield by turn 90 but we were pretty close (5 less than the leader in a solid second). Chubei was whipped to get out a spear to act as defense for the worker that`s going to chop down the forests N of the city. We`ll get a bit overflow as well. Muqa continued its settler. It costs 3 population to whip it now which was a bit expensive. Next turn a whip anger point will go away so maybe we should just do it anyway.. We`ve got a lot of good options of where to send it, like the marble island or the 4 food spot to the NW of Borte. Of course we need a settler out on the plains hill islands with lots of goodies. Borte and Oghul Qaimish can build settlers next. These next 10 turns are vitally important for us now.
When is the right time to whip Kokejin`s granary? It works a coast and a forest which are non-ideal tiles. If we whip it now it`s going to take a while to get to size 3.
The bug that lets the other party keep control of the tile with less culture invested allowed Joey to keep hold of the lake another turn. On turn 91 we`re taking it, hopefully for good. Btw, he built The Great Wall! That`s not so scary as the Pyramids would have been.
I think we`re ready to go full research on turn 92.