I'll start the T150 set a little early on T149 ... I located Spain, and unlike France, the Spanish capital is exposed as a front line city. This gives easy access for a strike to take out just the capital as part of domination victory
T156 I FINALLY meet Sumer. I don't see any units but clicking the button centers the view on this little outpost city (founded from the settler Spain wandered into my territory). I'm confused at first, then notice the religion present and have to assume I was met by a missionary. All I know at this point is that Sumer must be somewhere to my northwest.
Sumer shows up with a War Cart, confirming my strong suspicion that they are to our northwest.
Out east I begin my Japanese invasion with a T160 assault on Tokyo. As expected, Japan threw pretty much their entire military force at me in the raiding party and is now down to just 40 strength.
There's the Japanese capital! Also easy access for domination victory. At this point, I step back for a moment and take a look at the bigger picture. Rather than trying to eliminate everyone in turn, I decide at this point that I am going to try ending this ASAP by attacking all 4 remaining capitals approximately at the same time. By this time in real life I'm running out of time to complete the epic before reporting day, and I need to get this thing to a swift conclusion if I'm going to have time to report on this.
I send a small stack towards Madrid ... let's see if this is sufficient
Yes! It cost me a knight, but I've got Spain's capital!
Out east my main army smashes though Japan's capital in a single turn
Now just 2 capitals to go.
When I made the decision about T160 to go for domination ASAP, I realized that the critical path is getting a siege tower to each capital. I had 2 when I invaded France just in case, one of them as seen above I sent to Madrid, the other up towards Sumer. In this screenshot you can see the force that I have assembled to send to the Sumerian capital. At this point I haven't even located it.
The yellow-lined horseman is tasked with locating the Sumerian capital. If it's front-line then I should be able to take it out with my current force here, plus a couple more knights sent up from Madrid. The two crossbows will be upgraded to Field Cannon and by that time hopefully I will have found Sumerian borders and can begin advancing.
On the Brazilian front, the critical path is again getting a siege tower in place. Unfortunately, siege towers are now obsolete so I can't build one for Brazil. Siege towers are however classical units and therefore boosted by our GG Hannibal. The moment I take out the Japanese capital I re-direct the Siege Tower south towards Brazil.
I find Sumerian borders, and it's the capital!
T171 the field cannon upgrades are complete and are en route along with the knights from Madrid
Out east on T171 I'm getting into position around the Brazilian buffer city. Timing-wise it appears at this point that I'll reach both remaining capitals about the same time, assuming Belem doesn't slow me down too much.
Brazilian cities have higher strength than the Japanese cities or Madrid so I take more damage than previously. Unfortunately there aren't many farms to heal up.
Brazil had landed the 3rd GGeneral, and since I had enough units at the front (and any new units wouldn't be able to reach the fronts) I ran a couple of Camp projects to land the 4th general in time to make a difference on the Brazil front. Due to the teleport ability, I was able to teleport him directly into the newly-captured Belem.
Brazil put up a decent resistance considering the invasion force. I sent a couple of field cannon and a musket at Salvador thinking that I could pick it off as well with some spare troops who couldn't reach the capital front. Up in Japan with city strengths in the 40's a single field cannon had been able to blast down the defenses at one of the outlying cities over the course of about 5 turns (only taking about 10 damage per turn in return fire from the walls, and able to promo-heal almost back to full health). Here in Brazil, the crossbow corps had increased the ranged strength of the walls. The crossbow corps itself in combination with the walls proved too much for the spare units to break through. They did however create an important diversion. And as see in the screenshot, the C-bow corps vacated the city in favor of the pike. I was therefore able to eliminate it with the healthy cannon + musket. Even though I was not able to capture this city by game-end, the diversion did prove helpful in that this pike and the corps were not able to participate in the defense of the capital.
I push on towards the Rio De Janeiro, and it is fortunate indeed the camp is on the far side. As it is, I lost several units on the east side trying to keep up the siege. But considering I didn't need to push further than the capital and wanting to get this over ASAP I kept throwing knights into the breach to the east.
Out west my strike force is converging on Uruk. The two injured knights in the south had tried to flank the city in advance, but encountered resistance from pikes and had to head back east and wait for the rest of the forces to arrive. At this point on T177 it's looking like both capitals are still on approximately the same timeline.
The next turn sees Rio down to about 50% health, but many of my units redlined.
T179 I capture Rio De Janeiro with 1HP remaining on the victorious units. I have another half-strength musket left so it would have fallen this turn in any case. ... what happened out west in Sumer, the last remaining capital? Would they be able to keep the game alive?
Nope! The last two capitals fall on the same turn T179, but before capture, let's take a look at my highest XP unit ...
This field cannon had spent about 10 turns single handedly bombarding down a Japanese city to farm XP at the end. As mentioned above, it was only taking about 10 damage from the walls on defense, and was able to promote heal. Before that it was around 200 XP. This had been an archer defending in the east against Stockholm/Japanese/Brazilian raiding parties. I'm curious to see if anybody tried to achieve a super-high XP unit, and if so whether it was a ranged or melee/mounted.
After recording the highest XP it's back to Uruk for victory!
Almost there ...
Victory!