As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

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RB Pitboss #3 [SPOILERS]- Suryavarman II of England

They'll get 3 of the 5 available spots when we discuss settlement terms between our land, although the 3rd one is crap.

In the north, there are two wines. We get one to go with a sheep (assuming favorable negotiations with HRE as well), and they get one to go with a corn.
To the WSW of AF, there's plenty of land, but it's resourceless. They can have that; we'll have land to settle to our east.
South, a silk/wheat city has been on our dotmap since forever; they'd get a cow/sugar site. That might cover just about all of the usable tiles between our two civs.

Beaver Rock can probably still make a TGW run once the workers get back from accelerating Lyons' fall. It'll take 9t total from Doc and Happy; a little faster if we send a worker from London to help. 1t to finish roading the stone, 4t*2 workers to quarry it, and then 2 chops; that would get down to 7t if we draft a London worker to come in and chop. With all the open land soon to be at our east, we'll appreciate the barb reduction.

By T95, if all goes well, we will have:
Engineered the destruction of a civ.
Have 6 cities, possibly 7? 15t turns of HR is plenty of time to get London, AF and BR up to speed on supporting them.
Philo, when religions are being hogged by Krill. Krill will have FIVE religions under his control eventually; no one is going to beat him to DR.
The Great Wall.
A potent mounted force. We'll need to build up some one-movers for efficient defenses, and probably will. After the mounted stack for hitting France is done, I think every city that isn't building a settler, worker, or critical building (hey, look, those are CHEAP!), should be on axes and spears, with some archers thrown in. (Dunno when Construction will be available). 10 useful 1-movers by that time shouldn't be difficult at all; that's at most 350 hammers across our empire.

We will be powerful. And people will know it.
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Cyneheard,

The proposed diplo and future planning for CAN and CAN2 splits sounds good to me. A lot of it is necessarily speculative, of course. But it is good to have goals and targets.

Map info for France from Carthage would certainly be welcome. smile The settlement split also sounds reasonable, as long as we can get the sheep/wine site north of AF. If HRE grabs that, we would have some issues.

Thanks again for handling all of this, including the mess with the reloads. What an ugly bug. yikes I will have to keep that one in mind, although it is extremely specific conditions to encounter it.

Also, chat about MOO is always interesting. lol Not that I have had time to play the latest Imperium.
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Well, you can read the chat log (it's at the beginning) about the MOO chat. I felt that I was cluttering it up enough.

I'll try to replay T72 either late tonight or tomorrow morning/early afternoon. Depends on how tired I am when I get a chance.
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Turn replayed except that we don't have HBR in yet. Kinda necessary since Animal Farm is supposed to start an HA this turn. Offered Archery to everyone who got it last time we played this turn. I have not ended turn. Oh, and also, one of our chariots still has some move left; didn't want France to see it. I messed up, and should've not moved any of our chariots until France had played its turn. Now they'll see 3 chariots there, but like we said, they're "heading for HRE"...lol

EDIT: And we are now the proud owners of Gibraltar, not that silly "York" name.

2nd edit: Richard has done a great job of bringing us contacts. However, he's costing us support, and the map info he's going to gain isn't worth 1.5gpt once supply costs get factored in (starting next turn). I hate to say this, but I think Richard needs to fall on his sword for the sake of our economy. Won't do this until I hear back from both of you.
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Don't forget about Conan.
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Where is Richard currently? Could we perhaps gift him to an ally, rather than just deleting him? Also, our unit costs will go back down once many/most of our chariots die attacking France.

About that attack -- have we checked France's civics? Have they revolted to slavery? If they are still not in slavery than probably we will see only one spear, unless they have another metal source and have been building them at their capital. But if they have gone to slavery we may face too many spears. If I were them, I would certainly be building as many as possible. They have seen our chariots, and if I were them I would not be buying our excuses/explanations. This reload certainly has not helped with keeping up the illusion until we attack. frown

I really wish we had even one axe to send along. As it is we should send an archer or two after the chariots. They could not keep up, but if we have to retreat they can provide cover against spears counter-attacking our chariots.
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Richard's near Krill's territory. He doesn't have a need for him (he'll take care of his own HR happiness if/when that's an issue. He's got 1 extra cushion thanks to his religions.

Hap, they're still in tribalism last I checked. However, even if they had revolted, it wouldn't be a problem. Here's why:
We know where France's Iron is. It's outside their territory.
The copper came online T70, but Lyons (our target) is size 1, and was founded T64. It won't hit size 2 until T75 at the earliest...which is the turn we attack.
With just working the copper and a chop, they'd have a spear or axe completed, if that's what they focus on. However, they probably want a monument so that they can get their sheep in their borders.

On T74, the plan is to have BR double-whip its barracks to completion. We can then have the overflow complete an archer on T75. BR would become unhappy, and whipping the 1/2/0 tile we're currently working is a net gain for us.

At most, Paris might be able to build a spear or two total, but assuming they don't know we're coming, they'll probably be finishing their library until we come a-marching in.
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Re: Richard

Ideally, we WON'T be losing chariots in this anti-France strike.
Blitz an under-defended Lyons, if we keep it (to hand over to the HRE) then hold there for HRE and Animal Farm HA reinforcements.
If we burn Lyons, then we'll want a chariot to cover the retreating workers, and then the other 4 can head in for a choke on Paris. That chariot won't have to stay away for very long, anyway: just 1-2t while we get back to our borders, and that'll be enough. Again, if we do this right, then France might have been spending all their effort on their 90 hammer libraries and not copper units. Or 35-hammer might-as-well-be-warriors axes.

Also, we're currently at our free-supply maximum. Once the chariot stack leaves our borders next turn (that's SEVEN units: 5 chariots + 2 workers), we'll be paying extra (2-3gpt?) in supply costs as well. I'm just not sure that Richard's worth the extra investment. He has only 1XP, so that's not even worth worrying about.

Conan was given healing instructions last time we played. However, since T72 had not rolled, we could have still moved him SE. So, we should still be able to move him SE. He's at 2.7/4 health, but if the goal is fast Aztec contact...
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Are we really that dull? I wonder if Lurkers will ever start commenting on our game... frown

Even Dantski had lurkers in PB2. :-p
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antisocialmunky Wrote:Are we really that dull? I wonder if Lurkers will ever start commenting on our game... frown

Even Dantski had lurkers in PB2. :-p


Y'all aren't dull. I'm still lurking! :blob:
RBP2: globally lurking

RBP3: globally lurking
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