I broke the first two towers. On the same turn u broke the second tower (mid 1411) Sharee broke a third tower - she used gargoyles, paladins, magicians to do so. Seems like it must have been a fairly weak tower.
Sharee has half of me in every category, but is maniacal and declared war immediately. Also, there was no indication she broke the tower, presumably because her units didn't move on my plane. The following turn she attacked and conquered my city in the square adjacent to the tower. Not sure if anything can be done about this but when a turn is fairly long due to having 30 cities plus various offensive stacks, having to manually check the towers every turn to see if an enemy has come through is frustrating. And in this case I forgot.
Luckily, Sharee is at war with Freya, and so Freya moved a domstack to cover the broken tower. The next turn I reconquered my city, Freya moved off the tower, and I put a half stack of gorgons, with the rest of the stack war bears on the tower. (I've since replaced the war bears so there's a full 9 gorgons on the tower.)
Sharee doesn't really scare me - chaos/death as expected, but despite maniacal I've seen no corruption/volcano/death curses on my city. And she can't get onto myrror anymore. So I'm ignoring her.
Freya though.. the second tower I broke leads to her fortress, which has the necromancer and 8 buffed Gorgons. She's got more gorgons running around. With survival instinct she has twice my army strength (which considering I've got dozens of gorgons is not inconsiderable).
Freya also has 10 Nature books, Specialist, Conjuror. And halflings. This means she has a huge research advantage over me - she's at war with Sharee so she's probably not researching fast, but neither am I. She also has Tactician (and 1 chaos book, which doesn't matter since she's peaceful) so her summons are stronger than mine.
I have no idea how I'm going to beat her, except that my combat casting is higher than hers, and should continue to grow faster than hers (my power production is twice as high despite the lunatic bonuses - finally got those transmutes in, yellow crystals everywhere!) albeit not by much.
Since neither of us have Spell Blast, she'll win any SoM race. I'm probably going to have to do like a simultaneous quintuple stack attack on her fortress, and burn the rest of her empire to slow her down.
November 1413:
Freya has Seismic Mastery and Fairy Ring cast (I still need to summon a stack of Gorgons for the last tower!!); I'm researching Fairy Ring. Her fortress is full of Colossus and Great Wyrms; but I have Lionheart and Iron Skin and Magic Immunity and Flight and the Necromancer, so I MIGHT be able to beat her...
Her power production is up to 80-90% of mine, which is a very scary thought, since I have all of Myrror settled with dark elves, and she has halflings and high men; I control 3 of the Arcanus nodes, she has the other 14.
Interestingly, Sharee is still alive (no idea how) with 3 cities.. but she has Famine and Chaos Rift cast on more than a dozen of Freyas cities. Not that they do anything at all to a conjuror nature specialist, but it's still neat to see. Sharee's fortress gets smashed by earthquakes. A lot. Due to Seismic Mastery from Freya.
In the end I've ended up with 8 Nature/3 Sorcery/2 Life/2 Chaos, Omniscient, Myrran, Spellweaver. Pretty good haul. The chaos hasn't done me anything helpful whatsoever, I don't think I cast a single spell from it, but its worth it for omniscient. Picking up flight, focus magic, lionheart, endurance, magic immunity, heroism? These things are FANTASTIC. Wish I had invisibility though - I don't think the Necromancer can attack Colossus.
Fairy Ring is the first very rare I've started to research (so I've got 1 sorcery and 5 nature yet to go); I also picked up Regeneration from treasure (3rd last lair/node/tower in the game, was cleared after the very rare time limit, on lunatic!). I have no idea if I have any very rare summons, so I might be stuck using gorgons for everything. But with a million buffs (oh and I got spell lock!!), they should be able to beat Freyas very rares, even with her tactician.
1415: My doomstack is invincible. (Not surprising. Demi-god Necromancer with Windwalking and Speed 12; 8 Gorgons. All 9 of them have: Iron Skin, Regeneration, Land Linking; Flight, Magic Immunity, Guardian Wind, Spell Lock; Immolation; Lionheart, Endurance; the Necromancer also has Flame Blade, Focus Magic, and Holy Weapon; the Necromancer also has Invisibility from an Item. Toss out Prayer on round 1, and even colossus can barely scratch the Necromancer, let alone actually kill him; and the Gorgons are even worse, plus the gorgons one shot anything she has including land linked iron skinned colossus or great wyrms.) This is probably the most megabuffed stack I've ever used, and the ridiculous thing is that I actually USE everything. Lunatic AI are crazy; she summons 3 very rares on the turn she returns, which means 4 earthquakes due to her Seismic Mastery. This also means that my cities are getting filled with summons due to my own Fairy Ring, even though I'm not actually using any summons anymore, due to HER Fairy Ring. Sharee (with her ONE city) is still dropping firestorms and chaos rifts all over Freyas empire. I've got my own Seismic Mastery (as I've banished her 5 times, I know all her spells) which means her turns actually take a LONG time as I can see every single one of her units moving.
Jan 1416: The wizards surrendered to me.
Sharee has half of me in every category, but is maniacal and declared war immediately. Also, there was no indication she broke the tower, presumably because her units didn't move on my plane. The following turn she attacked and conquered my city in the square adjacent to the tower. Not sure if anything can be done about this but when a turn is fairly long due to having 30 cities plus various offensive stacks, having to manually check the towers every turn to see if an enemy has come through is frustrating. And in this case I forgot.
Luckily, Sharee is at war with Freya, and so Freya moved a domstack to cover the broken tower. The next turn I reconquered my city, Freya moved off the tower, and I put a half stack of gorgons, with the rest of the stack war bears on the tower. (I've since replaced the war bears so there's a full 9 gorgons on the tower.)
Sharee doesn't really scare me - chaos/death as expected, but despite maniacal I've seen no corruption/volcano/death curses on my city. And she can't get onto myrror anymore. So I'm ignoring her.
Freya though.. the second tower I broke leads to her fortress, which has the necromancer and 8 buffed Gorgons. She's got more gorgons running around. With survival instinct she has twice my army strength (which considering I've got dozens of gorgons is not inconsiderable).
Freya also has 10 Nature books, Specialist, Conjuror. And halflings. This means she has a huge research advantage over me - she's at war with Sharee so she's probably not researching fast, but neither am I. She also has Tactician (and 1 chaos book, which doesn't matter since she's peaceful) so her summons are stronger than mine.
I have no idea how I'm going to beat her, except that my combat casting is higher than hers, and should continue to grow faster than hers (my power production is twice as high despite the lunatic bonuses - finally got those transmutes in, yellow crystals everywhere!) albeit not by much.
Since neither of us have Spell Blast, she'll win any SoM race. I'm probably going to have to do like a simultaneous quintuple stack attack on her fortress, and burn the rest of her empire to slow her down.
November 1413:
Freya has Seismic Mastery and Fairy Ring cast (I still need to summon a stack of Gorgons for the last tower!!); I'm researching Fairy Ring. Her fortress is full of Colossus and Great Wyrms; but I have Lionheart and Iron Skin and Magic Immunity and Flight and the Necromancer, so I MIGHT be able to beat her...
Her power production is up to 80-90% of mine, which is a very scary thought, since I have all of Myrror settled with dark elves, and she has halflings and high men; I control 3 of the Arcanus nodes, she has the other 14.
Interestingly, Sharee is still alive (no idea how) with 3 cities.. but she has Famine and Chaos Rift cast on more than a dozen of Freyas cities. Not that they do anything at all to a conjuror nature specialist, but it's still neat to see. Sharee's fortress gets smashed by earthquakes. A lot. Due to Seismic Mastery from Freya.
In the end I've ended up with 8 Nature/3 Sorcery/2 Life/2 Chaos, Omniscient, Myrran, Spellweaver. Pretty good haul. The chaos hasn't done me anything helpful whatsoever, I don't think I cast a single spell from it, but its worth it for omniscient. Picking up flight, focus magic, lionheart, endurance, magic immunity, heroism? These things are FANTASTIC. Wish I had invisibility though - I don't think the Necromancer can attack Colossus.
Fairy Ring is the first very rare I've started to research (so I've got 1 sorcery and 5 nature yet to go); I also picked up Regeneration from treasure (3rd last lair/node/tower in the game, was cleared after the very rare time limit, on lunatic!). I have no idea if I have any very rare summons, so I might be stuck using gorgons for everything. But with a million buffs (oh and I got spell lock!!), they should be able to beat Freyas very rares, even with her tactician.
1415: My doomstack is invincible. (Not surprising. Demi-god Necromancer with Windwalking and Speed 12; 8 Gorgons. All 9 of them have: Iron Skin, Regeneration, Land Linking; Flight, Magic Immunity, Guardian Wind, Spell Lock; Immolation; Lionheart, Endurance; the Necromancer also has Flame Blade, Focus Magic, and Holy Weapon; the Necromancer also has Invisibility from an Item. Toss out Prayer on round 1, and even colossus can barely scratch the Necromancer, let alone actually kill him; and the Gorgons are even worse, plus the gorgons one shot anything she has including land linked iron skinned colossus or great wyrms.) This is probably the most megabuffed stack I've ever used, and the ridiculous thing is that I actually USE everything. Lunatic AI are crazy; she summons 3 very rares on the turn she returns, which means 4 earthquakes due to her Seismic Mastery. This also means that my cities are getting filled with summons due to my own Fairy Ring, even though I'm not actually using any summons anymore, due to HER Fairy Ring. Sharee (with her ONE city) is still dropping firestorms and chaos rifts all over Freyas empire. I've got my own Seismic Mastery (as I've banished her 5 times, I know all her spells) which means her turns actually take a LONG time as I can see every single one of her units moving.
Jan 1416: The wizards surrendered to me.