Posts: 8,624
Threads: 92
Joined: Oct 2017
(June 22nd, 2018, 02:32)Magic Science Wrote: Hello everyone! I realize that I am a bit late, but may I join this game as a player too? I am certainly green enough for it.
You can likely be our replacement for elum? Or even an addition if elum ends up joining.
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Posts: 1,280
Threads: 6
Joined: Jun 2018
Thanks! In that case, it seems that I will be playing.
For those who are concerned, my time zone is UTC-8, Alaska time.
superdeath, I mostly agree with your settings. However, I think that your list leaves out a few things that need to be decided on. What about this list of settings? (It is almost entirely copied from Pitboss 39)
Mod: Rebalance the Realms 2.0.8.3.
Difficulty: Monarch.
Speed: Normal.
Era: Ancient.
Turn Speed: 24 real hours/turn.
Vassals, Huts, and Events: Off.
Tech Trading: Off.
Barbarians: On, Normal.
Espionage: On, no active missions, no spies.
Diplomacy: AI Diplomacy. No trading cities or using the trade window to communicate. Exceptions: fish for fish and copper for copper deals are allowed.
Double Moves: Standard Realms Beyond rules. Don’t be a jerk.
Map Trading: Allowed, but only after researching Paper (even though the mod allows it at Writing).
Blockades: Allowed.
As for the pick method, I favor a snake pick.
Posts: 8,624
Threads: 92
Joined: Oct 2017
(June 23rd, 2018, 01:32)Magic Science Wrote: Thanks! In that case, it seems that I will be playing.
For those who are concerned, my time zone is UTC-8, Alaska time.
superdeath, I mostly agree with your settings. However, I think that your list leaves out a few things that need to be decided on. What about this list of settings? (It is almost entirely copied from Pitboss 39)
Mod: Rebalance the Realms 2.0.8.3.
Difficulty: Monarch.
Speed: Normal.
Era: Ancient.
Turn Speed: 24 real hours/turn.
Vassals, Huts, and Events: Off.
Tech Trading: Off.
Barbarians: On, Normal.
Espionage: On, no active missions, no spies.
Diplomacy: AI Diplomacy. No trading cities or using the trade window to communicate. Exceptions: fish for fish and copper for copper deals are allowed.
Double Moves: Standard Realms Beyond rules. Don’t be a jerk.
Map Trading: Allowed, but only after researching Paper (even though the mod allows it at Writing).
Blockades: Allowed.
As for the pick method, I favor a snake pick.
Although i personally dont care for blockades, everything else is GTG for me.
Im assuming Commodore, our unofficial map maker? Will be randoming the dedlurkers out, or will we have them pick who they want? :P
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
June 23rd, 2018, 04:20
(This post was last modified: June 23rd, 2018, 04:23 by Coeurva.)
Posts: 933
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UTC+2, local time is shown in profile. In favour of dedlurkers picking who they want.
Posts: 17,866
Threads: 162
Joined: May 2011
Blockades aren't bad in RtR; only 1t radius around a ship.
Posts: 145
Threads: 2
Joined: May 2014
Hi everyone, sorry I have to pull out. I thought I would have much more free time over the summer but it turns out I will in fact be more busy somehow...
Sad to miss out on this one guys, have fun.
Posts: 8,624
Threads: 92
Joined: Oct 2017
(June 23rd, 2018, 07:40)Elum Wrote: Hi everyone, sorry I have to pull out. I thought I would have much more free time over the summer but it turns out I will in fact be more busy somehow...
Sad to miss out on this one guys, have fun.
All good, maybe next pitboss?
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Posts: 8,624
Threads: 92
Joined: Oct 2017
(June 23rd, 2018, 07:09)Commodore Wrote: Blockades aren't bad in RtR; only 1t radius around a ship.
oh, then thats not terrible.
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Posts: 8,624
Threads: 92
Joined: Oct 2017
Id assume we can go ahead and close out- 6 dedlurkers- 6 players. Tried contacting Brick to get a subforum for this pitboss going... havent heard anything yet.
While we wait on map being ready/ subforum. First come First serve for dedlurkers to choose a player i guess?
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Posts: 17,866
Threads: 162
Joined: May 2011
T-Hawk, Sulla, and Xenu can all do subforums too.
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