T75:
International: I deceided to scout north with War Walpole. So far no borders from Coeurva, his city really must be on the desert hill. Also note that Schilda is now empty. Coeurva also revolted to buddhism this turn. Coeurva spread buddhism through his empire the last turns, so no wonder that he now converted. Back at Forza I finish the barracks next turn, which should give me a bit of a culture head start on Coeurva.
National: I'm starting to run out of money soon. Right now I'm on break even with 40%, but next turn I will found Galura, which brings up the maintenance again. I have to start working on getting my finance up. I'm also running 90% science for this turn, so that Iron Workings is done with 299/299. Otherwise I would have to spend another turn getting money and then finish it. Who knows it may be good to know where iron is before I settle Galura. My workers are spread around my empire and almost all of them finished their work, so that I can react to any iron resource pretty fast.
With the discovery of iron working I also have to choose another tech:
Go for religion: There are still religions to grab. This would require Mysticism-> Polytheism->maybe Monotheism
Money, money, money: I think the best way to get my empire in the greens in the near future would be with currency. I would tech this way Mathematics->Alphabet->Currency
Keep on the war path: This would mean either Mathematics->Construction or Metal Casting->Machinery. The later is almost out because of Coeurva grabbing the Oracle.
I'm tending towards the money path with Mathematics. This still leaves the option of Construction open, when I need it.
Graphs:
I expect that this graph will go up with the discovery of iron and the fact that I start unit production soon.
I'm a bit concerned with RFS power increasing, but me being a bit lower in power then him, could lead him to false conclusions. With the discovery of Iron Working my graph will improve next turn, which may give RFS a hint. Another reason why I have to start unit production an attack soon, while I still have the advantage.
International: I deceided to scout north with War Walpole. So far no borders from Coeurva, his city really must be on the desert hill. Also note that Schilda is now empty. Coeurva also revolted to buddhism this turn. Coeurva spread buddhism through his empire the last turns, so no wonder that he now converted. Back at Forza I finish the barracks next turn, which should give me a bit of a culture head start on Coeurva.
National: I'm starting to run out of money soon. Right now I'm on break even with 40%, but next turn I will found Galura, which brings up the maintenance again. I have to start working on getting my finance up. I'm also running 90% science for this turn, so that Iron Workings is done with 299/299. Otherwise I would have to spend another turn getting money and then finish it. Who knows it may be good to know where iron is before I settle Galura. My workers are spread around my empire and almost all of them finished their work, so that I can react to any iron resource pretty fast.
With the discovery of iron working I also have to choose another tech:
Go for religion: There are still religions to grab. This would require Mysticism-> Polytheism->maybe Monotheism
Money, money, money: I think the best way to get my empire in the greens in the near future would be with currency. I would tech this way Mathematics->Alphabet->Currency
Keep on the war path: This would mean either Mathematics->Construction or Metal Casting->Machinery. The later is almost out because of Coeurva grabbing the Oracle.
I'm tending towards the money path with Mathematics. This still leaves the option of Construction open, when I need it.
Graphs:
I expect that this graph will go up with the discovery of iron and the fact that I start unit production soon.
I'm a bit concerned with RFS power increasing, but me being a bit lower in power then him, could lead him to false conclusions. With the discovery of Iron Working my graph will improve next turn, which may give RFS a hint. Another reason why I have to start unit production an attack soon, while I still have the advantage.
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer
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Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer
Buy me a coffee