September 14th, 2018, 14:15
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(September 14th, 2018, 13:24)shallow_thought Wrote: So, half the timer is gone with no play, we have some interesting turn splits and my wife is threatening to complain to my mother if I let "my game" dominate the weekend.
I'm sure we'll cope, but we may need to be flexible about pauses over the next couple of days.
I know how that feels. The "my game" problem is one I encounter, too.
September 16th, 2018, 01:46
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Just went in and noticed that Magic already paused the game for OT4E.
September 16th, 2018, 03:01
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September 17th, 2018, 01:56
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I noticed we were down to less than 2h on the timer with someone yet to play (MS I think?). So I've paused. Apologies if it was unnecessary.
It may have looked easy, but that is because it was done correctly - Brian Moore
September 18th, 2018, 09:42
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It's a bit of a delayed response but: thanks shallow_thought!
September 20th, 2018, 00:59
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The turn timer is a bit unkind to us Europeans (RFS, Shallow and Me) today. I think a pause could be necessary, but only for 1 or 2 hours.
September 20th, 2018, 03:09
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If someone needs a pause, I am sure that someone else will take care of it. This game has been excellent in that regard so far.
September 20th, 2018, 09:44
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Well, six and a half hours left on the clock is a lot of time, even with four people left to play, but I am not going to have access to the game again before it would run out, so...paused.
September 20th, 2018, 14:10
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Ok, Shallow how did you do that.
How did you finish your turn, while not being logged in?
September 20th, 2018, 15:17
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I think I must have paused, and then triggered "end turn" afterwards. So, when you unpaused, it got queued somehow, and then run after you played.
Wierd.
It may have looked easy, but that is because it was done correctly - Brian Moore
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