Man it really is better to be lucky than good
.
I load the save up and Yaz did indeed move the Spear and Immortal into Pasargadae. So I pull him up on chat and give him the live play-by-play. The Axe loses. Dang
. Now the original plan was to back off if he did that, but dang it I can't do it. So the next Axe kills the spear but is redlined. Double dog dang it
. The next two Chariots die to the Spear (more
), the third kills it, and my Spear cleans up an Immortal and razes the city for 89 gold. So I'm complaining to Yaz about my terrible luck, quoting my world builder odds, and he's like "wow, I guess my walls didn't count towards the battle". Err...whoops
. Turns out that he didn't build a unit IBT, which I of course checked for, but he
did build a Walls
. Going back through the combat odds I actually got pretty lucky. I never checked the odds for the battles cause I already knew them from my worldbuilder testing
.
In the end it was a pretty good deal for me:
I lost: 2 Axes, 2 Chariots, 1 Spear (assuming he cleans up)
He lost: 2 Settlers (as IMP, essentially one), 2 Spears, 1 Immortal, and the city
I say 2 Settlers cause he'll have to replace the city with one, and apparently Pasargadae was about to complete a Settler as well. He also lost maybe two turns of production from his second city (about 22 hammers)...really more since he won't be at size two anytime soon. I came out ahead, and more importantly in a war of attrition I have four cites on units to his 1, and I have Ivory/HBR/Construciton
. Ivory might go away soon but I'll squeeze out 4 War Elephants first. That, a few Axes and about 4 Cats, and a Tireme or two to guard my invasion fleet is something he won't be able to handle.
In other news, I'm too nice. I gave Ruff two nice sites: double spice+cow, and Fish+Cow, for, essentially, nothing. It brings me to 11 cities and him to a dozen.
Darrell