The new version was uploaded!
Important : this update hasn't received much testing because it contains a fix for two significant bugs. I wanted to play a full game before releasing these updates, that had to be skipped this time. Report any new bugs if you find them. A significant portion of this update comes from the Wiki user Drake178, those parts should be already tested by him and bug free.
As this Night Stalker nerf had to be done in haste, please let me know what you think about it. There was no chance to test if this really improves the balance for the unit.
Quote:5.6
-Improved combat pathfinding to prefer horizontal and vertical paths over diagonals when cost is equal. This should make it easier to corner targets for the AI.
-Esc is used to close the overland spellbook instead of Space. (by Drake178)
-Fixed city drawing priority issues on the overland map. (by Drake178)
-Fixed a possible crash when trading/obtaining spells. (by Drake178)
-Fixed forest combat tiles not having the originally intended number of trees and all tiles not having the intended amount of rocks. (by Drake178)
-Fixed bug : Some Caster units still show the “Who will cast” dialog when out of MP. (by Drake178)
-Fixed bug: 4-way crossroads don't display properly in combat (by Drake178)
-Combat map now shows rivers. (by Drake178)
-Combat Map for Swamp tiles now has water. (by Drake178)
-Mini unit view in combat displays thrown and breath attacks, to hit and to defend bonus (by Drake178)
-Gate of Hades now has a sound effect and no longer corrupts memory if affecting over 40 figures. (by Drake178)
-Fixed a few other minor bugs (by Drake178)
-The AI is now allowed to use Psionic Blast on units that have Illusions Immunity (but considers the amount of damage done, like on all damage spells.)
-Fixed 5.58 crash bug : Game crashes when empty city owned by a human player is conquered with “Rebuild Prompt” enabled.
-Fixed bug : Magic.exe displays the old options instead of “Rebuild Prompt” and “Rebuild All”, the option names were only replaced in wizards.exe.
-Fixed 5.57 bug : Heroes have incorrect amount of MP.
-Night Stalker now costs 1920 RP, Black Prayer 1600, Possession 1280.
-Night Stalker now costs 225 mana.
-Night Stalkers lose 5 HP and gain 1 Armor.
-Fixed rocks not getting displayed in combat on certain types of terrain.
-Magic strength now defaults to Fair on the New game screen again as intended.
-Fixed bug : displayed amount of population killed is occasionally wrong if multiple battles happen in the same city.
-Fixed bug : When a failed spell or book treasure is replaced by mana, “inside you find absolutely nothing200 mana crystals” is generated as the message.
-Fixed bug : fleeing while combat summons are in play will include them in the “while feeling you lost” list, corrupting the displayed text.
Important : this update hasn't received much testing because it contains a fix for two significant bugs. I wanted to play a full game before releasing these updates, that had to be skipped this time. Report any new bugs if you find them. A significant portion of this update comes from the Wiki user Drake178, those parts should be already tested by him and bug free.
As this Night Stalker nerf had to be done in haste, please let me know what you think about it. There was no chance to test if this really improves the balance for the unit.