I can't exactly knock on their door with "hey I'm the guy who has been modding that game you now own the IP rights to without permission and...actually would you pay me for some advice how to make a game that's...at least half as good as my mod?", seriously.
Sure if they come to me I'm glad to help but I'm not in the position to ask.
Besides, my advice could pretty much be summed up as "Copy Caster of Magic. Don't change even the slightest thing. The game balance is too complex and even as much as a seemingly minor change can ruin the whole thing." - I mean I literally could sum up the things I want differently but can't do due to the limits of hex editing in like, 3 sentences.
Also, based on their announcement I have the feeling they don't want to make the kind of sequel we are looking for, not even close to it.
That pretty much is a list of my top "don't do that" things. Multiplayer, we've had that discussed in that other thread so let's not do it again. Social, well, idk, I guess letting he game post "Achievement unlocked : You've just won a game on Extreme difficulty" on random sites isn't going to hurt but that's about all I can think of. Narration...is completely unnecessary. This isn't Heroes of Might and Magic with Campaigns and stuff. The player is the one who determines where to go and what to do, if there is a predefined story or campaign that's...a different genre. Tho I might be wrong on this one. Ease of Access basically means a dumb and ugly interface that works on phones, or worse, consoles in my interpretation. That kills the game entirely, one of the greatest selling points and likely the only one that actually had no major issues in the original MoM was the efficient, intuitive and reasonably responsive UI. Unless they mean "simplistic game even the dumbest people can master" by it instead which is even worse. MoM is the most complex game in the genre I have played and that makes it good.
And I rather not even try to guess what the "and more" means. I can't really name anything in modern gaming that I liked, in general. It feels like it's a downward spiral overall and not just in the 4X genre.
Sure if they come to me I'm glad to help but I'm not in the position to ask.
Besides, my advice could pretty much be summed up as "Copy Caster of Magic. Don't change even the slightest thing. The game balance is too complex and even as much as a seemingly minor change can ruin the whole thing." - I mean I literally could sum up the things I want differently but can't do due to the limits of hex editing in like, 3 sentences.
Also, based on their announcement I have the feeling they don't want to make the kind of sequel we are looking for, not even close to it.
Quote:The foundations of what we play today are still traced back to that golden age of gaming. We cannot ignore that, like we cannot ignore that technology has moved on with player’s expectations in other areas such as social integration, multiplayer, narration, ease-of-access and more.
That pretty much is a list of my top "don't do that" things. Multiplayer, we've had that discussed in that other thread so let's not do it again. Social, well, idk, I guess letting he game post "Achievement unlocked : You've just won a game on Extreme difficulty" on random sites isn't going to hurt but that's about all I can think of. Narration...is completely unnecessary. This isn't Heroes of Might and Magic with Campaigns and stuff. The player is the one who determines where to go and what to do, if there is a predefined story or campaign that's...a different genre. Tho I might be wrong on this one. Ease of Access basically means a dumb and ugly interface that works on phones, or worse, consoles in my interpretation. That kills the game entirely, one of the greatest selling points and likely the only one that actually had no major issues in the original MoM was the efficient, intuitive and reasonably responsive UI. Unless they mean "simplistic game even the dumbest people can master" by it instead which is even worse. MoM is the most complex game in the genre I have played and that makes it good.
And I rather not even try to guess what the "and more" means. I can't really name anything in modern gaming that I liked, in general. It feels like it's a downward spiral overall and not just in the 4X genre.