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EitB AI Takeover SG

Anyway. Let's start coalescing around ideas.

Who is interested a) generally and b) on which ideas out of the following:
  • The idea about taking over after AIs have played for several hundred turns.
  • Bob's left field idea about Mind 3.
  • A repeat of the Perpy game.
Darrell, would you want to play any of these?

Edit: also, don't worry about numbers. If necessary we can do multiple of these, either at once or sequentially!
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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I would absolutely play all three variants simultaneously. That would be amazing.


(I believe "Complete Kills" is mandatory for the "Single Mind Control Unit" option to avoid being eliminated for lack of cities)
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I would play all three, but not all at once
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So I took the liberty of generating a map and getting the AI to AutoPlay for 200t, in case we want to do the first one. 

Here's a link to some pictures. I can't seem to insert them. Unfortunately the bottom civ is in a...bad situation. It's Charadon, and he's researching Fishery with +14gpt at 0%. And he has four cities and only 25 units.  crazyeye  I was a little worried we'd just end up with the starting civ (as they have Deity tech penalties), but Charadon just loves under-performing. 

This is on normal speed, but Cassiel is about to finish Guilds and has five times their score. 

(We can regenerate, though. I am a bit worried that the map might be too big, and the turns will get slow too quick. I could also see us letting them run for another 100t so things have settled out more.)


Attached Files
.zip   Seed 1 T201.zip (Size: 442.59 KB / Downloads: 2)
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

Reply

(March 10th, 2020, 14:59)Qgqqqqq Wrote: Anyway. Let's start coalescing around ideas.

Who is interested a) generally and b) on which ideas out of the following:
  • The idea about taking over after AIs have played for several hundred turns.
  • Bob's left field idea about Mind 3.
  • A repeat of the Perpy game.
Darrell, would you want to play any of these?

Edit: also, don't worry about numbers. If necessary we can do multiple of these, either at once or sequentially!

1-3-2 in order of preference. I'd happily play all three, but that's the order I'd do them.

Edit: What's the best option for screenshot hosting these days?

Edit the second: in the posted game how's the Calabim player looking. If he's not that far ahead of Charadon, there's a way out.

Edit the third: is there a version 12.1 of the mod? The save game is wanting that version to load, but I can't see the version in the mod forum.
Travelling on a mote of dust, suspended in a sunbeam.
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I think 12.1 was a bug fix version we put out. I'll have a look later tonight.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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The problem with the AI takeover is that it's such a fine balance between having an easy winning position and a hopeless one. The Mind 3 one would be bizarre and interesting, I guess it's my preferred one out of these three. The Perpentach game has been done, and done well; I'm afraid a new game would turn out to be a pale shadow of that one.

The last succession game I participated in was a Sheaim one where we could only build warriors and had to use gate units to take over the AIs; that was fun. Similar concepts could involve Bannor with Demagogs, Elohim with Monks and Devouts, or anybody with Mercenaries or Werewolves.
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Ooh, those do sound fun - playing to 'type' rather than optimally. Was the Sheaim game on this forum?

And I agree. Certainly the Charadon position in that game seems very tough.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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In the well-hidden succession games subforum. And apparently I lied, the Illian game was after the Sheaim, not before.
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Found the 12.1 fix and got the save playing last night. Didn't do much looking around.

Any consensus on which way the game will be played?
Travelling on a mote of dust, suspended in a sunbeam.
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