As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

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(Bugs Thread) All your BUGs are belong to us

Seeing that this will also be a bug testing game similar to PB47, I repost my thread from there for. The purpose of this thread is to inform me and/or the others about any bugs you find. For this to work I need you to do the following:

  1. Please post your password in your thread (first post)
  2. If you find something make a post here and describe what you noticed.
  3. In case the info regarding the bug is considered spoiler, then make a post in your thread describe your findings and leave a short message here. I will come to your thread then. [Image: smile2.gif]
  4. Should you post a bug in your thread, please don't bury it in your usual reporting. Make an extra post for it. Should make life easier for everyone.
  5. Most important: When you found a bug, please pause the game. That way I hopefully can reproduce the bug and find any logs I may need
  6. Bonus, but optional. Should you have knowledge about civs log system then feel free to post the log too.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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I just started a single player game with the mod, and noticed that the start was not a plains hill. I may be mistaken, but I thought that the mod was changed to force player starting tiles to plains hill ... or maybe that was just mapmaker consensus?
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That was changed a long time ago. I believe part of the reason it got scrapped was stopping people from moving their starting settler. It's just a mapmaker/site consensus to give a PH start.
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Just like Rusten said, this is no longer part of the mod and therefore up to the mapmaker.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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Charriu got something fun in my thread you could see if i did something wrong.. or an actual bug. smile
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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Whenever I load a game I get a pop-up warning that Stack Attack is on. I always have stack attack on so I don’t need the warning each time. Is there a way to disable that pop-up?
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(April 2nd, 2020, 06:50)Cornflakes Wrote: Whenever I load a game I get a pop-up warning that Stack Attack is on. I always have stack attack on so I don’t need the warning each time. Is there a way to disable that pop-up?

The game is kindly telling you to drop that bad option lol
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The reasons for the two open issues (PBSpy updates and current timer setting) were found. After an update of the mod, both should be fixed. We will probably made this update together with the start of PB49 because Charriu told me that both games uses the same DLL.

(April 2nd, 2020, 06:50)Cornflakes Wrote: Whenever I load a game I get a pop-up warning that Stack Attack is on. I always have stack attack on so I don’t need the warning each time. Is there a way to disable that pop-up?

No direct solution is built in, but…
Did you use stack attacks in Pitboss games or just in Single Player games?
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(April 2nd, 2020, 07:45)Ramkhamhaeng Wrote:
(April 2nd, 2020, 06:50)Cornflakes Wrote: Whenever I load a game I get a pop-up warning that Stack Attack is on. I always have stack attack on so I don’t need the warning each time. Is there a way to disable that pop-up?

No direct solution is built in, but…
Did you use stack attacks in Pitboss games or just in Single Player games?

Pitboss games (and SP/simming). I almost always attack one-at-a-time, but sometimes send in multiples. Like when softening a stack and I know I want to attack with all my catapults first I'll select them and stack attack with them. Or example cleaning up a stack once battles are all 90%+ I'll select enough knights to kill everything and send them in at once. Or at (my) end of PB43 and I had a 200 unit stack (bang) with most combats <10% and a hopeless situation I just attacked by unit type.

EDIT: If there's no solution that's fine. I can just turn off stack attack until it's needed. It's not like I use it all that often.
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I put the stack attack popup on the pile of features I collected. I would like to leave it in there as it prevents errors, but maybe there is some option like a checkbox with "Don't show this to me any longer"
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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