pocketbeetle Wrote:[*]What are your reasons for cashing it at Krill's capital?
Its the highest pop city within reach, and it has a Harbor. If I were patient I could put him on a Caravel and go for one of Dreylin's rather large cities, but that would take a heck of a long time and I am kind of lazy
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pocketbeetle Wrote:[*]It's not clear from your deal with Krill who has to provide the GM for Sid's. Is it you?
I will be providing the Great Merchant, however I won't be doing it for free. This has not been negotiated yet, we have a nebulous agreement to "share" Sid's. I could take that to mean I give him some income from the corporation but don't spread it to him, or I could take it to mean I give him an executive but don't share the income. At some point as we get closer we will have to work out the details.
pocketbeetle Wrote:Are you confident in being able to get another, considering your Nat Epic site will be running scientists?
My tech path is Banking -> Economics, and I am a lock for the Great Merchant. Krill will likely argue that we are "splitting" the Great Merchant for this reason to get Sid's, but I will have to disagree with him
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. Its worth noting I get a discount on Banking since I have Guilds and Krill doesn't. In fact, its worth noting I have a tech lead...I'm the only one that knows every tech in the game, and its precisely because I've been working with everyone. For example, Krill lacks Philosophy, Guilds and I believe Music. The other three will continue to trade with me in an effort to keep up with Krill, so I will probably always have all techs known, at least until Krill starts the killing.
Darrell