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Civilization 5 Announced

And 24/09/10 in the rest of the world...
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Krill Wrote:And 24/09/10 in the rest of the world...
I'm pretty sure it's 21st day worldwide.
That's what every source I could find says.
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http://civilization5.com/#/news/releasedate
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E3 promotion video up for Civ5. Doesn't really explain much (except show off the new graphics), but you can see the interface the game will be using for the first time.

http://e3.gamespot.com/video/6265591/?hd=1
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Ign also put up a short interview today with the lead designer

http://pc.ign.com/articles/109/1096888p1.html
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Looks like food, hammers and commerce will now be green balls, orange balls and yellow balls lol tech tree looks interesting.
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And gamespot: http://e3.gamespot.com/story/6265330/civ...b;5&page=1

Looks like zone of control is back.

EDIT: And reading further, you now use gold to expand you borders -- you buy individual tiles around your city. Um, what?!?!
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Shoot the Moon Wrote:EDIT: And reading further, you now use gold to expand you borders -- you buy individual tiles around your city. Um, what?!?!

I think that was saying that that's an option - you can just wait & get them by natural growth or you can rush buy a specific tile.
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Just a different implementation of the culture slider in CIV.

The game looks solid, and tbh I'm enjoying watching all of the posters on CFC that demand realism lose their heads, when they post about the game.

I'm just waiting on confirmation of how DLC will work.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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can this forum support polls?
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