Indeed, as scooter pointed out, it doesn't do anything for the community if sunrise and Munro used the lategame civics for great productivity if they never posted anything on it. Yes, Munro had some pictures of individual cities, where you could look at the tile yields and figure out what he was doing. But he never spent any time discussing what he was doing or why he was doing it - you'd already have to be an expert at Civ4 to see what was going on. I do think that makes a difference... otherwise you're Da Vinci with the genius mechanical drawings that no one ever saw in his lifetime.
I had some Internet connectivity and a chance to take a look at how we're doing in the game presently. (Korea and Inca haven't shown any great desire to throw in the towel, so for the moment at least, we're going to continue playing our turns as usual.) Let me give you some pictures of the Holy Roman front after Speaker and Dantski finished their turns:
Business as usual up here in the north. Our catapult stack is one north of Tekkeda, and then we have a bunch more units SE-E of Bull Run. Because we have the advantage of cultural borders everywhere, I don't think Holy Rome can hit us anywhere without us having tons of units in position to counterattack in force. Bas-Tyra is pretty much a tactical sink for Nakor, forcing him to leave a huge garrison in place that can't do anything useful in this war. Meanwhile, we're dancing around and using Dantski's borders to strike him again and again in weak places. Very, very fun.
Here's the current situation on the western part of the front, with Gao's re-expanded borders post capture. Hey, wasn't Holy Rome outside Timbuktu just a couple of turns ago? He he.
We're pretty much pure cavalry down here, with the Great General Medic III horse archer dishing out the healing. Dantski has a ton of muskets to kill redlined defenders, and he's building catapults nonstop for suicide duty. It's been a darned good partnership, in all honesty. We could not have achieved the results we did without Dantski. We have the quality, he has the quantity.
What are those cavalry doing in such a forward, exposed position? I dunno, but Speaker told me this when we chatted:
Speaker: depending on how aggressive nakor is, we'll lose 4 cavalry
Speaker: but i killed 6 cannons and a rifle with those 4 cavalry
Sounded good to me! Note: these killings were
in addition to the ones in the picture Speaker posted above.
This probably comes as no surprise, but we are hurting Holy Rome badly. Their Soldier count has fallen all the way down to 1493k, when it was flirting with 2000k before. It continues to drop despite them building military nonstop in every city. More seriously, Nakor's GNP has fallen down to about 900, which doesn't exactly compare with our current 1911 rating. (We are #1 by a wide margin in every Demographics category that means anything, but I'll spare the picture here to save time.)
I really like what we did with our research. All that beaker overflow from the other techs has us finished with Scientific Method already, and then we add another 1000+ beakers into Communism next turn. It should take us 2 more turns at most, possibly even 1 more turn if we have a ton of overflow. (See if we can complete the tech in 1 turn, Speaker. It's worth burning through 500 gold at 100% science if it gets us into State Property/Uni Suffrage Golden Age earlier.)
Finally, look again at that last picture of the front lines. Hey, isn't Crydee the city right next to Nakor's capital? Why yes, yes it is...