The crash happens on the line where the AI decides whether they want to build housing or not.
It was caused by the new feature that enables cities to grow above size 25 - the housing decision table had a size of 55 which can be exceeded if a very large size city with a race that grows fast exists on the map for lower difficulty levels.
At this time, the only way to prevent this bug from happening is by changing the maximal population cap to a lower value in the Modding.INI file and reloading a save file from a few turns ago.
The city that is causing the crash is named "Jollyville", belongs to Raven and has a maximal population of 40.
The bug will be fixed in 1.1.2.
It was caused by the new feature that enables cities to grow above size 25 - the housing decision table had a size of 55 which can be exceeded if a very large size city with a race that grows fast exists on the map for lower difficulty levels.
At this time, the only way to prevent this bug from happening is by changing the maximal population cap to a lower value in the Modding.INI file and reloading a save file from a few turns ago.
The city that is causing the crash is named "Jollyville", belongs to Raven and has a maximal population of 40.
The bug will be fixed in 1.1.2.