My empire as of T189
Tell me if you want an overviewmap, but since my empire hasn't grown that much in the recent past I think we can manage to get by just with the cities themselves. Like I already said my next goal is to go for Oxford and Wall street and therefore more infrastructure. For that I will switch into Organized Religion for the next 5 turns to get some banks up and running.:
The Core:
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My proud capitol Clock Town and main science contributor. It holds the Temple of Artemis and National Epic earning me and good source of great people. Plans are to grab the Sugar tile in the east next which in the end will give me an additional specialist. It will also get Oxford since of course it makes the most commerce. As you can see trade is also very critical for it since it is so big and thanks to ToA it has a great trade income. Another reason why I want to go for Economics and Corporation soon. Thanks to Replacable Parts and Serfom it also has gets 6 extra hammers bringing it up to 17 base hammers.
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Going west from the capitol we find Crysta the holy city of Hinduism which earns me some ridiculous 67 gold, which thanks to multipliers and other stuff gets up to 174 surpassing even my capitol. I have to say without the holy city I would not have made it here. The city itself isn't that great and as you can see a lot of tiles are used by it's neighboring cities. Thankfully it has 12 hammers (4 extra from tech and civic). I may need to grab a windmill and watermill next turn though to get the bank done as fast as possible.
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Going directly north from Crysta we find Amn. Formerly a good commerce city that helped the capitol get it's cottages up. Now it's an actually great production city with some decent commerce into the mix. 22 base hammers with 6 extra hammers from tech and civic. Looking at it now I might need to turn the mine into a windmill. I'm quiet pleased with the city as it not only earned me Hagia Sophia and the very important Spiral Minaret no it also helps to reach the building limits of national wonders in a timely fashion and outside of that it produces military.
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Going directly east of my capitol we find New Nobilia. You might remember that this city was razed by my arch nemesis Lazeutq in the beginning.
It had quite a history by now. Some 20 turns ago it was a lot bigger then now and used a lot of the surrounding hammer tiles to get everything important up. Most importantly it has the globe theatre and since I'm running Nationhood for a while now the city switched gears in a hard way. It now produces a musketman (almost) every turn as thanks to the food surplus it grows it back immediately. Next plan is to give the sugar back to the capitol and manage to keep the city at 8 pop to get a WLTK day. In the far future it will get the Red Cross as that goes well with some drafted units.
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More or less north of New Nobilia we find Township, my third best commerce city. As you can see it will get some more commerce in the future with the growing cottages to its south. It will grab some more hammer tiles to get the infrastructure (bank and university) up and running as so far it is very low on hammers. Plan is to keep it contributing commerce and great people in the future.
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To the north-east of New Nobilia we find the former border city of Freeja. It is a production city that will get even better when the neighboring cities no longer require the hammer tiles. Right now it is making 18 base hammers. So far I haven't build a lighthouse yet, but I think I should do that next. Goal is to keep it as a productin city. Maybe it even gets Ironworks in the future.
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Directly north of Amn we find another production city in Old Camp. Right now it has 15 base hammers (4 bonus hammers). I still need to make a plan which cities exactly will get a bank and university. If need this city can get them. A lot will depend on how important it will be to have a strong water production city in the inner sea. If it is no longer required to contribute production there it will most likely give up most tiles to it's neighboring cities and shrink to and old camp of fishers.
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Now lastly for my core we find Figaro south of New Nobilia. My main military production center. As you can see it does 27 base hammers thanks to Moai and it also holds Heroic Epic. With those I can produce land and water units rather quickly. Right now it shares the copper tile to it's northeast to a newer city, but will get it back eventually. This city will also build a bank and university, mainly because it can do that fast and thanks to Moai and water tiles those aren't totally misplaced. Since I now have Replacable Parts I should also turn the mine into a windmill I think.
This concludes my core cities I will next turn to the other parts of my empire.
Tell me if you want an overviewmap, but since my empire hasn't grown that much in the recent past I think we can manage to get by just with the cities themselves. Like I already said my next goal is to go for Oxford and Wall street and therefore more infrastructure. For that I will switch into Organized Religion for the next 5 turns to get some banks up and running.:
The Core:
My proud capitol Clock Town and main science contributor. It holds the Temple of Artemis and National Epic earning me and good source of great people. Plans are to grab the Sugar tile in the east next which in the end will give me an additional specialist. It will also get Oxford since of course it makes the most commerce. As you can see trade is also very critical for it since it is so big and thanks to ToA it has a great trade income. Another reason why I want to go for Economics and Corporation soon. Thanks to Replacable Parts and Serfom it also has gets 6 extra hammers bringing it up to 17 base hammers.
Going west from the capitol we find Crysta the holy city of Hinduism which earns me some ridiculous 67 gold, which thanks to multipliers and other stuff gets up to 174 surpassing even my capitol. I have to say without the holy city I would not have made it here. The city itself isn't that great and as you can see a lot of tiles are used by it's neighboring cities. Thankfully it has 12 hammers (4 extra from tech and civic). I may need to grab a windmill and watermill next turn though to get the bank done as fast as possible.
Going directly north from Crysta we find Amn. Formerly a good commerce city that helped the capitol get it's cottages up. Now it's an actually great production city with some decent commerce into the mix. 22 base hammers with 6 extra hammers from tech and civic. Looking at it now I might need to turn the mine into a windmill. I'm quiet pleased with the city as it not only earned me Hagia Sophia and the very important Spiral Minaret no it also helps to reach the building limits of national wonders in a timely fashion and outside of that it produces military.
Going directly east of my capitol we find New Nobilia. You might remember that this city was razed by my arch nemesis Lazeutq in the beginning.
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More or less north of New Nobilia we find Township, my third best commerce city. As you can see it will get some more commerce in the future with the growing cottages to its south. It will grab some more hammer tiles to get the infrastructure (bank and university) up and running as so far it is very low on hammers. Plan is to keep it contributing commerce and great people in the future.
To the north-east of New Nobilia we find the former border city of Freeja. It is a production city that will get even better when the neighboring cities no longer require the hammer tiles. Right now it is making 18 base hammers. So far I haven't build a lighthouse yet, but I think I should do that next. Goal is to keep it as a productin city. Maybe it even gets Ironworks in the future.
Directly north of Amn we find another production city in Old Camp. Right now it has 15 base hammers (4 bonus hammers). I still need to make a plan which cities exactly will get a bank and university. If need this city can get them. A lot will depend on how important it will be to have a strong water production city in the inner sea. If it is no longer required to contribute production there it will most likely give up most tiles to it's neighboring cities and shrink to and old camp of fishers.
Now lastly for my core we find Figaro south of New Nobilia. My main military production center. As you can see it does 27 base hammers thanks to Moai and it also holds Heroic Epic. With those I can produce land and water units rather quickly. Right now it shares the copper tile to it's northeast to a newer city, but will get it back eventually. This city will also build a bank and university, mainly because it can do that fast and thanks to Moai and water tiles those aren't totally misplaced. Since I now have Replacable Parts I should also turn the mine into a windmill I think.
This concludes my core cities I will next turn to the other parts of my empire.
Mods: RtR CtH
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer
Buy me a coffee
Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer
Buy me a coffee