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[PB59] Charriu welcomes all the townfolk

I just realized that Amicalola, Miguelito and myself are the only ones consistently reporting this month. So if you like me to report more about stuff happening on the other continents or you have questions, just let me know. I have graphs on almost everybody except Amicalola. I doubt asking me anything about the Frozen, Ichabod and Piccadily continent for example is spoilering me in any way.
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T215:

This turn started with some pleasure for me. Miguelito wants to attack Lazteuq next turn (T216). I'm pretty sure this will be the end of Lazteuq. Not only because he just now got Rifling, but also because his main army is still at my border and he continues to invest all of his espionage into me, which is somewhat annoying. With that situation I won't join Miguelito into the war yet, but I send him a fish for fish deal and next turn I will send him a "stop trading with Lazteuq" gift.

Will I help Lazteuq? Well why should I. He never helped Mjmd in the war against Miguelito and since his early raids on my territory I never trusted him too much. To be honest I will be glad when he's gone even if it may be my own downfall. That doesn't mean he played bad by the way. Maybe I should have remained at war with him when I first gained Esther City. That may have been (one of) my biggest mistakes this game.
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T216:




Miguelito, if you later want to know, why I didn't join the attack now and before then aboves screenshot should proof why. Lazteuq has moved nothing towards Miguelito and I expect him to keep all of his units here therefore giving Miguelito an easy win here.
Nonetheless I offered Miguelito to stop trading with Lazteuq just to show that I'm willing to work with him even though it's not much I can do.
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T217:

Nothing to exiting happened this except that I noticed that I need coal or oil for building railroads and my coal trade with Frozen still lasts 5 turns. So I send out a flood of diplo to get back a coal or oil.

I also see that I did my last player review in T189 and since then some things change, so we need an update. This is also a nice way to show of my tech tracker again. mischief But I think you may excuse me when I did those tech tracking only on the best players. But first I want to say something that will come up a lot in this analysis. I think this game won't end with a concession but rather with a space victory or culture victory. Here are my reasons why:

- There are more then enough relevant players competing for the win
- Two players from civforum are among those. And I hate to say this, but the civforum players are more resilient and do not concede as fast as our RB players. Sorry for saying it so bluntly. shifty
- Winning by domination (aka concession) is unlikely as you would have to gain so much land on this map, basically 3 continents. The closest player who can do that is Miguelito and there is a lot stopping him from that.

With that in mind on to the analysis (in order of likelyhood to win).

The big players club:

Piccadilly:


Most advances civ and on a good course towards a space victory with the recent addition of Standard Ethanol. It will be very interesting to see how he deals with his two neighbors Frozen and Ichabod. The former has a lot of wonders that might be useful for Piccadilly, but then again this will be a very hard conquest as Frozen is on a similar tech level.

Frozen:


I'm still amazed at what Frozen did in this game. He is still second in tech with just 17 cities. To be honest his position in the game boosted my morale considerably because I knew I can get back from this without 40+ cities. Only problem for Frozen in this game is he has Piccdilly, Amicalola and Mr. Cairo as neighbors. Thankfully Amicalola is occupied otherwise and Mr. Cairo militarily behind. This may help him against a potential conflict with Piccadilly in the future. I really hope he wins this game. That would be just amazing and a testament to what a builder type player can achieve.

Miguelito/Rusten:


Third place in tech, highest production base thanks to execive deals with Mining Inc. Now if he can manage to get ahead in tech he might turn this into a space victory thanks to that production. The big question for him is also if he will start any additional military conquests. Civac starts to be less of a threat for him so he might turn more attention towards our continent. Then again this may slow down his ever so important scientific development. We will see.

Amicalola:


Amicalola has a great standing in this game. Last turn he started a war against Superdeath and established a foothold on the Donovan/Tarkeel/Superdeath continent similar to what Miguelito did on our continent. The problem that I see with this is that this may delay his tech rate throwing him back behind the other leading players as he tries to develop that continent. Like I said above this game won't end in a concession by military force. Because of that I doubt that Amicalola will have enough time to make an economic advantage out of this conquest.

Civac:


Great game so far, but I have the feeling morale is low for some reason? Conquest of Ichabod's astronomy island went smoothly, but I was shocked to see him behind in tech on some important fields considering that he had the biggest empire for the longest time and therefore enough time to develop it. This once again shows that we concede to early. Civac was on a great course for victory thanks to the early conquest, but as tech shows he is no longer in a leading position.

The midfield:

Mr. Cairo (formerly mackoti):


What happened here? You might remember I had him in the big players club before, but I think I can't justify that any more. Don't get me wrong, Mr. Cairo won't die immediately, but he's fallen back considerably. He's just 3 main techs ahead of me and I'm surely not winning this game.

Ichabod:
Still alive after he lost his astronomy island. I also doubt he will suffer any additional loses towards civac as that would bring the major power on that continent (Piccadilly) into play. That together with being technologically relevant may yet gurantee his survival.

Charriu:
I think my position has improved thanks to Oxford and soon Wall Street. Thanks to the latter I will soon only pay around 100 gold in maintenance. I also noticed that the HQ for Creative Construction is still up and I have a Engineer for that at hand. Only 4 more turns and I could grab that. I think this might be a great play since players are more likely to spread Creative for hammers then Mining as the latter helps a major player (Miguelito)

Tarkeel:
Got a good chunk of Commodore and is the technologically leading player on that continent. Recently suffered another attack by Superdeath, but thanks to Amicalola that threat should soon be gone. I think he may end up in a similar situation like me soon with a major power (Amicalola) and a bigger but technologically behind empire (Donovan) as a neighbors.

The chopping block:

Lazteuq:
Lazteuq is thoroughly behind in tech compared to both of his neigbors (Miguelito and Me). Still he managed to stay alive thanks to some important military techs. But even right now as he is in a golden age his GNP never got higher then mine. Miguelito could crush him easily, then again the same could happen with me at Miguelito's hand although I have better military.

Donovan Zoi (former? TBS):
Still alive after the recent conquest of Commodore, but can he get enough tech to survive a major power like Amicalola

Superdeath:
Soon dead at the hand of Amicalola.

Mjmd:
Poor devil still lives mainly because nobody can safely conquer him on his central island fortress and Lazteuq can't safely conquer him on the astronomy island. Wait a minute maybe I can conquer his astronomy islands which hold some valuable luxury resources (silver and dye) Have to check that next time in-game.
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Thank you for the summary, it’s good to hear that you’re still having fun. An actual victory condition would certainly be a fun thing to see around here.

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Oh of course I still have fun. Fun never really went away. After all I'm playing for fun not for victory most of the time.
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(December 5th, 2021, 03:09)Charriu Wrote: - Two players from civforum are among those. And I hate to say this, but the civforum players are more resilient and do not concede as fast as our RB players. Sorry for saying it so bluntly.  shifty

What
There is no way to peace. Peace is the way.
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(December 5th, 2021, 12:22)naufragar Wrote:
(December 5th, 2021, 03:09)Charriu Wrote: - Two players from civforum are among those. And I hate to say this, but the civforum players are more resilient and do not concede as fast as our RB players. Sorry for saying it so bluntly.  shifty

What

I'm sorry if this was a bit hard for some. It's not one particular player rather it's a larger phenomenon in the community here and by now we have seen some games in which the dominant player to whom most players wanted to concede has lost the game after the game continued. Mind you I haven't watched to many games at civforum and only some of those players in games here. I also asked about how games usually end at their site and they said usually by concession or by space victory. When did the last game here end in a space victory if there ever was one?
It's just something that really bothered me lurking many of the games here.
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lol Oh I was just teasing! I was referring to PB62, in which I was the only one who hadn't conceded despite being down to two cities. lol
There is no way to peace. Peace is the way.
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I know that most players wanted to concede there earlier, but there was one player, who took his concession back. I liked that. That was you right?
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