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[TECH] Announcement thread for Pitbosses/NatNeg Server hosted by Zulan/Ramk

Is PBSPY down?
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Ramk can you please fix some starting techs in PB65?

1. SD - Byzantium - techs correct
2. Pindicator - America - incorrect. Should be Fishing / Agriculture
3. Mjmd - Zulu - incorrect. Should be Hunting / Agriculture
4. Bing - Inca - unknown. Should be Mysticism / Agriculture
5. Sucks at Civ - India - Unknown. Should be Mysticism / Mining.
6. Cornflakes - Arabia - Incorrect. Should be Mysticism / Wheel.
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Didnt know exactly where to put this so:

Im attempting to setup the bts wrapper/2015 version ect.. (i just reinstalled/moved stuff around on my computer) and its coming up with a TON of errors whenever i try and load any of it.

The following errors pop up when i try to load the Civ4BeyondSword2015.exe: Zlib1.dll not found. boost_python-vc71-mt-1_32.dll not found. binkw32.dll not found. MSVCP71.dll not found.

the same errors pop up when trying the wrapper. Any help would be appreciated greatly. smile
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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(September 8th, 2022, 00:39)superdeath Wrote: Didnt know exactly where to put this so:

Im attempting to setup the bts wrapper/2015 version ect.. (i just reinstalled/moved stuff around on my computer) and its coming up with a TON of errors whenever i try and load any of it.

The following errors pop up when i try to load the Civ4BeyondSword2015.exe: Zlib1.dll not found. boost_python-vc71-mt-1_32.dll not found. binkw32.dll not found. MSVCP71.dll not found.

the same errors pop up when trying the wrapper. Any help would be appreciated greatly. smile

Did you installed the 3.19 Patch of Civ4:BTS? https://civ.zulan.net/pb/Civ4_Patches/Ci...ch3.19.exe

For the bug with MSVCP71.dll: I know a similar issue, a missing MSVCP100.dll while starting BTS_Wrapper.exe. Here, the solution would be installing http://www.microsoft.com/download/en/det...x?id=26999 (select vcredist_x86.exe variant on the page because Civ4 is a 32bit-Program) I assume it contains the older version, 71, too.
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Didnt work. The 3.19 patch failed to install, it would get stuck on trying to start installing (setup.exe has stopped working)

Still getting all of the missing .dll's even after using that link :/
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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Eh, this failing setup has to be the issue. I've created a zip with the content of this patch. You has to copy this files by hand into the game folders:

https://forums.civfanatics.com/threads/c...t-15742635
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FYI Zulan.net has an expired certificate
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
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Looks like pb66's pbspy server is down?


Disregard. Fixed itself.
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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Hi Superdeath,

I've updated the mod version for both games, 65 and 66 now.
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I'm crashing at login to PB65. Details in that tech thread. https://www.realmsbeyond.net/forums/show...#pid820861 I was able to log in before Sucksatciv played but not after. This is the first turn after Bing was eliminated from the game so maybe this has something to do with the sequential play?
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