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Tips and Tricks

(January 15th, 2024, 09:06)WhiteMage Wrote:
(January 12th, 2024, 09:31)GMBarak Wrote: you can use wind-walking unit with engineers to quick road building->
for example, a wind walking wolf riders with 2 engineers can build 6 road tiles in one turn
I recommend you post this to Bug Reports thread along with a reproducible save.

Done.
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(January 12th, 2024, 10:37)WhiteMage Wrote: "a wind walking wolf riders with 2 engineers can build 6 road tiles in one turn" Is this a bug that they complete work in 0 turns and still have move left?

Here are a few of mine I routinely use:
1. Surround towers, nodes, and lairs with 0 upkeep units and spearmen to prevent them from spawning.
2. Use a wall of cheap individual units to defend my country (lizardmen and other spearmen with water walking, triremes, skeletons, etc.). Throw a spell on an attacker then flee or stay to waste their mana.
3. Defend cities with 8 spearmen in my heartland to improve morale. These cities will not be attacked by anyone.
4. Make a hole on the line of defense to lure the AI far from my cities. They will often go sideways instead of attacking a unit on the overland map.
5. 9 magicians can defeat most AI stacks. 2 stacks of 9 magicians can take almost any non fortress city.

Yes, for these reasons, the more I play this game, the more I realize the the strongest unit in this game is actually the spearmen.
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(February 2nd, 2024, 05:33)GMBarak Wrote:
(January 12th, 2024, 10:37)WhiteMage Wrote: "a wind walking wolf riders with 2 engineers can build 6 road tiles in one turn" Is this a bug that they complete work in 0 turns and still have move left?

Here are a few of mine I routinely use:
1. Surround towers, nodes, and lairs with 0 upkeep units and spearmen to prevent them from spawning.
2. Use a wall of cheap individual units to defend my country (lizardmen and other spearmen with water walking, triremes, skeletons, etc.). Throw a spell on an attacker then flee or stay to waste their mana.
3. Defend cities with 8 spearmen in my heartland to improve morale. These cities will not be attacked by anyone.
4. Make a hole on the line of defense to lure the AI far from my cities. They will often go sideways instead of attacking a unit on the overland map.
5. 9 magicians can defeat most AI stacks. 2 stacks of 9 magicians can take almost any non fortress city.

Yes, for these reasons, the more I play this game, the more I realize the the strongest unit in this game is actually the spearmen.

Yes. The Lizardmen spearmen.
Reply

another tip/trick: settle near gold/coal resource and leave room for another town to share this resource, let a Nature wizard settle near it to share it, he will eventually turn it into Adamant and you got adamant resource without knowing or casting Transmute...
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