The Main Characters:
Leading us in our quest is Count Smbat of Aran.
We are 37 and unmarried. We're rather awful. Our stats are appalling. We rate as either Terrible or Poor in everything.
Traits:
- Shy (-2 Diplo, +1 Learn)
- Greedy (-2 Diplo, +5% income, +10% income per stress level)
- Arrogant (+1 prestige/month
Misguided Warrior (+2 Martial)
Military Engineer (-30% siege time)
Detractor of the Caliphate
Our son and heir is 7. The game does not tell us who the mother was (but boy does it go down the father's line).
Right now all we know about our son is that he's pensive. As we develop him as our ward we'll learn more about and influence his personality.
We are House Arranshahik:
The game files has our ancestry going back to the early 600s. There's something like 9 levels of deceased relatives I can go back and look through and I find that Great-great-great-great-great-great-great grandfather Zahrimir ruled Shirvan until 780 when it was taken by the Yazidids. But for the here and now, know that the only other living relative besides Smbat and his son is our Marshall, Movses Arranshahik. Movses is unlanded, and we'll have to work to change that.
Our council is very average:
There really aren't a lot of better options either, so I leave them be for now.
Neighbors:
Emir Haytham ibn Khalid of the Yazidid Emirate
Leads 900 men, has 3 counties that fall under the Yazidid Emirate.
He is Shy, Honest, and Craven - though also Gallant. He is a Supporter of the Caliphate.
House Yazidid has bounced around a bit as Emirs under the Caliph. Haytham's great-grandfather ruled Palmyra, a duchy in modern Syria, and his family ruled there for 3 generations until - the game doesn't say how - they inerited the rule at Shirvan and then all of the Yazidid Emirate. Previously their house was known as the Shaybanids, but Emir Haytham has taken up the House name of Yazidid.
Count Vasak II of Suenik
Leads just shy of 600 men. Is Apostolic and Armenian.
He is Lazy, Fickle, and Forgiving. More importantly, his county is the location of the Apostolic Holy Site of Dwin, giving +1 Learning and +5% monthly piety to all Apostolic leaders. Other Holy sites are Jerusalem, Antioch, Beirut, and Koloneia (on Anatolia around the old Kingdom of Pontus).
The game lists House Siwnik back to 300AD, with over a dozen descendants before they began their rule with Count Hrahat of Suenik in 646. The tiny mountainous county has passed down through their family through 9 generations.
Count Bagrat of Kakheti
Leads 500 men, this Orthodox Georgian also has a claim on the Principality of Tao-Klarjeti to the west.
He is Honest, Lazy, and Humble.
He is the head of House Bagrationi. More on them in a bit.
Prince Tornik of Tao-Klarjeti (sounds like the name of a system in Star Trek)
Holding 4 counties and the duchy title for Tao-Klarjeti, he commands a force of over 1400 men.
Tornik is Stubborn, Humble, and Vengeful. He also is of House Bagrationi.
Prince Ashot of the Armenian Principalities
The remanants of the Old Kingdom of Armenia reside in Ashot's control. With 5 counties, a ducal and a kingdom title, he commands over 1600 men.
He is Diligent, Generous, and Cynical.
House Bagratuni is the family that first restored the Old Armenian Kingdom in the 600s. They ruled the kingdom for 6 generations before Ashot swore fealty to the Abbasids.
And finally, the big players:
Caliph al-Mu'tazz ibn al-Mutawakkil of the Abbasid Empire
A skilled Diplomat (and not much else), the Caliph commands over 4,000 men. However the game puts him immediately fighting off a rebellion - some 3,800 men are fighting to break away.
The Caliph is Generous, Arbitrary, and Calm. Obviuosly he is a supporter of the Caliphate.
Basileus Basileios of the Byzantine Empire
Basileios is Brave, Deceiptful, and Ambitious. He has very high Martial and Espionage scores.
He commands largest army in the area, with just shy of 4,800 men, but he also begins at war. His war is far to the west over Sicily.
Enough exposition, the stage is set. Time to play the game!