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Dreylin Blues 2000 is on (another) mission from Cod

T092 -

Looks like the Superdeath - Ricketyclik war is actually serious, reports this turn that a city was taken. I have Jake heading back in that direction, but I assume Superdeath is reporting?

Mighty Mack is investigating what went on with the Gav-Mjmd war; diplo shows an Mjmd city was burnt and I think he's found their border. Pity no-one involved has Writing yet to open borders. bang

Sailing in this turn so my demos improve to semi-respectable. Saving on Writing while I procrastinate on whether Masory is worthwhile first.
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T093 -

Mighty Mack reporting from the war-torn Egyptian/Indian border:
[Image: YNS5nuc.jpeg]
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That lonely farm and cow pasture beside the ruins on the otherwise featureless vast plains strike me as really poignant.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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(March 18th, 2024, 09:49)Commodore Wrote: That lonely farm and cow pasture beside the ruins on the otherwise featureless vast plains strike me as really poignant.

Mjmd decided to build the Colossus instead of a settler.  crazyeye
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T095 -

Looks like Ricketyclik is on the way out:
[Image: ByNU42b.jpeg]

Meanwhile I settled this Plaice:
[Image: XZx3SiX.jpeg]

City #11. Worker is actually roading first to secure the Trade Route. It's borrowed the Wheat anyway and will grow onto the tile as it finishes.
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Just curious, do you have a pre-sorted list of thematic fish that you are naming your cities after, or is it more based on the local terrain?

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(March 18th, 2024, 18:29)El Grillo Wrote: Just curious, do you have a pre-sorted list of thematic fish that you are naming your cities after, or is it more based on the local terrain?

There's no master list, just whatever I come up with at the time. I'm trying not to make too many of them terrain-based to preserve /some/ unpredictability. In this case, since it shares tiles with Cod and Haddock, I decided to keep it on the "Fish & Chips" theme.  lol
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Probably won't have much time for updates for the next week or so and I'll likely miss the t100 update, but will take requests for a post-t100 update in 10days or so.
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(March 19th, 2024, 21:55)Dreylin Wrote: Probably won't have much time for updates for the next week or so and I'll likely miss the t100 update, but will take requests for a post-t100 update in 10days or so.
How painful was it to misclick your entire worker force into the middle of the map?

How are you planning on fending off this three-way dogpile?

Why is your newest city completely foodless?
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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(March 20th, 2024, 08:25)Commodore Wrote: How painful was it to misclick your entire worker force into the middle of the map?

Meh, that's far from the worst thing that cat has done to me.


(March 20th, 2024, 08:25)Commodore Wrote: How are you planning on fending off this three-way dogpile?

My chief weapon is Surprise! Surprise and Fear! My two weapons are Fear and Surprise ... and Ruthless Efficiency. There, that's one for each of them.


(March 20th, 2024, 08:25)Commodore Wrote: Why is your newest city completely foodless?

I'm still not 100% certain why Pindicator asked Ramk to remove it; I guess maybe he's trying to condition me for his next suffer game so I'm easier to recruit?
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