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Mackoti.Eitb special edition

And to not think I am the only one seeing  this behaviour ,check this post 11,13

https://www.realmsbeyond.net/forums/show...371&page=2
This kind of stuff happened in all games i played with him, i didnt lose a 2% but alot of low odds win for him and he never lost one of this stuff...
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(August 18th, 2024, 11:05)mackoti Wrote: itryed my luck with a wariour, were many times when a 0.1 batle can knock the defender  unit 2 points of health(if that would had happen i would ha stoped, becasue then his sumon unit would have been on low strength),

nothing happened so i tryed with my second best unit, dont forget ideea was to get the dude to low health so his magic mirror to be  weak next turn and until he was healing gaining me 2-3 turns before he atacked. Third atack was my best unit which had 27,4% odds to win and  and 25% to retreat for me retreating and doing some damage was a huge winning as would gain me those turns in which i would had pileed 10 -15 more defenders

Quote:The truth is I never atacked the ilusion and i have a super unit with 8/7 strenght which gets odds on his dude, but he never seen that, and he is acusing me of all kind of nasty stuff...

I'm trying to make sense of this and don't understand what actually happened. What were your best and second-best units? What was the situation before you attacked, and where did your units end up? Is there any chance you can post pictures? (Or I guess if you send me a copy of the save, I can figure it out for myself?) Right now, I just don't understand what you did or what the results were.
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(August 19th, 2024, 14:01)RefSteel Wrote:
(August 18th, 2024, 11:05)mackoti Wrote: itryed my luck with a wariour, were many times when a 0.1 batle can knock the defender  unit 2 points of health(if that would had happen i would ha stoped, becasue then his sumon unit would have been on low strength),

nothing happened so i tryed with my second best unit, dont forget ideea was to get the dude to low health so his magic mirror to be  weak next turn and until he was healing gaining me 2-3 turns before he atacked. Third atack was my best unit which had 27,4% odds to win and  and 25% to retreat for me retreating and doing some damage was a huge winning as would gain me those turns in which i would had pileed 10 -15 more defenders

Quote:The truth is I never atacked the ilusion and i have a super unit with 8/7 strenght which gets odds on his dude, but he never seen that, and he is acusing me of all kind of nasty stuff...

I'm trying to make sense of this and don't understand what actually happened.  What were your best and second-best units?  What was the situation before you attacked, and where did your units end up?  Is there any chance you can post pictures?  (Or I guess if you send me a copy of the save, I can figure it out for myself?)  Right now, I just don't understand what you did or what the results were.
You right is hard someone to understand me....

so here is the version with some picture so if anyone else reads , and  i will sent the save as well.
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I need an email adress so i can sent you the save. I am trying to get pictures up but all picturea are more then 500kb and i cant upload them.

   

This is how  the situation was ta the begging of the turn.

So what I done was:

First 
in city i had  a warriour with low fortification and I said i will try my luck to see if I score a hit or maybe even 2 . The defender was Aeron Chosen, if i would had scored that i would had 2 turns to get more defence as his best unit would had a weak defence and would have been posible to atack it next turn as strong defender the miror would have dispeared... I atacked nothing happened(in my combat log wrote nothig)

Second 
I had  combat 2 and amphibious camel archer wich had 36% odds of retreat and 1,7 to win so a 38 chanse to survive and remember, was enough 2 hits for me like next  turn his strongest defender to be way weaker then this turn(again nothing happened and in my combat log is nothing wrote, like is in BTS)
Third 
I have a 8/7 combat 3 amphibious came archer which had 27% odds to destroy and 25 % odds to retreat so over 50% to survive and a good chanse to finish his best unit, and even more atacks before i didnt made a scratch so somehow RNG  had to be nice to me. Even i had a widraw and the defender reduced(over 80% to be be reduced under 50% health) so why dont take this... Wait there so Auror snipe 1-2 units as he felt? And i knw his luck and i took the batle...and won...

I hope this turn i was more coherent.
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(August 19th, 2024, 15:03)mackoti Wrote: I need an email adress so i can sent you the save. I am trying to get pictures up but all picturea are more then 500kb and i cant upload them.

There's a link in my profile too, but my gmail handle is OrionCiv.  I think a lot of people use imgur to host pictures here, if that helps any - or you can resize images or whatever you did for earlier reports.  (I usually open screenshots in GIMP, or paste them there in the first place, and then save them as jpgs with "80% quality," which doesn't seem to affect the actual image quality (enough for me to notice anyway) but reduces the size by a huge margin.)
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Thanks for sending me the save. I do see what you attacked with now, and what you did with the survivors, but I couldn't duplicate your results. Did you do anything else in the turn before or in between the fights with that stack?

(For other lurkers: To start the turn, Mack had a boat in a nearby city loaded with four units, including the unpromoted, unfortified warrior that presumably made the first attack and his best unit: The Warrior that got the super event and performed barb-defense heroics described earlier in this thread, which had been upgraded to a Camel Archer in between. The boat moved up to the threatened city and unloaded its cargo, the warrior suicided via roads, across the river, the amphibious C2 Mobility Camel Archer in the city suicided the same way and had a move left to return to the boat and load back aboard since it retreated instead of dying, and then the super Camel Archer went in at ~25% victory odds, ~50% total survival odds, won, and retreated to the boat too. I think. The illusion is not top defender until the real unit is injured in this case. But when I tried all that to start the turn, the Warrior of coursed died to do nothing, and the first CA also died, but damaged the top defender, leaving the illusion on top of the stack, so I'm trying to figure out what I missed. Maybe because I have minimize pop-ups set and some cities finished their builds (and a tech finished) at the end of Mack's last turn? I'll check later on....)
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(August 20th, 2024, 21:58)RefSteel Wrote: Thanks for sending me the save.  I do see what you attacked with now, and what you did with the survivors, but I couldn't duplicate your results.  Did you do anything else in the turn before or in between the fights with that stack?

(For other lurkers:  To start the turn, Mack had a boat in a nearby city loaded with four units, including the unpromoted, unfortified warrior that presumably made the first attack and his best unit:  The Warrior that got the super event and performed barb-defense heroics described earlier in this thread, which had been upgraded to a Camel Archer in between.  The boat moved up to the threatened city and unloaded its cargo, the warrior suicided via roads, across the river, the amphibious C2 Mobility Camel Archer in the city suicided the same way and had a move left to return to the boat and load back aboard since it retreated instead of dying, and then the super Camel Archer went in at ~25% victory odds, ~50% total survival odds, won, and retreated to the boat too.  I think.  The illusion is not top defender until the real unit is injured in this case.  But when I tried all that to start the turn, the Warrior of coursed died to do nothing, and the first CA also died, but damaged the top defender, leaving the illusion on top of the stack, so I'm trying to figure out what I missed.  Maybe because I have minimize pop-ups set and some cities finished their builds (and a tech finished) at the end of Mack's last turn?  I'll check later on....)
As i said in last post i atacked with wariour with 10% fortification.I took no other batles this turn , I dont remeber if i moved the boat with super unit before or after atacking with wariour, but can this influence that combat?
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(August 21st, 2024, 12:37)mackoti Wrote: As i said in last post i atacked with wariour with 10% fortification.I took no other batles this turn , I dont remeber if i moved the boat with super unit before or after atacking with wariour, but can this influence that combat?

Ah, thanks; I had missed that. In any case, using a different warrior has no effect on the results of the battle (since the promos and health are all the same, even though xp are not) - and neither does the timing of the ship move. I'm at a bit of a loss to explain what happened here. I also don't understand the attack decisions you described though, either way. After you suicided the first warrior, expecting to do 1-2 hits of damage but ending up doing none, you had another warrior still in the city, yet another on the boat with your super-unit, and various Fawns (and low-xp CAs, including at least two that could have taken Flanking 1 if you wanted even better retreat odds). But instead of using any of them, you jumped right to your second-best unit, itself still getting less than 2% victory odds and no better retreat odds than any other CA. I see your reasoning for using a warrior at first, and I could understand why you might risk this unit (and maybe then your irreplaceable best unit at coinflip survival odds and half that of victory) - but I don't understand switching tactics mid-turn when nothing had changed.
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(August 25th, 2024, 03:01)YRefSteel Wrote:
(August 21st, 2024, 12:37)mackoti Wrote: As i said in last post i atacked with wariour with 10% fortification.I took no other batles this turn , I dont remeber if i moved the boat with super unit before or after atacking with wariour, but can this influence that combat?

Ah, thanks; I had missed that.  In any case, using a different warrior has no effect on the results of the battle (since the promos and health are all the same, even though xp are not) - and neither does the timing of the ship move.  I'm at a bit of a loss to explain what happened here.  I also don't understand the attack decisions you described though, either way.  After you suicided the first warrior, expecting to do 1-2 hits of damage but ending up doing none, you had another warrior still in the city, yet another on the boat with your super-unit, and various Fawns (and low-xp CAs, including at least two that could have taken Flanking 1 if you wanted even better retreat odds).  But instead of using any of them, you jumped right to your second-best unit, itself still getting less than 2% victory odds and no better retreat odds than any other CA.  I see your reasoning for using a warrior at first, and I could understand why you might risk this unit (and maybe then your irreplaceable best unit at coinflip survival odds and half that of victory) - but I don't understand switching tactics mid-turn when nothing had changed.


Well,The second atack, I think was the only unit i had with atack over river and realy hoped wil do some damage seeing warriour failed miserably, and after i read has first strike(aeron Chosen) so yeah decision was a litle bit more complex.And if knew i will have to explain everithing what i was doing i would had write down. so i picked a unit which can atack withoult penality and imune to first strike. So i hope this has enough logic for you and even yo said you got diferent rezults. I supose its ok when you see something you done was not good to continue with that.
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Ah - so it sounds like what changed was that you looked more closely at the unit you were attacking, and realized belatedly that the warrior would get not 1-2 hits but 0-0 hits. I get that you don't generally write everything down or necessarily remember what you did; I'm just trying to piece together what actually happened, in the hope that I can make it clear and hopefully get the game back on track. I'd like it to just be an issue of miscommunication, compounded by the existing history between you and Auro, and if so, I thought I might be able to smooth it out if I could figure out what actually happened, trying to "translate," as it were. So far, I haven't succeeded in reproducing what you did, but I'll keep trying to work it out.
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