Yeah I think we stick to Prince since that avoids combat penalties/bonuses against Barbs CS units.
I'm just doing my best out here.
As a French person I feel like it's my duty to explain strikes to you. - AdrienIer |
New CIV VI Pbem
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Yeah I think we stick to Prince since that avoids combat penalties/bonuses against Barbs CS units.
I'm just doing my best out here.
The map is just about ready. I've got the starts in the lurker thread for final comments and balancing before I send them to you. I also have ~3-5 leaders picked with a few players still deliberating until they see the starts.
I believe you all still need to establish a player order.
I Think I'm Gwangju Like It Here
A blog about my adventures in Korea, and whatever else I feel like writing about.
I'm CST and would prefer to play 6 - 11 pm CST (12 - 5 am GMT) but also work from home and can pretty much play any time from 8 am -11 pm CST (2 pm - 5 am GMT)
I'm generally around between noon and 2am GMT, although if/when the turns become time-consuming, I would prefer to be in the later half of this window
This wasn't universally agreed upon, but I do want to note: Some players wanted to finalize their leader choices after they saw starts. I didn't think twice about it, but Krill pointed out that if only one thinks it's an option, it's an unfair advantage. So everyone, you can still reroll or change leaders, don't feel locked into the choice you made. That seems most fair?
I Think I'm Gwangju Like It Here
A blog about my adventures in Korea, and whatever else I feel like writing about.
Yeah I didn't realise we could wait for starts before picking, so allowing to change the pick sounds fair
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