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[PB82 Tech Thread] 3-city elimination

Unexpected is fun.

For instance, will the barbarians disappear after their third city gets razed/captured?
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(November 21st, 2024, 17:00)Commodore Wrote: Unexpected is fun.

For instance, will the barbarians disappear after their third city gets razed/captured?


This is not something I'd considered. I think we should endeavor to find out together.
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(November 20th, 2024, 07:48)Cornflakes Wrote: With a roomy map we should also use the "No Barb Cities" option, otherwise it will turn into a barb city capture race.

Hopefully the barbs don’t acquire three cities to lose with the “no barb cities option” hammer
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Does a player get eliminated if they lose 3 cities to the barbs btw?
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(November 21st, 2024, 18:04)yuris125 Wrote: Does a player get eliminated if they lose 3 cities to the barbs btw?

Pretty sure yes. I would expect any city losses to count against your limit.


(November 21st, 2024, 07:33)Cornflakes Wrote: Thanks Ref, that was quick! Now that our settings are finalized, can you roll us a player #1 so that we know our pick order for the reverse pick?


Bump on this. Can anyone roll us a turn order? Play order is Cornflakes > Yuri’s > Scooter > Commodore. We just need to know who plays first.
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Does one of us need to hop into the German civ forum and roll our own random number with their built-in forum RNG? hammer
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Went to Random.org so as to give this RNG as much pomp as possible.

Results are:

Commodore goes first.



Suffer Game Sicko
Dodo Tier Player
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Thanks! So that gives us an actual player order Commodore > Cornflakes > yuris > Scooter

And draft order:
Scooter
Yuris
Cornflakes
Commodore
Scooter
Yuris
Cornflakes
Commodore
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Thanks Pindicator!

Will wait to see my screenshot obviously before any picks.
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Screenies have been posted to everyone's threads, and the current version of the World Builder save is attached (zipped) to my most-recent post in the lurker thread so that if no lurkers see anyting egregious and everyone makes their picks and is eager to get the game started, any lurker can edit the right info into the file and send it wherever it needs to go in case I'm not around. As mentioned, if the pick process takes more time, I may still play around with making the map look more natural (to my eyes) than the script does by default - or even make balance changes if other lurkers suggest them.

Or in other words: Scooter's up!
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