January 19th, 2025, 03:59
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(January 18th, 2025, 22:23)T-hawk Wrote: Fully built spaceship is 10 turns IIRC, missing an engine would be +2 more.
Thanks.
If that is true, then we could all surrender to Commodore right now, but I'm sure everyone will enjoy seeing an actual Victory Condition more.
(January 19th, 2025, 01:17)pindicator Wrote: (January 18th, 2025, 19:41)Magic Science Wrote: I was inspired by the War Elephant garrison to make Pinscher into an Endangered Unit Preserve for all obsolete units from around our civilization. All War Elephants, Longbows, Macemen, and so on will come to Pinscher to survive in its National Park and show current Mongolians how their ancestors waged war.
I love it!
Great, I will be sure to report how this little project goes. .
January 22nd, 2025, 04:00
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It occurred to me today that it would be anticlimactic if Commodore were to pull a Great Artist out of his back pocket and win the game next turn and leave me with no reports of the last few turns of the game so
Turn 235 through Turn 238 – 1830 AD through 1836 AD
Krill proposed “Global Civic – Environmentalism” on Turn 237 and I defied it. That resolution was too dangerous, and indeed Krill and Thoth voted for it, so it would have passed.
Why would you do this, Krill and Thoth? We need the Free Market!
The Big Three are all in Environmentalism, so this resolution doesn’t really matter to them.
However…
Defying a resolution is harsher than I knew! +5 unhappiness in every city! For how long?
Fortunately, there was 1 city with excess garrison units: Malamute, home of the Collateral. No reason really, I just like having everything in a group. Now the Catapults are splitting up to address unhappiness around the empire and to free up the obsolete garrison units to migrate to Pinscher.
By the way, I appreciate the heavily-armed foreign tourists more now that they are contributing to happiness in some cities.
Pinscher.
About half the obsolete units have migrated to their new home. The rest must wait until they are relieved of happiness garrison duty.
The Forest Preserves won’t all be finished by the time Commodore wins the game, unfortunately (should have trained more Workers like you suggested), but the National Epic + National Park idea looks pretty good. It would be impractical to save the National Epic so long for a civilization that is not kicked out of its homeland, but building the National Park in a Forested Arctic or Antarctic area seems like a solid play if the map allows it. Usually, those Forests would be almost useless, but now they’re like +2 Food, and saving them is okay if you don’t settle by them in the early game anyway. .
I have not been paying close attention, but it seems that Commodore is withdrawing most of his units from our culture. Krill’s units have not moved, so that could be bad for the stable balance of power that was keeping us alive.
How will the Big Three react to the scheduled end of the game? Ultimate Violence? That’s probably what I would do. .
Krill has finished some Spaceship components, but I don’t think that he will finish it in time.
January 23rd, 2025, 12:47
(This post was last modified: January 23rd, 2025, 12:48 by Magic Science.)
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Turn 239 – 1838 AD
Commodore did have a Great Artist saved somewhere, and Pool achieved Legendary Culture two turns early!
The End…
Overview.
A few little projects were cut short and will remain incomplete.
Migrate all the obsolete units to Pinscher.
Abolish unhappiness and unhealthiness everywhere.
3 Machine Guns for every city.
Mining Incorporation for every city.
I noticed in PBSPY that our score decreased by 3 on the turn roll, and I think that losing this tile must be why, unless I failed to spot some unhappiness-induced starvation happening somewhere, but I think that would have registered when my Turn 238 ended, not when the Turn 238 ended.
EDIT: The City Ruins tile and the Pig tile. And I checked previous screenshots and that is correct.
Following up on a dropped thread:
I decided not to research Corporation --> Assembly Line. Obsoleting Castles would sting too much, so I played around with other technologies. We would have Electricity to boost our improvements by now, but I forgot to turn up the Science slider for 3+ turns. .
I don’t know if I will get another turn (probably not), but if I do, Pindicator, anything you would like to me to screenshot or report about?
I enjoyed playing your civilization through the late turns, and I wish you a good remainder of your time in Malaysia. .
January 24th, 2025, 15:59
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Relative late, but thanks for reporting - pindicator and Magic Science for the last turns.
This was a fun game to lurk.
January 24th, 2025, 19:03
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Thanks again for finishing up the game Magic Science. Im glad you had fun with it, and that none of the powers decided to have a late game snack.
Suffer Game Sicko
Dodo Tier Player
January 25th, 2025, 02:53
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(January 24th, 2025, 15:59)xist10 Wrote: Relative late, but thanks for reporting - pindicator and Magic Science for the last turns.
This was a fun game to lurk.
You are welcome.
(January 24th, 2025, 19:03)pindicator Wrote: Thanks again for finishing up the game Magic Science. Im glad you had fun with it, and that none of the powers decided to have a late game snack.
You are more than welcome. .
And I will see about logging in one last time when the turn automatically rolls to us in another 11 hours.
January 25th, 2025, 14:32
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January 25th, 2025, 16:10
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Thanks for pitching in, Magic Science.
And hey, if you're interested, might be starting another...
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