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SPOILERS - Map creation 2

Tatan Wrote:Wow, I really like the map idea; pretty cool back story, too. I also really like the way the rivers merge into the center lake like a vortex or something.

One minor kibble: player 1 doesn't seem to have an iron of his own. The only irons visible in his screenshot are much closer to his neighbors; the one SW that is in the center area is 3 tiles from the other player's cap, and the one to the SE is 5 tiles from the player down there's cap, and will almost certainly be claimed as a second or third city by them.

But other than that, it looks great to me. I like the way you balanced the resources, especially. Hopefully this map will fare better than mine did.

Thank you for the comments. It wasn't the map, but the players that disappeared that caused the problems in the 1st try.

The iron doesn't show up correctly (too close to border I guess) in the player 1 shot, but you can see it on the shot describing middle area.
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I'm a bit sorry for player 1 who has a sheep instead of a cow/pig.

I'd suggest making all the mountain choke points the same size. Right now some of them are blocked by the capital and others aren't.

Overall looks very interesting.
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SevenSpirits Wrote:I'm a bit sorry for player 1 who has a sheep instead of a cow/pig.

I'd suggest making all the mountain choke points the same size. Right now some of them are blocked by the capital and others aren't.

Overall looks very interesting.

Good point concerning choke points. I'll fix them as you suggested.

I'd rate riverside sheep as good as riverside cows. If it goes to financial civ, it would be even better.
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New worldbuilder save that contains the changes above + quite a bit of moving/adding/removing resources.
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New screenshots:

[Image: civ4screenshot0241.jpg]
[Image: civ4screenshot0242.jpg]
[Image: civ4screenshot0243.jpg]
[Image: civ4screenshot0244.jpg]
[Image: civ4screenshot0245.jpg]
[Image: civ4screenshot0246.jpg]
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After couple of tests I moved the positioning of the horses a bit to make it less likely to be claimed with 2nd cities. Especially player 5 had horses in too good position in the NE. I also removed excess iron from the player 3. New save:
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Final worldbuilder save. Little tweaks in several places + I removed some jungle from the middle. I'd like to encourage early settling there and hope we get a bit more action than in PBEM4 vets game.
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Last screenshots:

India

[Image: civ4screenshot0247.jpg]

Maya

[Image: civ4screenshot0248.jpg]

Natives

[Image: civ4screenshot0249.jpg]

Inca

[Image: civ4screenshot0250.jpg]

Byzantium

[Image: civ4screenshot0251.jpg]

Center

[Image: civ4screenshot0252.jpg]
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