v8mark Wrote:Veez: awesome!
Ahahahaha....
Please, Selrahc...
I’m honestly ashamed to say I overlooked M. Keown for that important role.
I wanted deniability if Sareln confronted me, so went with Veez.
But you’re right, he would have been a much better choice!
Things to do with a Harpy:
- Culture bomb (2.7k cp)
Not going for culture.
- Settle +3gp/+12cp
+3gp not enough
- Bulb
With the completion of Education, bulb target switched to Drama
- Trigger GA
Of the above, only 3) and 4) are appealing.
Triggering a GA would be useful, as I have two 1 turn switches coming up soon, namely a religion switch to RoK and a civic switch. The GA would allow me to avoid 2t of anarchy, but on the downside its just way too early. I’ll barely have any cottages down, Caledor will still be crippled, and Kwythellar will be trying to grow at the same time, which is always a conflict with the +commerce/production from a GA.
In short, I’d prefer to wait and benefit fully, including the +100% gpp at Avelorn.
So that leaves bulbing, and the usual “use a GArt to get a GArt” denial question.
Bulbing Drama will give me a free GArt, denying anyone else getting it, and gives me a free 647b tech.
Side benefits include:
- Culture slider use (meh)
- Theatres - an expensive building at 167h that gives little benefit without other factors (+1 happy/10% slider, +1 for Dyes, +1 for Consumption civic).
- Two wonders:
- Syliven’s Perfect Lyre – a hefty 609h culture wonder
- The Theatre of Dreams – 335h but requires 3 theatres and gives +1 happy in all cities.
- Syliven’s Perfect Lyre – a hefty 609h culture wonder
- Ability to build Culture.
Probably the only useful benefit to me. Getting the borders expanded in city 4 might be troublesome while running RoK as state religion. Rather than building a 45h RoK thane to force +13cp into the city, much easier to just build 5h worth of culture for the first pop (5/50/250/2.5k/25k).
So, when you’re #1 GNP, and about to found your second Academy, is it right to use bulbing for denial?
None of the other civs are in the vicinity, even the two players whose research I’ve lost track of didn’t have the necessary prereq for Drama (Festivals) when I last was reasonably certain.
Hmm.
Checking the bulb list to see what I could get with a second GArt, turns out Sanitation is #5 on the list, after Drama/Festivals/Education/Astronomy (lategame tech). Sanitation is a 690b tech, slightly more than Drama, so teching Drama for the GArt and then using that to bulb Sanitation is actually a smart move.
Am I feeling greedy?
Yeah.
So, I’m going to save the GArt for the moment, maybe use it for a GA to help self tech Drama, then use that second GArt to bulb Sanitation.
Conditional on me not getting too scared of another player researching Drama themselves.
If someone with a comparable GNP (like Bob) researches Festivals then builds up 500b+ towards a next tech, I might cave in.