Mukha Wrote:Changing the subject, whatever happened to Cataphracts? Could have sworn they were a unit in my copy of Civilopedia. So much effort to get Guilds and then... Curassiers?
Since I've checked out of this game (which most players seem to want to end anyway, and have for some time), I'm finally making it official with a post here.
I built quite a few cataphracts, sent out several increasingly desperate emails begging Sunrise (who at his own request was selected as the military leader/coordinator for CUDDLE) for some sort of tactical directives, but I never received any response. With no one to tell me exactly who I should attack with my cataphracts or where, no idea of how CUDDLE was faring in its various wars, and no one really pushing me to do anything, I defaulted to non-action. I did get some
personal benefit for Byzantium out of my UU though. It kept other civs off my back, let me play catch-up for expansion in peace, and I suspect helped me get my couple of NAPs with England and Egypt on the side (I haven't read their threads yet).
And yeah, this game was a disaster, or at least a real chore to play after the first couple heady months. I can't really complain about my start, considering that I think I had one of the best, but the map was pretty boring. Few choke-points, no naval units or islands (despite most people having been in favor of at least galleys...), massive stretches of boring flatland with little resource variation. Combined with the giant inevitable alliances the game devolved into, the impossible task of maintaining regular diplomacy with over a dozen other teams, and the incessant pauses and reloads at the end, it was the archenemy of fun.
That's not to say that I didn't enjoy any of it- quite the opposite! For months I was enthralled with playing as part of a team in a public game with some very accomplished civers as competitors. I invested uncountable hours in it quite willingly, and got rather taken away with the diplomacy (I'm actually kind of hesitant to read some of the other team's threads... I have no doubts that I came across as occasionally unhinged in my chats). But as the game fell prey to increasing player ennui and the general principles of entropy, the charm and my enjoyment quickly evaporated. It probably didn't help that in the last few months I was in two other games which were far more interesting.