Turn 120:
T120 started with a ‘wtf’ moment as shown in the turnlog.
I was faced with the same confusing questions as Selrahc, who chose to ask, after Bob announced in the tech thread:
Bobchillingworth Wrote:A little late to the party, but the Calabim have finally claimed their own free Golden Age, as rightfully befits the true Epic-Masters of Erebus
Selrahc Wrote:I'm confused by this... surely you need a religion to get the free Golden Age events? The only exception being for the Illians. Mind clarifying?
Bobchillingworth Wrote:You can get a free golden age outside of events. Not... quite the same as you and PB, but you guys were kind enough to post messages here regarding your good fortune, and so I decided to be a champ as well
Yup.
Without a religion, there’s only two ways the Calabim have picked up a Golden Age (GA).
- Lair outcome.
One of the ‘good’ outcomes from a lair is a free GA, accompanied by a message along the lines of ‘Tales of your armies exploration have spread, bringing about a Golden Age’.
- Using a Great Person (GP) to start a GA.
That GP can either be born naturally, popped from a lair, or popped from an event.
I’m choosing my words carefully in that last line for a reason.
GP that are ‘born’ naturally, ie by reaching a gpp limit from running specialists or by reaching a specific tech first, come with an announcement in the turnlog
if you have contact with that civilisation. However, as we saw with my two GP events (GPro, Artist/Harpy) and also with the Great Commander (GC) from the lair around T55ish, if a GP is ‘popped’ there is no announcement in the turnlog.
Since the turnlog is clear, either the Calabim received the GA lair outcome, a free GP lair outcome, or the GPro/GArt event (I can’t think of any other free GP event off the top of my head).
Of those, I would say the GArt event is unlikely, as I rate Bob (don’t know about Dave, doesn’t seem clueless from what little correspondence we’ve had so far) and a good player would know there’s been no GArt pops so far and would have used it to bulb Drama for denial purposes. Unless of course, they’re being even cockier/greedier than me and intend to self-tech it within the next couple of turns.
So, either a lair GA outcome, a GPro event, or popping a GP from a lair, eg a GC.
Great Commanders are lower value to the Organised Calabim – they can build Command Posts normally, so using one for a GA makes some sense.
Anyway, theorising aside, this now means another damn civ has received a freebie.
If Iskender receives one in the near future (thereby rounding out all of the four main civs in contention), I reserve the right to go back to bitching about the map and my luck!
You also may have noticed the Bear in the first screenshot, who moved out of the fog to threaten c2.
Not a problem, that’s why we brought along Rosebud and co.
First off, let’s found Lave:
Note that Selrahc gets an instant +2(+1) commerce from trade routes, while I get…nothing.
Hmm.
Next, with the improved visibility telling me that nothing nasty is hiding in the fog, Pixiefoot promotes to Combat I to get 89% odds on winning(~73% odds unpromoted) and gets busy kicking some bear butt.
Close battle, but easily dealt with.
Both Rosebud and an unmoved Cloverleaf were within a Mobility-promotion’s range to finish off the bear if it had survived.
Moving Cloverleaf onto the Deer hill afterwards revealed a jumbo lurking around. I might be able to capture that.
Note that the +50% animal bonus subtracted from the bear’s strength ala Shock/Cover promotions.
Moving down South, Moe stomped 1E this turn and with his Sentry promotion spotted an Ice Golem on a hill.
Could this mean the fabled yet elusive Priests were close?
Time to bring in Kes again.
That’s not good.
Dealing with the Ice Golem first: it’s str 6 (2 base, +2 cold, and another +2 cold from Selrahc’s 2 sources of Ice mana).
It
also has Empower V because its summoner (a PoW) has Combat V. Empower V adds another 50% str, so those Ice Golems are an effective str 9.
ie Selrahc has a throw away summons that can kill my Giants handily now. Bleh.
The Priests are pretty much as expected due to the Cull war. All heavily promoted to Combat V. The top one has the March promotion also.
Two are slightly damaged, so clearly he’s been using them recently on something (barbs?).
The top Priest has an effective strength of 18.9…which is pretty respectable. No Drill promotions though, could be a mistake there.
Location-wise, Selrahc has placed them in the centre of his Empire, so he can reach either end in roughly the same sort of timeframe (2~3t). Suggests he considers the Calabim and Kurios an equal threat. His capital built another warrior this turn.
If he starts moving those Priests down, my Giants will 100% have to retreat. Can’t stand against those Ice Golems.
The other stack in that picture is a Settler escort.
Not sure where it’s heading yet, but the best case scenario would be the desert tile 1SE. Anywhere further South will infringe on c6’s location. East would be good.
Looks like Selrahc ran out of ‘wintery’ names for his warriors.
Clicking end turn completed the first Centaur Archer (time to start using the abbreviation CA I think) in Kwythellar, Caledor grew, and did I say that Kar Karond completed a Monument last turn?
Well it completed
another Monument this turn!
Yes that’s right, over in Kurio land we use hax liberally.
Caledor switched to building the Kurio palace this turn to take advantage of a chop by Bob Carlyle located 2W-1NW.
Over the next couple of turns Caledor will alternate between Palace and Hawks to pick up chops from various workers. I’ll do my best to keep multiple chops coordinated.
Demographics:
I’m bored of the usual screen, let’s have a different one.
Might’ve helped if I’d taken it
after ending the turn however.
That red fist tells me I can liberate Diso to Selrahc for a diplo bonus.
Pfffffffffffffffffft.
The Calabim founded their fifth city, Dirage, this turn.