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Werewords

Well, I wouldn't be truly back into things at Realms Beyond if I didn't try to pitch a new forum game, would I? lol

SpaceBiff Wrote:Werewords is weaponized Twenty Questions.

iSlayTheDragon Wrote:The village mayor has discovered a magic word that will expel the werewolves from your midst forever. But the mayor is also incompetent, put in power as the figurehead of an influential family, and his memory is not what it was. Upon discovering the magic word, he has forgotten what it is.

Now it is your role, as a well-intentioned citizen of the village, to help the mayor jog his memory and rediscover the magic word.

Then again, maybe you like the werewolves. Maybe you are one, or maybe you like that the werewolves generate business for your souvenir shop. Maybe you think it’s better that they’re here in your village. Maybe you show up to town hall meetings just to obscure and mystify the proceedings, derailing valuable conversation with personal anecdotes that have no relation to the business at hand.

Whatever your motive, the village needs you. Will you answer the call?

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Gameplay structure:
  • One player volunteers or is randomly selected to be the mayor.
  • All players are randomly assigned the role of villager, seer, or werewolf (supplementary roles will be added at high player counts).
  • The mayor will look at 5 possible "magic words", and select one for use this game.
  • The seer will get to view the magic word. They will want to stealthily guide the rest of the villagers to the magic word.
  • The wolf(s) will get to view the magic word. They will want to stealthily confuse the villagers to prevent them from guessing the magic word.
  • The players will then start asking the mayor questions to try and figure out the magic word.
  • The mayor is not allowed to talk freely, and only has a limited amount of specific answers that he can use to answer questions. He can only say "Yes", "No", "Maybe", "So Close", "Way Way Off", or "Correct".
If the players do not guess the magic word before time runs out, or the mayor runs out of "Yes/No" responses:
  • The magic word is revealed, and the players discuss who the wolf might be and secretly vote for a lynch. The mayor is allowed to talk as normal and vote as well in this phase. In case of a tie in votes, all tied players are lynched. If a werewolf is lynched, the village wins. Otherwise, the werewolves win.
If the players do guess the magic word before deadline and before running out of questions:
  • The werewolves are revealed, and they discuss who the seer might be, and all choose a villager to kill. If the mayor is not the seer and the seer is killed, or if the mayor is the seer and the apprentice is killed, the wolves win. Otherwise, the village wins.

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Roles:

5 Villagers, 1 Seer, 1 Apprentice, 1 The Thing, 2 Werewolves.

Villager - Your job is to figure out the Magic Word. You also want to keep an eye out for anyone who might be a Werewolf.
Seer - You will learn the Magic Word before the game starts. You want to help the Village guess the Magic Word. But you don't want to be obvious; if the Werewolves identify you, you lose.
Apprentice - You will learn if the Mayor is the Seer or not before the game starts. If the Mayor *is* the Seer, you will learn the Magic Word, and the Werewolfs will be hunting for you.
The Thing - Before the game starts, you will choose another player. That player will be informed at the start of the game that you are The Thing. You play as a Villager otherwise.
Werewolf - Before the game starts, you learn the Magic Word. You want to hinder the village from guessing the Magic Word, and/or hunt down the Seer. If the Mayor is the Seer, and the village guesses the Magic Word, you win by killing the Apprentice instead. But you don't want to be obvious; if the Village lynches you after they fail to guess the Magic Word in time, you lose.

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Notes:

- The Day period for figuring out the Magic Word will be 72 hours, unless the word is guessed or the Mayor runs out of Yes/No answers before then.
- The Night period for players voting who to lynch would be 24 hours. The Night period for wolves to select kills would be 24 hours, or once each wolf selects a kill, whichever come first.
- The Mayor can have any other role: Villager, Seer, Apprentice, The Thing, or Werewolf. A Seer Mayor would have access to slightly easier Magic Words, and a Wolf Mayor would have access to harder Magic Words.
- All questions to the Mayor must use Vote tags to be answered by the Mayor, for visibility. The Mayor must answer all questions in Vote tags.
- The total list of Answers that the Mayor can use are as follows:
  • 36 combined Yes/No answers
  • 10 Maybe answers
  • 1 So Close! answer
  • 1 Way, Way Off answer (may be given at any time, can address a question, a player, or be given without any context).
  • 1 Correct answer
- Once the mayor has used all answers in one of those categories, he cannot give that answer anymore.
- The Mayor is allowed to post a record of all asked and answered questions, as well as a count of how many answers he has remaining, as long as no additional information is included in that post.
- The Magic Word can consist of multiple words. Some examples of that are “Hot Dog” or “Conan the Barbarian”.
- Any player may ask any question. So even a Seer or Werewolf can make the final correct guess of the Magic Word.
- There is no private communication for the wolves. They know who each other are, but are not provided a QuickTopic or permitted to strategize over PM.
- Posts may not be edited for any reason.

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Players:

  1. Lewwyn
  2. scooter
  3. El Grillo - MAYOR
  4. Cyneheard
  5. Gaspar
  6. Kaiser
  7. superdeath
  8. Serdoa
  9. Azoth
  10. thrawn

Examples of Magic Word possibilities:
  • freediving
  • vintage clothing
  • baguette
  • himalayan
  • oven
  • sprint car racing
  • flying squirrel
  • goose down
  • tiger cat
  • Princess Daisy
  • Cedric the Entertainer
  • muffin tin
  • WingStreet
  • triple
  • Oxenfree
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Since the mayor could be a wolf, that means the mayor could be flat out lying with his answers to questions?
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Sure
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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(September 11th, 2020, 11:32)NobleHelium Wrote: Since the mayor could be a wolf, that means the mayor could be flat out lying with his answers to questions?

Yes he sure could.

But the Seer knows what the word is. And if the lies are obvious, as soon as the question answering is over, the seer says “Mr. Mayor was lying, so he is a wolf”, and the village wins.

So you can lie. You just have to be.... clandestine about it.
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Sure I'll try whatever this is. It sounds less stressful.
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FYI for everyone - Werewords is a real published board game, I've played the print version in person.

It's real-time, which is key, the guessers have 3 or 5 minutes or whatever to guess the word. How does that convert to being asynchronous on a forum? You could just list the whole dictionary until you're right. Is there a limited number of guesses in total, and that's why the mayor has a limited number of answers? What stops one player from just burning through all the guesses - do the players have to somehow agree on what counts as a guess (like Codenames pointing / Werewolf voting), or does the mayor choose what he wants to answer?

(This isn't a signup)
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(September 11th, 2020, 11:53)T-hawk Wrote: It's real-time, which is key, the guessers have 3 or 5 minutes or whatever to guess the word.  How does that convert to being asynchronous on a forum?  You could just list the whole dictionary until you're right.  Is there a limited number of guesses in total, and that's why the mayor has a limited number of answers?  What stops one player from just burning through all the guesses - do the players have to somehow agree on what counts as a guess (like Codenames pointing / Werewolf voting), or does the mayor choose what he wants to answer?

There is a limited number of guesses, because the mayor has a limited number of answers. Any player can guess like in Codenames, so there has to be some village sense that it helps the Werewolves if you ask tons of questions at once that get nowhere.

And yes the mayor does have to answer all questions (probably all questions indicated in bold)

It could be played where there is a cap on number of questions that each individual person can ask, if quarterbacking is an issue.
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Sounds like it could be fun. Sign me up.

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Oh this sounds absolutely ridiculous. I'm in.
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This seems like something I will absolutely hate. Sign me up.
I've got some dirt on my shoulder, can you brush it off for me?
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