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I decided to actually put up a website. Enjoy:
http://uberfish.atspace.com/
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your link at the end of page 3 or 4 does not work the guess what i am researching in 1902.
The man in black fled across the desert, and the gunslinger followed.
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It should work, I just tested it and it worked for me anyway. What's the error message?
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its just text not a hyperlink when i access it may just be me wait and see if anyone else has a problem
The man in black fled across the desert, and the gunslinger followed.
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For me, it was that your link to the next page (the "a" tag) wasn't closed properly. Manually typing in the URL worked just fine.
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Thanks, corrected the problem now. Either my browser or proxy must have transparently been fixing the code.
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Hi,
fantastic game, Uberfish! You did an amazing job winning this, in a timeframe that would be normal for lower-difficult games (before 2000AD ). Well done!
Somehow you managed to expand a lot more efficient than I did against the barbs. I had to pay a lot of unit upkeep and yet could barely hold my own at times, one time even losing a city to the barbs. I'm amazed you managed to go on the offense. When I find the time, I have to load some of my older saved to compare kill counts and to see when my barbs got which type of unit compared to your game...
Regarding the difficulty of flipping a city, I agree that it has become a lot harder, and somewhat frustrating. On Deity, the AIs have more units, so I guess their larger garrisons help them holding the city, too.
-Kylearan
There are two kinds of fools. One says, "This is old, and therefore good." And one says, "This is new, and therefore better." - John Brunner, The Shockwave Rider
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Kylearan Wrote:Hi,
fantastic game, Uberfish! You did an amazing job winning this, in a timeframe that would be normal for lower-difficult games (before 2000AD ). Well done!
Somehow you managed to expand a lot more efficient than I did against the barbs. I had to pay a lot of unit upkeep and yet could barely hold my own at times, one time even losing a city to the barbs. I'm amazed you managed to go on the offense. When I find the time, I have to load some of my older saved to compare kill counts and to see when my barbs got which type of unit compared to your game...
Regarding the difficulty of flipping a city, I agree that it has become a lot harder, and somewhat frustrating. On Deity, the AIs have more units, so I guess their larger garrisons help them holding the city, too.
-Kylearan
dont know about this game but in mine i never saw swords or horse archers helped me masivley. only saw rifles in a defensive sense from the barbs.
The man in black fled across the desert, and the gunslinger followed.
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the return to main menu is broken at the end too.
great game well played its good to see how modern warfare should be done.
The man in black fled across the desert, and the gunslinger followed.
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Thanks for the compliments, been reading the other reports -
I was considering of settling on top of the gold to be different. As it turned out, everyone else seems to have settled on top of the gold, so NOT settling on top of the gold turned out to be the unconventional move. Seeing where everyone else decided to place their cities was very interesting, as usual.
Anyway, by choosing to mine the gold instead, then getting the silver and furs as a priority even before iron (now this probably WAS a rogue move,) I had a stronger economy than other players which meant I could afford to pay troop maintenance for an offensive army and still have a decent research rate.
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