My second reported Adventure was a little different from the warmongering adventure 8. At least warmongering from the beginning would be ruled out. Isabella had used all the proceeds in the Spanish national treasury, probably on something vain, and not even bothered to found a religion.
On the other hand the Spanish empire is pretty big with seven cities and there is no state religion adopted. Jewism has spread into the empire, but Iâm not going to adopt it as a state religion, as I donât want to have my neighbours angry with me. Spain is pretty well guarded at the moment, but I suspect that before I have got the economy up and running and thus back to decent research rates, the Spanish archers will be quite obsolete.
Iâm planning to try to go for the space race victory, as I see that our unimproved land looks quite promising with all the grassland and rivers and not to forget the gold tile close to Santiago.
So on we go. First of all I micromanaged all the cities to max growth and once they hit size six, I immediately started to produce a worker. After training the first in Seville it started cottage spamming the neighbourhood and the second went to Santiago to improve the gold hill. Altogether I trained ten workers right in the beginning and none after that in the whole game.
So Spain was getting on its feet and I was at good relations with all the other civs. And all of a sudden Saladin the rat decided to declare war on me in 1625 AD. I suspected it though, because he had asked me to convert to be his state religion and I denied and after that I had seen several camel archer units being sent to his northern city of Sakae. And this was four turns after I had converted to free religion.
I immediately looked for help from the other AIâs and JC was actually willing to help me out, although it required some bribing. It was kind of surprising, as he was much weaker than Saladin, but I suppose his mentality just screams for a reason to go to war. The good thing about JC was that he was at the other end of Saladinâs empire and that led to a two front war for Saladin. As a result I assume I was faced with a lot less enemy units and I was able to fight down his initial city raider stacks and after that he just was out to pillage. My newly trained pikemen were just too much for his camel archers. I also used axemen to finish of his retreated units and promoted them with CR.
When I finally got to chemistry I was able to upgrade my axes to grenadiers and formed my own conquest stack with two pikemen, four CR2 grenadiers and four catapults. I first went for Sakae in the north, which fell pretty easy and then took a second city in the west, Damascus, and thought that I would proceed to take even the next city, but then I saw Saladinâs counter attack force and signed for piece in 1816 AD. I had to pay him 10 gold, though. I also had razed the former barbarian city of Sarmatian in the east that Saladin had captured earlier.
JC lost a couple of cities at first, but was able to take one of them back before signing for peace.
After the war it was again just to rebuild my infrastructure and the captured city of Sakae also had a gold mine, which was nice. I also made quite a few tech trades just to be able to be in the space race. They were not the best possible trades, but I felt that I had to do everything possible to stay in the race. Especially Elizabeth seems to be a hard bargainer, as she really emptied my pockets a couple of times. The positive side effect was that I was gaining a lot of diplomatic points as I had been making lots of âfair dealsâ.
Due to the size of my empire and the fact that I had pretty big cities I was second in score at this point, but behind in tech. I only whipped my cities once and that was at the initial phase of the war, when I just had to get a decent defence up and running. The rationale behind not whipping was to have citizens working all the cottages I had built. Remember, money was the biggest problem in the game and whipping would have been disastrous for the economy.
In 1930 AD I had build the Apollo program and four casings, but Hatty was in lead with all the casings build and also two thrusters. . I was also building spies and hoped to be able to interfere with Hattyâs goal to win the space race, when she build the UN. She was first in score and as I was second, I was automatically chosen as her opponent. I was really surprised when I got elected to Sec. Gen.. Then I thought I would have a chance to make a diplomatic win and looked at everybodyâs relations. Making another âfair dealâ with Qin got me up to a pleased level with and I already was at the same level with Elizabeth, Mansa Musa and JC. Saladin was annoyed at meâ¦surprise, surprise. And a also had an defensive pact with Hatty and she was friendly with me. Now Hatty had exactly the same situation, although Saladin was furious at her, but she had one or two positive points less than I, so everybody voted on me and Saladin abstained. I earned a diplomatic win in 1936!!!
As a final remark I also was number one in GNP. Quite nice, as GNP was the main problem in this adventure.
On the other hand the Spanish empire is pretty big with seven cities and there is no state religion adopted. Jewism has spread into the empire, but Iâm not going to adopt it as a state religion, as I donât want to have my neighbours angry with me. Spain is pretty well guarded at the moment, but I suspect that before I have got the economy up and running and thus back to decent research rates, the Spanish archers will be quite obsolete.
Iâm planning to try to go for the space race victory, as I see that our unimproved land looks quite promising with all the grassland and rivers and not to forget the gold tile close to Santiago.
So on we go. First of all I micromanaged all the cities to max growth and once they hit size six, I immediately started to produce a worker. After training the first in Seville it started cottage spamming the neighbourhood and the second went to Santiago to improve the gold hill. Altogether I trained ten workers right in the beginning and none after that in the whole game.
So Spain was getting on its feet and I was at good relations with all the other civs. And all of a sudden Saladin the rat decided to declare war on me in 1625 AD. I suspected it though, because he had asked me to convert to be his state religion and I denied and after that I had seen several camel archer units being sent to his northern city of Sakae. And this was four turns after I had converted to free religion.
I immediately looked for help from the other AIâs and JC was actually willing to help me out, although it required some bribing. It was kind of surprising, as he was much weaker than Saladin, but I suppose his mentality just screams for a reason to go to war. The good thing about JC was that he was at the other end of Saladinâs empire and that led to a two front war for Saladin. As a result I assume I was faced with a lot less enemy units and I was able to fight down his initial city raider stacks and after that he just was out to pillage. My newly trained pikemen were just too much for his camel archers. I also used axemen to finish of his retreated units and promoted them with CR.
When I finally got to chemistry I was able to upgrade my axes to grenadiers and formed my own conquest stack with two pikemen, four CR2 grenadiers and four catapults. I first went for Sakae in the north, which fell pretty easy and then took a second city in the west, Damascus, and thought that I would proceed to take even the next city, but then I saw Saladinâs counter attack force and signed for piece in 1816 AD. I had to pay him 10 gold, though. I also had razed the former barbarian city of Sarmatian in the east that Saladin had captured earlier.
JC lost a couple of cities at first, but was able to take one of them back before signing for peace.
After the war it was again just to rebuild my infrastructure and the captured city of Sakae also had a gold mine, which was nice. I also made quite a few tech trades just to be able to be in the space race. They were not the best possible trades, but I felt that I had to do everything possible to stay in the race. Especially Elizabeth seems to be a hard bargainer, as she really emptied my pockets a couple of times. The positive side effect was that I was gaining a lot of diplomatic points as I had been making lots of âfair dealsâ.
Due to the size of my empire and the fact that I had pretty big cities I was second in score at this point, but behind in tech. I only whipped my cities once and that was at the initial phase of the war, when I just had to get a decent defence up and running. The rationale behind not whipping was to have citizens working all the cottages I had built. Remember, money was the biggest problem in the game and whipping would have been disastrous for the economy.
In 1930 AD I had build the Apollo program and four casings, but Hatty was in lead with all the casings build and also two thrusters. . I was also building spies and hoped to be able to interfere with Hattyâs goal to win the space race, when she build the UN. She was first in score and as I was second, I was automatically chosen as her opponent. I was really surprised when I got elected to Sec. Gen.. Then I thought I would have a chance to make a diplomatic win and looked at everybodyâs relations. Making another âfair dealâ with Qin got me up to a pleased level with and I already was at the same level with Elizabeth, Mansa Musa and JC. Saladin was annoyed at meâ¦surprise, surprise. And a also had an defensive pact with Hatty and she was friendly with me. Now Hatty had exactly the same situation, although Saladin was furious at her, but she had one or two positive points less than I, so everybody voted on me and Saladin abstained. I earned a diplomatic win in 1936!!!
As a final remark I also was number one in GNP. Quite nice, as GNP was the main problem in this adventure.