This is ALWAYS WAR scenario:
- no resource/tech trading
- WW will be enormous
- AIs will team up...
Since U want to play rough I will play rough too, no mercy for U bloathed AIs. :aar:
We will need to produce military and send attacks fast.
No barbs will support this since we will have no need for defence.
Religion would help for the WW/happines problem ...but weapons are more important :aar:.
I will try to use industrious Otto to go for Oracle/CS slingshot. (Never did this before)
ready... steady... KILL!
I MM to have warriors faster. 2 warriors will make a force capable of taking a city-capital early (noble lev. ) if I manage to find one soon. My scout scouted surroundings: we have sea S, E and N and went SW (going diagonally makes more land visible per turn). First warrior will go straight NW and if scout finds a civ earlier will manouver down. Keeping cloce the coast is a good tradition. 2nd warrior will take the shortcut if I will happen upon the city.
Production (MM for shields):
warrior - warrior - warrior - ...worker?
Science:
BW--> beelined for CoL with AH in between
3370 - Ghandi found while my 1st warrior strall -> WAR, soon Delhi was found, this was very lucky since my scout got lost in the south on the little horse pennisula and soon got killed, I guess sometime it is better be lucky than good. Delhi has 1 defending warrior in the city - tempting..., but my 2nd warrior is on his way only few tiles behind, waiting for the 2nd warrior near Delhi will be safer I only hope Mahatma won't produce more defence.
3160 - ATTACK: 1st warrior lost, 2nd has an easy job :aar: RAZE Delhi!, $$ comes in but one warrior is lost, the cityplace is awesome but the maintenance would kill me - I remember the pain from epic3 after taking Paris... not making the same misteake twice.
(...I wonder if anybody will try to capture Delhi with the first warrior and win )
3100 - Sally found me -> WAR,
2920 - I found Peter -> WAR, scout R.I.P in the SW
2800 - I found Toku --> WAR, waiting for the second warrior, unfortunately Toku made archers --> I start to pillage his tiles. He moved away with the settler - going after him. He settled a city - Osaka (the same place as in T-Hawk's report). I waited for the 3rd warrior and attacked the city at size 2. This time I took the city. It is WAAAYYY west but I will use it as a lightning rod for the AI's attacks (I had the same dilema as T-Hawk though). Sally is to the NW, Toku to the SW, everybody elese: W.
I started to make a road: transcontinental route
1480 - I founded Hamburg nearby the place U all did, but on the N bank of the river, taking both COPPER & STONE, I would have done 2 cities normaly but I suppose I won't build many settlers in this game. I had the resources already preconnected while making transcontinental route. Soonafter (1360BC) Stonehenge is built in Berlin.
835BC - Oracle (CoL discovered previous turn) took CS, unfortunately the holy city for Tao did not become the capital
275AD - Chicken Itza + Toku killed with chariots and Maceman :arr:
635 - Forbidden Palace in Osaka the lightning rod place, after chopping: 360/300 hammers needed - $$ problems end :2dance:
710 - Alex destroyed :aar:
815 - I lost a city in NW = Issy + Peter counterstrike, my forces in SW heal
I continously produced maceman, after my Stone+copper city made Heroic Epic I could produce a maceman every 4 turns, and capital was making them every 3-4 turns as well between wonders. Using transcontinental route to move units W I went for the Peter, Issy, Washington leaving Sally behind because he had no metals and I could easily keep him at his sandbox pennisula.
I took NW very quickly, I needed to produce galleys for last islandcities :aar: .
Conquest in 1304AD
I made most of the wonders not letting the AIs make many GPs to use for shrines/wonders/techs. Berlin was a good place for making wonders Only Alex managed to get Pyramids + Parthenon.
I don't think I saw any maceman resistance.
I didn't make catapults - only in the very end. My maces/axemanen were enough.
I have settled 3 sites near my capital but it was worthles effort: those cities (fish city + sheep&horse city + fur city) never made any significant role, beside grabbing horse which I only used for chariots in the early game.
I have made extensive prechopping, sometime I was moving the worker to the forest to keep it occupied with prechopping just to see ETA of chopping: 1 turn
example: Forbidden palace made in 1st turn after collecting all the courthouses
Soon the discussion about prechopping=exploit went out
First Enemy City Captured: 3160BC
First Enemy Civilization Destroyed: 3160BC
Forbidden Palace Constructed: 635AD
Cities Controlled in 1502AD: N/A
Panzer Victory/Fifty Experience: N/A
3670BC - Budda in Spain
1870BC - Hindu in Arabia
955BC - Juda in Spain
865BC - Confu in Germany
515AD - Christ in America
NO Tao,
NO Islam,
PS: This time I resisted reading all other reports first before postingmy own one. Maybe that is why I post NOT a week after everybody :hippie:
- no resource/tech trading
- WW will be enormous
- AIs will team up...
Since U want to play rough I will play rough too, no mercy for U bloathed AIs. :aar:
We will need to produce military and send attacks fast.
No barbs will support this since we will have no need for defence.
Religion would help for the WW/happines problem ...but weapons are more important :aar:.
I will try to use industrious Otto to go for Oracle/CS slingshot. (Never did this before)
ready... steady... KILL!
I MM to have warriors faster. 2 warriors will make a force capable of taking a city-capital early (noble lev. ) if I manage to find one soon. My scout scouted surroundings: we have sea S, E and N and went SW (going diagonally makes more land visible per turn). First warrior will go straight NW and if scout finds a civ earlier will manouver down. Keeping cloce the coast is a good tradition. 2nd warrior will take the shortcut if I will happen upon the city.
Production (MM for shields):
warrior - warrior - warrior - ...worker?
Science:
BW--> beelined for CoL with AH in between
3370 - Ghandi found while my 1st warrior strall -> WAR, soon Delhi was found, this was very lucky since my scout got lost in the south on the little horse pennisula and soon got killed, I guess sometime it is better be lucky than good. Delhi has 1 defending warrior in the city - tempting..., but my 2nd warrior is on his way only few tiles behind, waiting for the 2nd warrior near Delhi will be safer I only hope Mahatma won't produce more defence.
3160 - ATTACK: 1st warrior lost, 2nd has an easy job :aar: RAZE Delhi!, $$ comes in but one warrior is lost, the cityplace is awesome but the maintenance would kill me - I remember the pain from epic3 after taking Paris... not making the same misteake twice.
(...I wonder if anybody will try to capture Delhi with the first warrior and win )
3100 - Sally found me -> WAR,
2920 - I found Peter -> WAR, scout R.I.P in the SW
2800 - I found Toku --> WAR, waiting for the second warrior, unfortunately Toku made archers --> I start to pillage his tiles. He moved away with the settler - going after him. He settled a city - Osaka (the same place as in T-Hawk's report). I waited for the 3rd warrior and attacked the city at size 2. This time I took the city. It is WAAAYYY west but I will use it as a lightning rod for the AI's attacks (I had the same dilema as T-Hawk though). Sally is to the NW, Toku to the SW, everybody elese: W.
I started to make a road: transcontinental route
1480 - I founded Hamburg nearby the place U all did, but on the N bank of the river, taking both COPPER & STONE, I would have done 2 cities normaly but I suppose I won't build many settlers in this game. I had the resources already preconnected while making transcontinental route. Soonafter (1360BC) Stonehenge is built in Berlin.
835BC - Oracle (CoL discovered previous turn) took CS, unfortunately the holy city for Tao did not become the capital
275AD - Chicken Itza + Toku killed with chariots and Maceman :arr:
635 - Forbidden Palace in Osaka the lightning rod place, after chopping: 360/300 hammers needed - $$ problems end :2dance:
710 - Alex destroyed :aar:
815 - I lost a city in NW = Issy + Peter counterstrike, my forces in SW heal
I continously produced maceman, after my Stone+copper city made Heroic Epic I could produce a maceman every 4 turns, and capital was making them every 3-4 turns as well between wonders. Using transcontinental route to move units W I went for the Peter, Issy, Washington leaving Sally behind because he had no metals and I could easily keep him at his sandbox pennisula.
I took NW very quickly, I needed to produce galleys for last islandcities :aar: .
Conquest in 1304AD
I made most of the wonders not letting the AIs make many GPs to use for shrines/wonders/techs. Berlin was a good place for making wonders Only Alex managed to get Pyramids + Parthenon.
I don't think I saw any maceman resistance.
I didn't make catapults - only in the very end. My maces/axemanen were enough.
I have settled 3 sites near my capital but it was worthles effort: those cities (fish city + sheep&horse city + fur city) never made any significant role, beside grabbing horse which I only used for chariots in the early game.
I have made extensive prechopping, sometime I was moving the worker to the forest to keep it occupied with prechopping just to see ETA of chopping: 1 turn
example: Forbidden palace made in 1st turn after collecting all the courthouses
Soon the discussion about prechopping=exploit went out
First Enemy City Captured: 3160BC
First Enemy Civilization Destroyed: 3160BC
Forbidden Palace Constructed: 635AD
Cities Controlled in 1502AD: N/A
Panzer Victory/Fifty Experience: N/A
3670BC - Budda in Spain
1870BC - Hindu in Arabia
955BC - Juda in Spain
865BC - Confu in Germany
515AD - Christ in America
NO Tao,
NO Islam,
PS: This time I resisted reading all other reports first before postingmy own one. Maybe that is why I post NOT a week after everybody :hippie:
Every beautiful woman should have a twin sister.