Hi,
I had about two hours to dedicate to this game, so at first I thought I wouldn't be able to play it at all. I mean, having Alex as an opponent would inevitably mean war, right? And wars cost a lot of time, so no Epic 7 for me...
But then I remembered that AIs won't attack if they are friendly towards you, so I gave it a shot anyway. Against an Immortal opponent and no wars, Space Race would be too hard (or would need too much time-consuming micromanagement), so a cultural victory was the way to go for me.
I figured with only one opponent, my chances to get wonders or religions first would be very good, even on Immortal. I founded my capital on spot and built a worker first. Research was Fishing -> Pottery -> Mysticism -> Polytheism -> Priesthood (I got Mining from a hut), then Masonry -> Monotheism -> Writing.
Alex founded Buddhism, but I founded Hinduism, Judaism, then Confucianism with the help of the Oracle. I didn't convert to any of the religions though, waiting for Buddhism to spread to my lands. This happened in 265BC. I thought about waiting for a demand from Alex to convert for an additional +1 bonus, but figured that a declaration of war might be more likely so converted right away to improve relations now.
I also gifted Alex a resource, and built lots of archers so Alex wouldn't attack me just because I was weak. We reached friendly relations in 605AD, at which point I disbanded most of my military. I got relations with Alex to +17 in the end.
The whole game took me a bit more than one hour to play, so lots of weedy decisions followed, like completely forgetting to build the third cathedral in one of my three culture cities. Additionally, I had a lot of bad luck with great people: I had the Globe Theatre, Parthenon, National Epic and lots of artist specialists in my capital with only one(!) source of great prophet points, and yet I generated NINE(!) great prophets and only three great artists (plus another one from discovering Music first). Three of the great prophets were put to good use by building the religious shrines (for their culture and not their money this time...), and they had been very likely to appear anyway because I didn't have many sources of great artists at that time besides the Parthenon. But the last five great prophets were more than annoying. :mad:
So thanks to my mistakes and the lack of great artists, it took me until 1934AD to get three cities to legendary culture.
Sorry for the lack of details, but there wasn't a lot happening anyway, and when the game itself only lasted about 70 minutes, I didn't feel like putting several hours into a report.
Looking forward to read the other reports...
-Kylearan
I had about two hours to dedicate to this game, so at first I thought I wouldn't be able to play it at all. I mean, having Alex as an opponent would inevitably mean war, right? And wars cost a lot of time, so no Epic 7 for me...
But then I remembered that AIs won't attack if they are friendly towards you, so I gave it a shot anyway. Against an Immortal opponent and no wars, Space Race would be too hard (or would need too much time-consuming micromanagement), so a cultural victory was the way to go for me.
I figured with only one opponent, my chances to get wonders or religions first would be very good, even on Immortal. I founded my capital on spot and built a worker first. Research was Fishing -> Pottery -> Mysticism -> Polytheism -> Priesthood (I got Mining from a hut), then Masonry -> Monotheism -> Writing.
Alex founded Buddhism, but I founded Hinduism, Judaism, then Confucianism with the help of the Oracle. I didn't convert to any of the religions though, waiting for Buddhism to spread to my lands. This happened in 265BC. I thought about waiting for a demand from Alex to convert for an additional +1 bonus, but figured that a declaration of war might be more likely so converted right away to improve relations now.
I also gifted Alex a resource, and built lots of archers so Alex wouldn't attack me just because I was weak. We reached friendly relations in 605AD, at which point I disbanded most of my military. I got relations with Alex to +17 in the end.
The whole game took me a bit more than one hour to play, so lots of weedy decisions followed, like completely forgetting to build the third cathedral in one of my three culture cities. Additionally, I had a lot of bad luck with great people: I had the Globe Theatre, Parthenon, National Epic and lots of artist specialists in my capital with only one(!) source of great prophet points, and yet I generated NINE(!) great prophets and only three great artists (plus another one from discovering Music first). Three of the great prophets were put to good use by building the religious shrines (for their culture and not their money this time...), and they had been very likely to appear anyway because I didn't have many sources of great artists at that time besides the Parthenon. But the last five great prophets were more than annoying. :mad:
So thanks to my mistakes and the lack of great artists, it took me until 1934AD to get three cities to legendary culture.
Sorry for the lack of details, but there wasn't a lot happening anyway, and when the game itself only lasted about 70 minutes, I didn't feel like putting several hours into a report.
Looking forward to read the other reports...
-Kylearan
There are two kinds of fools. One says, "This is old, and therefore good." And one says, "This is new, and therefore better." - John Brunner, The Shockwave Rider