Epic 9 by T-hawk: Adventures in GNP
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T-Hawk Wrote:Since this was an Always War game and we were getting tired of not having any enemies yet, we declared war on the jungle instead. And I built a Chariot to pair with each worker...
I was amused by your comments as you struggled to follow the rules of the variant.
'That was a misclick.' -OK, shit happens 'I miscounted.' -Hmmm 'I SENT them at the same time, they just got there at different times.' -Snicker 'I followed the SPIRIT of the variant.' I was hoping that would be followed by: 'I mostly sent horses when I could.' 'I could have sworn that infantry were armored units.' 'Who makes up these retarded F***ING variants anyway!' But alas, it seems you DID stay just this side of legit, at least from what I read. The economy graph fix you did is excellent. I'm baffled why they have that graph at all if it's going to be so meaningless. The reason you proposed (that an accurate graph would fluctuate too much) doesn't ring true with me, as the meaningless graph has massive fluctuations of its own (particularly in the middle of conquest, or golden-age related.) Good show.
Ah, you went for the stone wonders - nice strategy. I did not go for the pyramids because of a lack of food to fund specialists, but I forgot about mercantilism.
That was a very wacky tech tree you showed! I didn't anticipate knights being used so much - thought it would mainly be cavalry. Anyway, nice report and game .
Nice game. congrats.
Regarding your 'fixed' GDP, if it really takes into account all your 'modified (research+incomes) minus expenses', how can it look like to be negative (it seems to be lower than dead civ 'Peter' between 1500 and 1575): were you in deficit with 0% research at that time (or I am completly wrong) ? Jabah Jabah Wrote:Regarding your 'fixed' GDP, if it really takes into account all your 'modified (research+incomes) minus expenses', how can it look like to be negative (it seems to be lower than dead civ 'Peter' between 1500 and 1575): were you in deficit with 0% research at that time (or I am completly wrong) ? My understanding was that he only replayed the turns after ~1630AD - so that bit of the graph was with the old style calculation, and only the bit after the "with fix" arrow was with the new one.
Seemed like a fun game - I liked the liberalism bug you reported on - I thought I had seen that before but I wasn't sure. This game refocused my concentration on money in the early game - the warlords game I am currently playing has my first 3 non-capital cities purpose built on floodplains so that I can kick start my economy. I had an early war that *didn't* crash my economy as it usually does.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
Is "forthcome" a word?
Seriously though, very good game and report. I have some bizarre mental block about the National Wonders so I always enjoy it when the true power of something like Heroic Epic is highlighted in a report. As for the better "GNP" graph, I'm starting to think that I'd like to use that kind of improvement along with Blake's package to replay interesting RB events. Other than the occasional SG, that's all I play any more. Nicely done. Did you ever play or start a second game of this with a new game plan? |
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