I have only played until 1000 AD so far and will have to post a shadow game up later on since I didn't have time to finish. I will try to have a report up by next week on my website, if anyone wants to read it.
Once I saw the start, my basic strategy was to chop the pyramids and run a massive specialist economy, with a no-cottage variant. I wasn't too happy with the leader darreljs picked for this as I was actually in the middle of a game with pericles where I was running a similiar specialist economy.
Initial tech path was Agriculture -> Mining -> Bronze Working. Capital builds were warrior -> worker at size 2. Once I found stone in 3520, my chop pyramids plan was further reinforced. The land around us was also nice for SE's, as it had high food and ability to put alot of cities into a small amount of land and still running 3+ specialists per city.
After BW, tech path was wheel -> Archery -> Animal Husbandry -> Masonry. I got pyramids in 775 BC, then met Darius soon after. Darrelljs apparently picked all techwhore AI's it seems. I found this to be a very nice game design, trying to outtech the techwhores with as much land as them.
Situation at 25 AD:
At this point, the tech brokering bug came in. I tried to research things nobody else had to trade, but could not figure out who had what and that kind of hurt my situation. First tech I went after to trade was Aesthetics, but suddenly on the turn I finished it, both mansa musa nad darius magically had the tech.. . Met hatty in 760 AD, and was finally able to pull off a trade, as somehow she didnt have currency up until that point. My first trade of the game was Iron working, meditation and preisthood from hatty for currency from me.
Anyways, founded a few more cities, met asoka in 860 AD, who had run away in every aspect. He was tech leader by a mile, and had 28% of world population, but less land than hatty. After I met Asoka, I figured out that I could not outtech these AI's without trading and with no cottages, so I decided that the easiest way to win the game would be beeline to mass media and diplomatic. I was trying to do a liberalism -> Astronomy slingshot, but had bad luck with great people, as I popped 1 great merchant and 1 great engineer when I needed a GS to lightbulb education.
1000 AD situation:
I dont even know if any of the AI's have researched liberalism because I was not paying attention to the announcements and its impossible to figure it out from the tech trade screen.. Not sure if I would even win this game (The question isnt my relations with the AI's, but the AI's relations with eachother). Oh yeah, Mansa Musa had Astronomy and galleons at this point
Overall, I must say this was a great scenario design. First time I have been outteched by the AI on emperor in a while when playing a peaceful game. The tech brokering bug was annoying for me, but otherwise nice scenario darrell.
Once I saw the start, my basic strategy was to chop the pyramids and run a massive specialist economy, with a no-cottage variant. I wasn't too happy with the leader darreljs picked for this as I was actually in the middle of a game with pericles where I was running a similiar specialist economy.
Initial tech path was Agriculture -> Mining -> Bronze Working. Capital builds were warrior -> worker at size 2. Once I found stone in 3520, my chop pyramids plan was further reinforced. The land around us was also nice for SE's, as it had high food and ability to put alot of cities into a small amount of land and still running 3+ specialists per city.
After BW, tech path was wheel -> Archery -> Animal Husbandry -> Masonry. I got pyramids in 775 BC, then met Darius soon after. Darrelljs apparently picked all techwhore AI's it seems. I found this to be a very nice game design, trying to outtech the techwhores with as much land as them.
Situation at 25 AD:
At this point, the tech brokering bug came in. I tried to research things nobody else had to trade, but could not figure out who had what and that kind of hurt my situation. First tech I went after to trade was Aesthetics, but suddenly on the turn I finished it, both mansa musa nad darius magically had the tech.. . Met hatty in 760 AD, and was finally able to pull off a trade, as somehow she didnt have currency up until that point. My first trade of the game was Iron working, meditation and preisthood from hatty for currency from me.
Anyways, founded a few more cities, met asoka in 860 AD, who had run away in every aspect. He was tech leader by a mile, and had 28% of world population, but less land than hatty. After I met Asoka, I figured out that I could not outtech these AI's without trading and with no cottages, so I decided that the easiest way to win the game would be beeline to mass media and diplomatic. I was trying to do a liberalism -> Astronomy slingshot, but had bad luck with great people, as I popped 1 great merchant and 1 great engineer when I needed a GS to lightbulb education.
1000 AD situation:
I dont even know if any of the AI's have researched liberalism because I was not paying attention to the announcements and its impossible to figure it out from the tech trade screen.. Not sure if I would even win this game (The question isnt my relations with the AI's, but the AI's relations with eachother). Oh yeah, Mansa Musa had Astronomy and galleons at this point
Overall, I must say this was a great scenario design. First time I have been outteched by the AI on emperor in a while when playing a peaceful game. The tech brokering bug was annoying for me, but otherwise nice scenario darrell.
My Civilization 4 Website: http://rb.llsc.us/