It's official. Pirates! has eaten me. Arr...
If you haven't played pirates, you're really missing out.
Some screenshots to whet your appetite.
This is a shot of the general sailing screen, You can see the active quests on the top left, clicking on one gets a summary of what to do, but don't feel obliged to do any of them. On the bottom left is the compass that shows where the wind is blowing from. And what direction is north. In this camera mode north is always straight up, but in the chase cam north moves about as you turn. There's a fully functional enviroment sim here--storms happen based on wind and moisture etc, but you don't have to dig into that if you don't want to. I've seen mods that make giant hurricanes, but I'm still having fun without them so I haven't installed any. The other things are pretty self explanatory.
Once you decide to attack someone your flagship does battle with them. The controls are fluid and take about 3 seconds to pick up. 4 turns left 6 turns right, 5 fires the guns, 7, 1, 3 select what to load the guns with and 9 changes the view. 8 is full speed ahead, and 2 is half speed. Although there is no Full stop position, you can face into the wind and get that effect if you really want it. (hint, boats that aren't moving tend to get sunk)
Here we are firing a full broadside at the English, and yes, we did in fact backstab them....
So that's the ship side of things. But that's not all. There's a full economic model here, you can buy low and sell high without any trouble, and since the game is open ended (presuming you bring home enough plunder to stay ahead of your crew's desire for gold on hand) you can do this indefinitely.
Other exciting bits--you can choose to ram an enemy ship if you don't want to fight it out with guns (or you don't want to damage a prize). In that case your crew and the enemy crew go hand to hand, while you fight a vicious duel with the enemy captain. The winner of the duel wins the combat and takes the other ship as a prize. Crew size discrepency and pirate age and skill with the sword are all neatly condensed to an advantage bar--which determines the relative speed of the two combatants. It's a very smooth abstraction method that makes the player's skill the test of whether you take the ship or not. You can take a ship with only 1 crew (although you'll have trouble sailing it) if you're an expert swordsman.
There's alot more than I can sum up going on here, you have 4 nations vying for control of the carribean, and you can gain rank with each, you can be an independent trader/pirate there's buried treasure maps to collect, fields to explore, new settlements to found, settlements to attack and install new governors in, etc etc etc.
Fair warning tho, Don't sit down to play if you have any other commitments later in the day, While no task takes more than a few minutes to complete, you'll find yourself continually saying just one more swordfight, ship sunk, treasure, I'll quit when I've sold these luxuries, raided that port, found my sister, hired a navigator, danced with the beautiful govenor's daughter......
It's seriously worse than moo in the where did my afternoon go department.
If you haven't played pirates, you're really missing out.
Some screenshots to whet your appetite.
This is a shot of the general sailing screen, You can see the active quests on the top left, clicking on one gets a summary of what to do, but don't feel obliged to do any of them. On the bottom left is the compass that shows where the wind is blowing from. And what direction is north. In this camera mode north is always straight up, but in the chase cam north moves about as you turn. There's a fully functional enviroment sim here--storms happen based on wind and moisture etc, but you don't have to dig into that if you don't want to. I've seen mods that make giant hurricanes, but I'm still having fun without them so I haven't installed any. The other things are pretty self explanatory.
Once you decide to attack someone your flagship does battle with them. The controls are fluid and take about 3 seconds to pick up. 4 turns left 6 turns right, 5 fires the guns, 7, 1, 3 select what to load the guns with and 9 changes the view. 8 is full speed ahead, and 2 is half speed. Although there is no Full stop position, you can face into the wind and get that effect if you really want it. (hint, boats that aren't moving tend to get sunk)
Here we are firing a full broadside at the English, and yes, we did in fact backstab them....
So that's the ship side of things. But that's not all. There's a full economic model here, you can buy low and sell high without any trouble, and since the game is open ended (presuming you bring home enough plunder to stay ahead of your crew's desire for gold on hand) you can do this indefinitely.
Other exciting bits--you can choose to ram an enemy ship if you don't want to fight it out with guns (or you don't want to damage a prize). In that case your crew and the enemy crew go hand to hand, while you fight a vicious duel with the enemy captain. The winner of the duel wins the combat and takes the other ship as a prize. Crew size discrepency and pirate age and skill with the sword are all neatly condensed to an advantage bar--which determines the relative speed of the two combatants. It's a very smooth abstraction method that makes the player's skill the test of whether you take the ship or not. You can take a ship with only 1 crew (although you'll have trouble sailing it) if you're an expert swordsman.
There's alot more than I can sum up going on here, you have 4 nations vying for control of the carribean, and you can gain rank with each, you can be an independent trader/pirate there's buried treasure maps to collect, fields to explore, new settlements to found, settlements to attack and install new governors in, etc etc etc.
Fair warning tho, Don't sit down to play if you have any other commitments later in the day, While no task takes more than a few minutes to complete, you'll find yourself continually saying just one more swordfight, ship sunk, treasure, I'll quit when I've sold these luxuries, raided that port, found my sister, hired a navigator, danced with the beautiful govenor's daughter......
It's seriously worse than moo in the where did my afternoon go department.