I am thinking since there was overwhelmingly positive reaction to the SG1 game started yesterday, that we can fill up another SG.
Wonders or Blood!
The Gods have decreed from their Olympian perch, "You must feed our lust for Wonders, or appease our wrath through blood sacrifice!"
Variant Rule: Your civilization must build a World Wonder within the first 50 turns, and then another within 25 turns of the completion of your most recent Wonder, or delete every unit possessed by your civilization.
For a leader, we can choose between the three starts I rolled at random below.
Difficulty: Monarch
Speed: Normal
Map: Inland Sea
Map Size: Standard
Climate: Temperate
Sea Level: Medium
World Wrap: Cylindrical
Tech Trading: On
Tech Brokering: Off
Leaders: Restricted
Vassals: Off
Huts: Off
Events: Off
Players:
1. Gold Ergo Sum
2. Tatan
3. Nakor
4. Sciz
5.
Anyone else want in?
Probably Monarch, although I can go to Emperor if people want the challenge. To give a sense of my skill level, I won an Emperor OCC last week, and I've won one game on Immortal in Adventure 45, but I am not sure I have actually played a normal Emperor game from start to finish. I haven't played more than a dozen games from start to finish, but it typically takes me 15-25 hours to play a game on Normal speed. Let's just say I am slow.
If anyone thinks the variant's turn rules (within the first 50 AND every 25 thereafter) are too strict or too lenient, those can be adjusted as well.
I don't really care if we win, I just want to learn. Unlike the other SG, I would encourage aggressive lurking. Anybody who wants to give advice on the best strategic moves, and then criticizes our actual MM immediately afterwards is encouraged. As for turns, I am thinking 20/15/15 and 10 thereafter.
Wonders or Blood!
The Gods have decreed from their Olympian perch, "You must feed our lust for Wonders, or appease our wrath through blood sacrifice!"
Variant Rule: Your civilization must build a World Wonder within the first 50 turns, and then another within 25 turns of the completion of your most recent Wonder, or delete every unit possessed by your civilization.
For a leader, we can choose between the three starts I rolled at random below.
Difficulty: Monarch
Speed: Normal
Map: Inland Sea
Map Size: Standard
Climate: Temperate
Sea Level: Medium
World Wrap: Cylindrical
Tech Trading: On
Tech Brokering: Off
Leaders: Restricted
Vassals: Off
Huts: Off
Events: Off
Players:
1. Gold Ergo Sum
2. Tatan
3. Nakor
4. Sciz
5.
Anyone else want in?
Probably Monarch, although I can go to Emperor if people want the challenge. To give a sense of my skill level, I won an Emperor OCC last week, and I've won one game on Immortal in Adventure 45, but I am not sure I have actually played a normal Emperor game from start to finish. I haven't played more than a dozen games from start to finish, but it typically takes me 15-25 hours to play a game on Normal speed. Let's just say I am slow.
If anyone thinks the variant's turn rules (within the first 50 AND every 25 thereafter) are too strict or too lenient, those can be adjusted as well.
I don't really care if we win, I just want to learn. Unlike the other SG, I would encourage aggressive lurking. Anybody who wants to give advice on the best strategic moves, and then criticizes our actual MM immediately afterwards is encouraged. As for turns, I am thinking 20/15/15 and 10 thereafter.