This thread is dedicated to MoM bugs you have seen / found in the latest PATCHED version of Master of Magic.
(Note, that the AI problems have other thread.)
1) Please, try to describe the occurence of the bug as good as possible, it saves a lot of time. When, how it happens - and when it does not.
2) If possible (if necessary), attach one SAVE#.gam with the pre-occurence state of the bug. Thus, I don't have to simmulate the bug situation to see if it was corrected. I cannot stress enough how helpful such a save is for me. (If you don't have it, try to simmulate the situation for me, please.)
I will update this first post with your bug suggestions into a TO DO list and I will classify them into three groups of problems: MAJOR (game breaking or game mechanichs threatening), MINOR (bad thing but it can be sidestepped or has minor consequences), TINY (anything else; tiny problems may be never corrected). MYSTERIES is a name of a section with long-time problems that are somehow impossible to find/correct.
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TO DO list (* indicates solved issues)
---------------
Mysteries
- casting Call lightning still makes a mess of game data
- the "Star Fires" mystery: a direct damage spell (only Star Fires? - more info needed) refuses to kill off severely wounded units
Major
- moving a unit on top of one that has no movement points left zeroes the movement of the second unit [mom faq]
- AI does not attack a unit inside city walls [ILSe]
- AI to AI diplomacy must be remodelled
- "Jollyville" crash [WhiteMage]
Minor
- Counter Magic block at nodes gives message about Node Aura instead [b0rsuk, Psyringe]
- "I've seen AI cast Enchant Road. On Myrror !" [b0rsuk]
- I've seen Black Channeled Werewolves [b0rsuk]
- I've seen Rakir the Beastmaster with Fire Breath, Wings and Demon Skin (1.40f) [b0rsuk]
- not all player units participate at Tower battles [b0rsuk]
- Fog of War does not function for AI anti-city spells near CAPITAL [robinh3213]
- stack movement points [robinh3213] - the quickest Windwalker, shadow demons oddity
- Warp creature x4 hangs the game [borsuk]
- Magic.exe and Wizards.exe generate different default settings. [Ickus]
- more stack movement points [robinh3213] - Demon Lords + quick walking results in slow movement [b0rsuk]
Tiny
- Armsmaster heroes can give undead experience [b0rsuk]
- if a town with sum_circle is destroyed, the circle is not moved back to fortress [robinh3123]
-
Thanks...
(Note, that the AI problems have other thread.)
1) Please, try to describe the occurence of the bug as good as possible, it saves a lot of time. When, how it happens - and when it does not.
2) If possible (if necessary), attach one SAVE#.gam with the pre-occurence state of the bug. Thus, I don't have to simmulate the bug situation to see if it was corrected. I cannot stress enough how helpful such a save is for me. (If you don't have it, try to simmulate the situation for me, please.)
I will update this first post with your bug suggestions into a TO DO list and I will classify them into three groups of problems: MAJOR (game breaking or game mechanichs threatening), MINOR (bad thing but it can be sidestepped or has minor consequences), TINY (anything else; tiny problems may be never corrected). MYSTERIES is a name of a section with long-time problems that are somehow impossible to find/correct.
-----------------------------------------------------------------
TO DO list (* indicates solved issues)
---------------
Mysteries
- casting Call lightning still makes a mess of game data
- the "Star Fires" mystery: a direct damage spell (only Star Fires? - more info needed) refuses to kill off severely wounded units
Major
- moving a unit on top of one that has no movement points left zeroes the movement of the second unit [mom faq]
- AI does not attack a unit inside city walls [ILSe]
- AI to AI diplomacy must be remodelled
- "Jollyville" crash [WhiteMage]
Minor
- Counter Magic block at nodes gives message about Node Aura instead [b0rsuk, Psyringe]
- "I've seen AI cast Enchant Road. On Myrror !" [b0rsuk]
- I've seen Black Channeled Werewolves [b0rsuk]
- I've seen Rakir the Beastmaster with Fire Breath, Wings and Demon Skin (1.40f) [b0rsuk]
- not all player units participate at Tower battles [b0rsuk]
- Fog of War does not function for AI anti-city spells near CAPITAL [robinh3213]
- stack movement points [robinh3213] - the quickest Windwalker, shadow demons oddity
- Warp creature x4 hangs the game [borsuk]
- Magic.exe and Wizards.exe generate different default settings. [Ickus]
- more stack movement points [robinh3213] - Demon Lords + quick walking results in slow movement [b0rsuk]
Tiny
- Armsmaster heroes can give undead experience [b0rsuk]
- if a town with sum_circle is destroyed, the circle is not moved back to fortress [robinh3123]
-
Thanks...