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Adventure 48: Luddite's report

Unfortunately I forgot to take a good picture of my resource setup, so this one will have to do:
[Image: abnp1u.jpg]
(the empty squares have copper and iron on them, the forests have ivory and deer).

My overall strategy was to try and balance high end-game potential with a fast start. I wanted lots of food to run mass scientists with representation to generate science. But, I also needed health and happiness to grow early on, until I could build the globe theater/national park (that's why I have two forests, with ivory and deer in them). And I wanted to have enough production to build lots of wonders- not so much because I wanted them for myself, but to try and slow down the AIs. That's why I used half plains, half grassland. I think I did pretty well, but I could have done better with some tweaks. I finished in 1854 AD with a score of 14. I could have gotten an earlier finish, but since I wanted to be ahead of the AIs as much as possible, I avoided trading with them almost completely.

I focused on food/scientists for research, reasoning that a 6 food farm could feed 2 rep scientists who produce 12 beakers (plus their gpp) which would be more than a town or gold mine. However, from reading other reports I think gold mines are better, because of their faster start and lower population requirements. Another advantage of gold is that beauracracy boosts gold commerce, but not scientist research, so the gold becomes a 12 commerce tile. Also I should have included more forests- I left the land clear, because I wanted to develop it ASAP. But more forests would have helped. I still like the deer forest- it's only 5 food 1 hammer, but also an extra 1.5 health, which as like 1.5 extra food in this case.

Workboat first (thanks to 3hammer city tile and 4 hammer plains hill forest ivory tile, I get 7 hammers/turn and finish it in 5 turns) then worker second. Early Stonehenge and great wall with stone, then oracle with ivory (oracle metal working). Then great lighthouse, temples of artemis, and pyramids. Beeline to drama, build globe theater, then backtrack for great library, national epic, and actually all the other early wonders lol.
[Image: 2cgmyqu.jpg]
(372 BPT in 150 BC lol)

Got optics fairly early to scout the other continent. Next research goal was biology, for farms and national park. At some point surya and Shaka declared war on me, but I crushed them both with muskets. They did slow me down a bit by pillaging, but they also gave me some great generals. Finished the national park in 1020 AD, which helped grow my population a lot. I was still only at pop 36 by then, which is a lot by normal standars, but not good enough for this. My population at the very end of the game was 46.
[Image: 107temd.jpg]

Early on it was clear that Hannibal would be the most advanced AI. I tried to slow him down with privateers and spies, but that didn’t do much. Still, I managed to kill lots of caravels. He stole the taj mahal from me. By the end, I killed 137 caravels lol, plus 2 Ships of the Line, 2 frigates, 1 ironclad.

I managed to get every tech except advanced flight and stealth when the spaceship landed, lacking nothing (thanks to the internet). I feel like I did a good job of balancing research and production- I don't think that trading off food for production or vice versa would have helped much. I also doubt that nukes would have helped me, but maybe- Hannibal was about 5 techs ahead of every other AI, so I just needed to slow him down more. What would have helped a lot more would have been to send over a stack of rifles to pillage hannibal into oblivion. I also could have gotten a better start by using Lake fish, and more gold instead of farms.
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Hannibal certainly was a wildcard in the tech comparison. I am curious how you used your spies to slow him down, as you were the only person that I read trying it.
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Bruindane Wrote:Hannibal certainly was a wildcard in the tech comparison. I am curious how you used your spies to slow him down, as you were the only person that I read trying it.

yeah, it seems like for some people he was the tech leader, but for others he got beat by his neighbors. Teching polytheism seems to really slow down the other continent.

I just used spies to blow up his towns. I don't think it really did much- it's slow, and half of them get caught. Privateers do a lot though.
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My understanding is that the ai will increase their own espionage rate (at the expense of tech). Personally, I just built all the espionage buildings and left it at that- though focusing it at Hannibal may have slowed him down ever so slightly. Forcing civic changes and sending Hannibal to revolt a few times is perhaps effective.

A 14 tech lead in 1854 really demonstrates, to me, that privateers, and your use of them, were incredibly effective at slowing down the tech rate on a peaceful continent. I'm guessing that privateers are easily worth 6-8 techs by that date.
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