... over a pile of dead bodies ...
... and in a momentary lapse of concentration kills everyone ...
... just several turns before Brithright Regained was built. But at least the world was pretty and white almost everywhere
And he got three shiny stars! ( Blue, Black and Red )
Impressions -
Early on the AI presented a complete lack of challenge. The problem is, that on advanced start the best unit it can build is the hunter and it builds hundreds of them. Hunters are useless at taking cities. Few guerilla/drill Archers on fortified hills were impossible to break for the few early stacks that showed up, and once I got bronze axes they just became a walking clumps of XP.
By mid game I lost 2 of three priests at very high odd combats ( over 96% in both cases ) and that meant once AI switched to diseased corpses I was annoyingly low on healing and getting back to shape took forever. Which was the theme of the game until I got archmages. All that time I was very builder happy, I'd never say I was playing an AW game :]
I could probably win the game a hundred or so turns earlier if not for the fact that Infernals stomped on my stack of that time ( Wilborman, Baron, Mary, remaining priest, iron champs, iron chariots, few mages ) with something like 180 corpses. Winning 120 or so of the fights in that engagement didn't make me feel better at all.
After that I got canons, archmages, eidolons, beastmasters, Auric and Drifa and it was just a question of moping up and wining in some way or other.
Some screens of the land at various points in the game.
t105
t150
t200
t250
t300
Impressions -
Early on the AI presented a complete lack of challenge. The problem is, that on advanced start the best unit it can build is the hunter and it builds hundreds of them. Hunters are useless at taking cities. Few guerilla/drill Archers on fortified hills were impossible to break for the few early stacks that showed up, and once I got bronze axes they just became a walking clumps of XP.
By mid game I lost 2 of three priests at very high odd combats ( over 96% in both cases ) and that meant once AI switched to diseased corpses I was annoyingly low on healing and getting back to shape took forever. Which was the theme of the game until I got archmages. All that time I was very builder happy, I'd never say I was playing an AW game :]
I could probably win the game a hundred or so turns earlier if not for the fact that Infernals stomped on my stack of that time ( Wilborman, Baron, Mary, remaining priest, iron champs, iron chariots, few mages ) with something like 180 corpses. Winning 120 or so of the fights in that engagement didn't make me feel better at all.
After that I got canons, archmages, eidolons, beastmasters, Auric and Drifa and it was just a question of moping up and wining in some way or other.
Some screens of the land at various points in the game.
t105