As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

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K's FFh2 Adventure 3 Report

I rescued Baron fairly easily, just ended up having to sacrifice one Greater WereWolf to get past the portal guardian. My plan for this game was just to try and get all medals. So I pretty much beelined Infernal Pact.

I was going skeleton military, so I had a bit of a panic when Sabathiel decided to visit.
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I decided since I was close to switching, best way to handle it would be to fire world spell and defend. Free wolves would help soak up the collateral. However the stack decided it'd rather just bypass the city. So I was forced to attack out at brutal odds.
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Not very much survived. I had a crossbow do 0 damage at 40% odds that looked like it might cost me the game. RNG redeemed itself when a wolf killed Donal at 5% odds. Getting 83 experience in the process. Never seen anything quite like that before.

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After surviving that I was kind of sad that I'd be switching to Hyborem. Felt like with the land available the game was won with Doviello. Having such a high happy cap and such nice land felt like the rest would've been easy. I wanted the medals though so I switched to Infernals.

Of course the turn I switch, Basium triggers his world spell to welcome me to the world.
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I also start in far from a great place. Though Mardoc sounds like his position was even rougher. I should've lost the game here, I was trying to get myself a city that could work all tiles and came across a stray archer that could've taken my settler.

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Looking back I placed my capital very poorly. At the very least should've put it on the hill for defense, but didn't quite realize what I was in for, since as the Doviello hadn't faced too much aggression. Really should've placed my capital where it only bordered the Doviello and taken them out asap.
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It wasn't long until I had company.
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and more company.
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and even more company.
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You can see my forces got worn down very quickly. I pulled through with my capital being able to build just about any unit in a turn. Once I had some ritualists and Diseased Corpses to refill the ranks I decided to beef things up even more.
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Which lead to a new visitor.
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Got sick of everyone visiting me and decided to return the favour.
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Being the ROK holy city I decided to keep it. Though it didn't have the shrine and I had no planes for a GP.

Saw my next visitors coming.
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Somewhere around here I lost alot of enthusiasm for the game. Sabathiel would just keep sending stacks like that at me non stop.

Of course Buboes spawned near me, and killed an Eidolon defending. Then refused to attack again. So I had to attack out into fear with no courage, before I could safely send out a settler.
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I lost most my enthusiasm somewhere around here. As manes crashed my economy, I was having a hell of a time even founding new cities, with raider Knights from Sabathiel, Death Knights from limbo, and Buboes wandering my land.

Then of course the Doviello got an event that put them at peace with everyone but me. There stack shows up, I kill it off. Build a second army and take a city from them. Only to lose the new city and my second army to a gigantic stack of raider Vicars.

At this point the turns were taking too long, Sabathiel was keeping too much of my army stuck in Ithralia defending. I just gave up.

Looking back switching to the Infernal was definitely a mistake. However if I'd placed my first city better and just conquered all of Doviello lands I'd have had somewhere to put the manes that crashed my economy. The Good land I had talked about. I'd have only been bordering Malakim and Luichuirp which I don't think would've been too bad. Though my report did leave out all the Iron Golems and Runekeepers I had to kill, they were quite annoying neighbours as well. Nowhere near as bad as Sabathiel though. I felt like all I had to do was take out Basium to win, but my economy was never strong enough to keep my military on the march for very long.
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