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[SPOILER] PBEM21, "Zero to Hero" (Kuro, Pericles' Ottomania)

I should hope I don't have to tell you a Hercules song.

Right, I guess I need to put some spam here for the rollover. Uh...how about I tell you more about myself?

I am a huge fan of Touhou and I participate in the Touhou OC Compendium project on TV Tropes
I'm also in love with Homestuck and My Little Pony: Friendship is Magic
I frequently roleplay, including a lot of work on the Pesterchum roleplay for the forum adventure of AdultStuck(Not porn!)
I'm hoping to be a professional writer, but I'm nowhere near close
I currently sleep on an air bed
Just as Pitboss5 will be my first Pitboss, this is my first PBEM
I enjoy the occassional game of Chess
I discovered Realms Beyond when Warlords was just coming out. The first Epic or Adventure I ever played was The Gauntlent, where I lost horribly and never reported my shadow game(It was after it had ended)
My favorite show growing up was Digimon. I still love the damn thing. Well, the five seasons I've seen, anyway.
My favorite is Tamers.
Kuro is the name of a story character I made and turned into a card for a CCG project I am in. She is a "Charmer", specifically of darkness. She is probably one of the main protags, alongside the wind charmer Ayu.
Before Civ IV, I had never heard of the Ottomans.

Also, question to all lurkers: Where do you think I will finish, before seeing anything about the map?
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==== Act the First: I'm Not Afraid ----

Because I love links to songs.

...Okay, so the title is a bit of a truth stretcher. I'm not afraid per se, but I am extremely nervous, heh. This will be my first real game for Multiplayer like this, my debut to RB and probably the measuring stick for people to judge me in Pitboss5 on.

For this first game, I choose a good but I get the impression not power combination. I do, however, have a strategy in mind. So, why Pericles of the Ottomans?

1. Pericles is Creative, so no Monuments. Which is good because not only do I not want to deal with them, but it will accelerate the early game. I might be a bit weak on the early game, heh.
2. Cheap Libraries is good for my plan of a good deal of early Great Scientists. Philosophicl also follows this, while also doubling yet another research booster, the University.
3. Creative gives me cheap Theatres, which means a faster Globe Theatre, which means a faster Janissary draft run if need/want be.
4. Depending on the lay of the land, I am heavily considering lightbulbing Mathematics with my first Scientist. This means early Aqueducts...or in my case, Hammams. Bonus points if I can land The Hanging Gardens. But I get ahead of myself.

So, all in all, while not GRATUITIOUSLY SYNERGETIIIIIIIIIIC, the trait combos well enough with the leader combos. At worst, I still have a good civ with a good leader, a solid combo.

If the Ottomans had gotten taken, I would of probably gone for the Chinese, the Mayans/Greeks or maybe Carthage.

Other pre-game thoughts were Tokugawa of France(For the lulz), Alexander or Stalin of Rome(Specialists + Agg Praets) or Hatshepsut of an undecided civ.

I'm not very worried about happiness/health this game thanks to a possible early Hammam, so here is hoping to some good tile yield resources!

I'll probably make a post on all my opponents when they all choose leaders/civs, though I'm having a hard time finding games they've been in...

Not as long as my Pitboss posts, eh? Not as much to talk about right now, either.
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And no big post here since I'm going to bed, but I just wanna say I already can't wait to see my foes thoughts just looking at the titles for their threads.
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--- Act the Second: Welcome to CIV world! ---

With the leaders all picked, we merely await the map to begin the game. While we wait, we should asses all of the picks that have been chosen, along with their potential impact.

Kuro: Pericles(Phi/Cre) of Ottomans(Starting Techs: Wheel/Agri, UU: Janissary, UB: Hammam)
NobleHelium and Lewwyn: Bismarck(Exp/Ind) of Mali(Starting Techs: Mining and Wheel, UU: Skirmisher, UB: Mint)
Jkaen: Peter(Exp/Phi) of Holy Rome(Starting Techs: Mysticism/Hunting, UU: Landsknecht, UB: Rathaus)
Elimmist, SleepingMoogle and Nicolae: Isabella(Exp/Spi) of Carthage(Starting Techs: Fishing and Mining, UU: Numidian Cavalry, UB: Cothon)

Before getting into all of them, we can see some things immedietely.

I'm the only non-Expansive civ! yikes Do you think I'll be slower to expand than everyone? lol On the flipside, I'm the only Creative civ. Everyone has to build Monuments or Stonehenge and even then, it's at half the speed of my Creative.

Only one civ starts with Mysticism, giving them a free run at Stonehenge or a religion, but Mysticism/Hunting is a kind of poor trait start, as you WILL need to tech at least one food tech. Likewise, there is only one Industrious civ, which means that they have a nice buzzing edge on wonders before Marble/Stone, if there is any Marble/Stone on this map.

So then, now to analyze everyone, person-by-person, in more detail.

=== NobleHelium/Lewwyn's Bismarcking Mali ===

I'll be honest with you. When they said Mali, I thought that was a total smoke descision. I still think it is a total smoke descision, too.

Mali's Unique Building is the Mint, which is of course doubled by their Industrious trait. That's good, but the only boost the Mint gives is +10% gold, which is...neglible, really. +10% Gold won't get you much until either later in the game or if you have a good shrine/Merchant farm up and running. The Skirmisher is a decent UU, but it's no reason to pick Mali. Mining/Wheel isn't bad, but they better really hope their best food resource isn't at Animal Husbandry.

Bismarck is an awesome pick. Expansive/Industrious is a good combo and they're the only Industrious civ in the game, so they can inherently slap at a wonder and have a great chance of getting it.

As for the actual people, I've seen NobleHelium around but don't know any games he has been in. I also have seen Lewwyn around and am going to start reading his games to get a feel for him, but as of now the only thing I really know is that I get the impression he is a good player.

Overall, I think this team's poorest descision is to pick Mali. If you wanted starting techs, then China with Mining and Agriculture is a lot better and Cho-Ku-Nu are still decent UU. Carthage was still avalibile if they really wanted a cheap building for that cheap Cothon, has similar or better starting techs too. Rome's Praetorians were still on the board for an early UU if you really wanted one, too.

I think if they can overcome their smoke civ choice they'll do good, but a decent amount of what they do will be decided on their civ skills, which are their factor X. I expect them to either go for a MC-Oracle sling, which is what they're telegraphing or a Stonehenge steal to deal with my Creative. An outside shot at The Great Lighthouse against Isabella is also a possibility, but I don't think Industrious can make up not starting w/ Fishing.

Something I find interesting: Either Lewwyn typo'd his signature or they also chose Bismarck of Mali in PBEM19. What is their fascination with this pairing?

=== Jkaen is a Peter, Peter Roman Eater ===

Jkaen is the only one whose thread(s) I've managed to read so far, which lets me get into how he is as a player a bit better. But first, his choices.

Peter is an excellent choice as always, with the Expansive start with a Philosophical quick Scientist or other GP. Holy Rome seems like a bit of an odder choice, as while the Landskhnect is a decent UU and the Rathaus is a great UB their starting traits are absolutely terrible even with Scout replacement. He's going to have to tech for any non-Deer food resource and twice for his AH resources!

And while the Landy is good, you have to think he chose Holy Rome for the Rathaus. So, why not the Zulu? They get better starting techs and an Ikhanda + Courthouse is only 5% less than a Rathaus. I can only assume they either valued not having to build an Ikhanda in addition to a Courthouse everywhere well or they are going to go on a gamble with Stonehenge. If they wanted Stonehenge though, the Mayans or Koreans make a better choice. The Koreans' Seowon even goes well with their Philosophical.

I read Jkaen's thread in PBEM15, where he chose Hannibal of Zululand. An odd but decent choice. From what I've seen of the game, he is a player with no special talent for micromanaging or game theory, does not deep-think too hard and does not have a C&D department, but he also has no glaring weaknesses aside from possibly a tendancy for waffling. He seems to be good enough at diplomacy as well, which will be good this map.

Overall, I think this team will be a decent rival. I see these guys trying for an early Stonehenge and possibly competting with Bismarck before REXing a ton and going for Rathauses. Rathausi. Whatever. The idea that they would go for an early Scientist or a double Scientist gameplan can't be underestimate, either.

=== Cothon And Get Some ===

I require my bad puns, dammit! That wasn't even a pun, that was TERRIBLE!

Since I didn't say in the title, this is the SleepingMoogle/Elimmist/Nicolae team. I've watched Moogle from Pitboss4, seen Nicolae around a decent amount and know nothing about Elimmist.

As for their actual choices, I think they got the best civ/leader combo of my opponents. Expansive combos with Cothon and doesn't leave a glaring starting tech weakness, they have an excellent shot at the Great Lighthouse which will be presumably awesome on this map and which their Cothon combos with and Spiritual either allows big saving later on or at the least small yet important savings early on.

Even Numidian Cavalry can be annoying. Harder to take cities with, but harder to meet on the field I think. I can't think of a criticism to levy against them at the moment as it is a fine combination, which puts them in great straits.

In terms of gameplan, I anticipate they will build The Great Lighthouse, as their techs lend to it and it is an absurdly powerful wonder. If they get it, they'll probably cruise into my #1 competition easily with a Cothon boost, TGL's already awesomeness and Expansive. I'll have to watch out for them and Spiritual tricks later on and they're the most likely to go on a Drafting conquest war other than myself.

SleepingMoogle has been an iffy player at times. He won PBEM7, has been largely irrelevent in Pitboss 4 and was in another PBEM that I have not read about. Have not read games Nicolae have been in, but I get the impression he is good. Am completely in the dark on Eli, can somebody at least give me some games he was in/is in? Either way, most dangerous team I feel.

=== Pericles' Ottomania ===

Ah yes. This is me. lol I figured I should give a bit of a long discussion on myself and/or my own choices as well.

Pericles is a good leader with all the FIN guys down and Sury gone too. Creative is a good trait with useful cheap buildings and a great effect, and it got even better this game as I am the ONLY Creative guy. Thought that might happen with only 4 people, did not expect it though. lol Ottomans are a solid choice, as they have a decent UU, good starting techs and a great UB. The Janissary requires quick and alclaric(I know I spelled that wrong, augh!) mobilization to use effectively along with a Draft, which could be troublesome, but it still gives me a war window. Hammam is an excellent building that basically raises my potential pop size by 2 and I'll most likely be getting it early.

Wheel/Agri is not a bad, but not great starting tech choice. I'm only one tech from Chariots and Pottery, which is nice, but with the potential water on this map the lack of Fishing could be bad and I do not quite like how slow I am to BW. Still, is not a bad tech start.

In terms of game experience, I am dead last. I've never played a PBEM/Pitboss at all, let alone on RB. While this means my opponent's cannot get a read on me, it also means I simply do not have the know-how to be quite as good as everyone else. Hopefully these games will be a learning experience, eh?

I don't consider myself as great at knowing all the nuances of the game though, so I'd rate myself pretty low on the list of people at the helm to worry about, though. I don't have a C&D department, though I might try my hand at it with reference to the Civ IV article on it. My combo has only a bit of synergy, but at the least is two good things combined. I really wonder what my opponents think of me and my choices, given that they do not know me.

In terms of gameplan, I'm looking at an early Mathematics via a Scientist bulb, an early Philo via a scientist bulb and an Academy in line with everyone else, but I don't want to commit to anything yet. I think I'll get the Gardens though, since I have plenty of reason to build Hammams and the Gardens are strong.

=== Rankings ===

Right now, I would say Team Carthage is the most dangerous. They have the best team IMHO combined with the best synergy between leader/civ, combined with the best chance at the Lighthouse.

I would put tenatively the Lewwyn and Jkaen team tied, as I think the Lewwyn team seems to have better people at the helm but a worse combo, and I would put myself last at the moment due to inexperience, though I think my civ/leader combo is first/second in this game.

Now then, Lurkers, report in!

...Lurkers?

...I guess I'll have to use my non-existant charm and charisma to win over some of the masses, eh?

Oh, also, question: Is it already that I'm using Forum Tools -> Mark This Forum Read to make sure that I don't accidently click on them and don't think there's posts in the tech thread and stuff when it's just unseen posts in the other Spoiler threads?
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Keep up the interesting thoughts and I'll keep reading up, no promises of exclusivity though (not that you'd need my no-C&D, poor-micro input anyway).

I think you're underrating Bismark of Mali, check out PBEM 19 for a team that seems to be doing decently (from what I can tell, don't know directly of course). Gaspar's Bismark of Maya game in PBEM 14 is also a good showing as he seems to be doing at least competitively well against a crap ton of Fin leaders. As for the HRE, you can check out my thread in 19 where I've been laying out some of my thinking on the civ.

Good to see Pericles get some action, so kudos for that. Honestly I'd rate creative about equal to expansive for REX goodness, just trading the food bonus of earlier granaries for the science boost in quick libraries, which of course synergizes nicely with Phi. Exp is a little better overall but Cre is fine.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Yeah, CRE is good, but I think it's bonus in terms of pure speed is less than Expansive. It makes up for it with more freedom to choose city sites, Libraries and not needing to waste a build IMO.

I'm not sure how much the Bismarck of Maya game means, since as I said I don't have an issue with Bismarck =) I will check out both the PBEM19 games after reading up on Lewwyn some more, though. Initial thoughts on Lewwyn: He likes to war from the sounds of his forum talks.

And really, even if you're not exclusive, any help is better than no help!
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Watching more of Lewwyn's threads, I can give a better preliminary analysis.

He is definately more of a warrior than a lover in terms of thinking process, although it doesn't help that 2 of the 3 games I've found him in were STON(Which I think means no diplo?) or AW. His MMing skills seem above average as well but he can get a bit ahead of himself. Working with a teammate will help that, though.

I think I really don't want to start next to him with his aggro nature + Skirmishers. It'd be real nice if my closest neighbor was Jkaen I think, as he seems the most toothless and has the second weakest combo IMHO.

Also IIRC Krill made the map, so hopefully we'll have it soon =)
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Man looking at it, Lewwyn sure does like to point out Phi is overrated. Hopefully I'm not going to prove that point, ja!

Also got started on that other Bismarck of Mali game, reading Commodore's Darius/HRE in the same thing too, though I still think the Rathaus is at least slightly devalued w/o double speed.
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Hm, interesting. The roll over for NobleHelium's thread mentions that Noble has apparantly never played a game either. I was most scanning for any amusing quips they had in the rollover(Do images show up in them?), but this works too.

Lewwyn still worries me though.
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Also reading Lewwyn's thread more, he sure likes to complain, whether founded or not is debatable. Definately a creature of emotion. Must make sure to be careful in diplomacy with him. He might be someone I'll have to give more than I'll take to placate him. Hopefully he won't make any friends and we can gobble him up at Janissary or something jive
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