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[spoilers]Sympathy for the Devil: Thoth plays the Infernals

In the event that the players in this game summon me...

this will be my spoiler thread.

NOW WITH FREE BEWBS!!!


http://www.youtube.com/watch?v=hqxL_JaXNq8&NR=1


[Image: poster___boobs052708113237.gif]



If I don't get summoned then just google some porn.
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Serdoa/WarriorKnight: Varn of the Illians

Very, very strong choice here. Spiritual PoWs + adaptive for either a war trait or an eco trait at turn 70 plus the ability to slow down everyone else in the game thanks to Stasis. Either one of Agg or Raiders would make for some seriously scary PoWs. I expect at least one early kill from this team.



Sareln: Kandros Fir of the Sheam

Aggressive PZs and Skellies with Financial to fuel tech/upgrades. Another powerful rush choice. #1 candidte to summone me on his way to the Grimoire.



Square Leg: Amalanchier of the Hippus

Yet another rush choice. Amalanchier is an interesting choice. No economy trait, but Raiders + Defender's +10% boost to retreat chance + Horselords + Warcry will make for some very scary mounted units if Square Leg can get to Stirrups before getting PoWed or PZed.



Ellimist/Mist: Varn of the Sidar

Hmmm. Great choice for a SP game, but I suspect it will be weak in MP. Even with Charismatic/Spiritual it will take a very long time to get Priests up to level 6 for mass waning.



Krill/Kyan/Darrell/Cyneheard: Kandros Fir of the Clan

Very strong team here. Solid leader and a solid civ. I don't see a lot of synergy between the leader and civ, but if they can avoid getting PZed, PoWed and/or Warcried they should be able to do very well in the midgame. #2 candidate to summon me.



Amelia: Einon Logos of the Elohim

The only restriced leader in the game. Not sure what Amelia is planning on, but I think he could have made a stronger leader choice. Philo/Defender isn't a great combo. It's ok, but there are stronger choices out there.



Thoth: Hyborem. smile

Hyborem tends to get summoned in one of two circumstances:

a) An "escape boat" from a poor situation (either due to land or being on the losing end of a war). In this case, I'll be inheriting the summoning civ and will be in a very weak position. My goal in this case is to hold out as long as I can. smile

b) As a side effect from a run a the Grimoire. In this case, I'll likely be playing the Infernals with a lateish start (most likely in the t140-160 range). I'll likely not have very much of a chance at the game unless I get very lucky with my spawn location. My goal in this case is to cause as much havoc and destruction as possible. (and last longer than 5 turns. :neenernee )
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Quote:Amelia: Einon Logos of the Elohim

The only restriced leader in the game. Not sure what Amelia is planning on, but I think he could have made a stronger leader choice. Philo/Defender isn't a great combo. It's ok, but there are stronger choices out there.

1. Amelia is playing Einon of the *Grigori*.
2. Einon is Philo/Defender/Tolerant, rather than just Philo/Def. Tolerant is obviously the big ticket item in that deal although a philo Grigori is also handy. Einon is one of the more interesting leader choices in an unrestricted game, for pretty much any civ. Whether he is one of the better choices depends on just how useful you think tolerant will be.
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Selrahc Wrote:1. Amelia is playing Einon of the *Grigori*.
2. Einon is Philo/Defender/Tolerant, rather than just Philo/Def. Tolerant is obviously the big ticket item in that deal although a philo Grigori is also handy. Einon is one of the more interesting leader choices in an unrestricted game, for pretty much any civ. Whether he is one of the better choices depends on just how useful you think tolerant will be.

Ohho!

I'd missed the Grigori part...and the Tolerant. I thought Tolerant was a civ trait.

In that case his choice looks a *lot* more interesting. Early conquest would work well for him, but may be a bit difficult due to the number of early war civs on the map.


Damn. I almost regret volunteering for Hyborem duty. This is shaping up to be a very interesting game to globaly lurk.
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Just for the heck of it, here is a rundown of the leaders I think are worth the most consideration for an unrestricted leaders game:

Kandros Fir
Kandros is raw brute force. Military power, economic power. Abuse the upgrade system for fun and profit. And with a lump sum, up front payment, cash in hand. Best leader in the game.

Varn Gosam
Varn is the other candidate for best leader. Spiritual is an awesome trait in FFH, and creative is a handy early game trait. If you're planning on using many priests use Varn unless you've got a damn good reason not to.

Einon Logos
Tolerant is a very interesting mechanic, and its introduction by necessity opens up a lot of new options. Einon could be paired with almost any civilization to open up a rather different playstyle than the norm.

Perpentach
The fact that he gets three civ traits rather than 2 makes him worth consideration anyway, for a slightly loopy player. The stripping away of Civ traits *really* opens up options though, leaving Perp of the Kurios, and Perp of the Grigori as options for some fun and powerful variantism. Keep him away from elves, Hippus and other folk with good civ traits though.

Cardith Lorda
Really nice early combo. If you want a good builder combo, but are planning on avoiding priests then Cardith is probably your best option.

Hanah the Irin
Raiders+Financial at the same time, which is something the adaptoids can't handle. Awesome on a whole range of civs.

Cassiel
Cassiel is a good leader.. no question. But being saddled with Ind for the first phase is a bit of a pisser. Definitely puts him a notch below his adaptive friends. If you think you can be allowed to build undisturbed, Cassiel does offer Philo/Fin as a tempter.

Sheelba
Being a barbarian is sometimes handy. The particular combo I'm thinking of is Sheelba of the Balz in order to get out Loki to steal barbarian cities, but there are some other niche uses. Armageddon rush strategies could be used to a fuller extent with the Sheaim, to properly synergize with their planar gates.

Tebryn Arbandi
Really, any of the summoners. There are a few civilizations that would get top mileage out of having a summoner leader. Calabim, Amurites and Illians all leap immediately to mind. And Balz/Sheaim of course, but they already have them. Keelyn of the Grigori could be a decent combo, with creative filling in culture. But it's a long wait to the point where summoner starts to pay off...

Tasunke
If you take Tasunke, you are saying one thing. I want to kill somebody. Fast. You're also saying that you are very sorry that you couldn't pick Basium. Honestly, I think Kandros's inegnuity is better for most rush civs, leaving Tasunke quite overshadowed for agg rush purposes, while Hanah or any of the adaptoids leave a better long term raiders option.

Sabathiel
Sabathiel is a very niche usage, but if you really like instamages or are working for some other promo intensive strategy, Sabathiel is the only leader in the game who can combine easy Military Academies and Charismatic XP levels into one leader at one time.

Defender/Hippus
For the 95% trick, any defender leader works.
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Agreed with the above, but you left one leader out:

Flauros. Fin for extra commerce and cheap markets/money changers. Org for the civic upkeep reduction plus cheap Courthouses and Lighthouses. Plus Command Posts.
A very strong leader in charge of any civ.

....and I just started thinking about Kandros of the Sheam.....1/2 price upgrades and no Training Yard required for a Warrior-->PZ upgrade. With Agg to boot.

Yuck.


I ain't ever gonna get summoned this game. frown




PS: Kuro, I love your spoiler thread title. thumbsup (now start encouraging everyone to summon the Infernals.....I'll make it worth your while....)
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I see your temptations, hellspawn!

I will not be swayed! Nope!
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Kuro Wrote:I see your temptations, hellspawn!

I will not be swayed! Nope!


If you can talk someone into summoning me early, I'll post more bewbs in this thread.

Trust me. I'm the devil. You can count on my word. (so long as the agreement is signed with your blood wink )
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*sigh*

I don't think I'm getting summoned in this game.

*sigh*



I wonder how many teams re-considered their plans to grab AV-->Infernal Pact to slingshot something tasty in the tech tree once they realized that they were going to be summoning an aggressive nutcase into the game. lol
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It's only the mid 50's! Don't give up on being summoned yet.

What sort of timeframe would you expect someone to research Infernal Pact in?
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