December 18th, 2005, 22:22
Posts: 785
Threads: 170
Joined: Mar 2004
Hello everyone. We've grown a bit since the last time we had an Epic One. One of the things that has changed is that we're using vBulletin instead of Network5t4 forum software. With our old forums, the entire thread tree was always visible, and it was easy to follow even incredibly long threads.
While the current forums have a threaded option, not everybody is using it. As a result, it could become very confusing if people aren't careful to reply to the correct report (and even then, it might be hard to follow in linear mode).
Speaker suggested that we create a subforum for Epic One reports and discussion to avoid this confusion, so that everybody could have their own thread. I decided that we should give it a try, but I didn't want to worry about maybe having 50 subforums for each tournament game.
So, this forum will be for reports and discussion for all tournament games. It's not the "tournament" forum, though. I still plan to announce games and discuss ideas for future games on our main civ forum. This forum is just to keep the reports together, in one place, and easy to follow.
So, if you played in Epic One, reporting is now open! Please create a new thread in this forum to post your report.
-Griselda
December 19th, 2005, 01:15
Posts: 1,882
Threads: 126
Joined: Mar 2004
Look at all these reports! I've got to stop reading (for now) or I'll never get my own report finished!
- Sirian
Fortune favors the bold.
December 19th, 2005, 01:48
Posts: 6,667
Threads: 246
Joined: Aug 2004
Indeed, it already looks like we may set a new record number of submissions. Way to go everyone!
December 19th, 2005, 04:08
Posts: 1,922
Threads: 68
Joined: Mar 2004
Hi,
Sirian Wrote:Look at all these reports! I've got to stop reading (for now) or I'll never get my own report finished! ![eek eek](https://www.realmsbeyond.net/forums/images/smilies/eek.gif) I've just taken a look at how many reports have been posted (wow!), and decided not to start reading any of them at all, or else my report would never be finished...
Great times are lying ahead!
-Kylearan
There are two kinds of fools. One says, "This is old, and therefore good." And one says, "This is new, and therefore better." - John Brunner, The Shockwave Rider
December 19th, 2005, 11:07
Posts: 16
Threads: 1
Joined: Nov 2005
Fascinating stuff, these reports. I've discovered a major ![smoke smoke](https://www.realmsbeyond.net/forums/images/smilies/smoke.gif) moment, though. I've lost my notes! :mad: ![cry cry](https://www.realmsbeyond.net/forums/images/smilies/cry.gif) I can reconstruct fairly well given my 145 screenshots, but a few interesting tidbits will be lost to history forever.
December 19th, 2005, 12:03
Posts: 6
Threads: 0
Joined: Nov 2005
I did make a report, but it's not as detailed as I would have liked it to be... I saved screenshots as well, but I'm not sure yet if I'm going to post it. I lost the game by spaceship victory from India. One thing that really annoyed me during my game was that India was far ahead of all the other AI (and me included) in techs. The other AI's wouldn't trade techs with me because they "fear I became too advanced". What's that all about? It weren't even techs they had a monopoly on... they just wouldn't share, not even when I had techs that were twice expensive as theirs. And since I couldn't attack India, they never did something bad to France, I couldn't do anything about it. Oh well...next time better, I'll be reading some of the reports here and hopefully learn where I went wrong. Good job to everybody who won the game!
December 19th, 2005, 12:34
Posts: 48
Threads: 1
Joined: Nov 2005
Question for Griselda:
My game is incomplete, so this is a moot point, but I have a question about a reload situation that occurred in my game and that I think might show up with other players from time to time.
Namely, I'm still getting used to the interface in this game, and I find the graphic "busyness" hard to deal with. I particularly have trouble with the way that notifications of enemy troop movement are handled. I imagine I'll get accustomed to it eventually, but for the moment I'm still very conditioned by CivIII to assume that if the screen didn't recenter on it, it's not there. So it doesn't automatically occur to me during wars to check all around my borders to locate enemy units, particularly if the turn included several such notices and there are several units already in sight in locations where I expect them to be.
Anyway, at one point in this game, I managed to get myself into a series of wars with the three hard-cases. In the middle of this, Alex razed Beshbalik, which I'd just taken from Genghis, and proceeded to threaten Orleans and Lyons, northeast and east of Paris. I had the screen scrolled back far enough to see both cities while I fought him off, but not far enough to see the south coast. Every turn brought a few 'enemy spotted at' messages, and I wasn't paying much attention anymore. After all, I could see the units Alex was sending at me, right?
Then one turn I got an entirely different sort of popup noise: Chartes had just been razed. Chartes was on the southeast coast of the peninsula, and Alex had sent a pair of galleys with three units. I'd missed the alerts for the galley, which must have reached my border two turns prior.
The thing is, I had enough defense in the area to handle the invasion, had I known it was coming. Lyons had units to spare, and the two defenders in Chartes had unused promotions. Since I knew already by then that I wouldn't be able to finish the game on time, I went ahead and reloaded the two-turns-back autosave. Sure enough, there was the Greek galley. I promoted the defenders, sent the reinforcements, and dealt with the invasion reasonably well. I took some losses and suffered some pillaging, but the city itself was never at risk.
My question, obviously, is whether such an action is permissible by RB rules? It doesn't seem to fit either category in the reload rules. It's neither a strategic mistake nor a "forgot to attack that barbarian I noticed by my silks colony" sort of thing. It's more like "never even noticed the barbarian by my silks colony". Anyway, I'm confused.
December 19th, 2005, 16:49
Posts: 1,882
Threads: 126
Joined: Mar 2004
Renata Wrote:My question, obviously, is whether such an action is permissible by RB rules? It doesn't seem to fit either category in the reload rules. It's neither a strategic mistake nor a "forgot to attack that barbarian I noticed by my silks colony" sort of thing. It's more like "never even noticed the barbarian by my silks colony". Anyway, I'm confused.
There's a hole in the "show enemy moves" option, I'm sorry to discover. The game doesn't show troops unloading from ships. (Doesn't show them moving from the ship to the shore.) The units just "appear" on shore, and it's hard to notice them even when paying close attention.
I reloaded from the autosave on the previous turn, in this game, to respond to one such invasion that I simply missed. (I saw the ship move, but not the landing.)
The intent of the tournament is to have fun with the game. It's not fun if your game is messed up by tripping over something in the interface. Dumb stuff like misclicks, accidentally ending your turn, or the game failing to bring an attack to your attention (well enough that you notice it!) are in the category of stuff you are allowed to fix.
The fix is very limited, though. You're not supposed to go back more than one turn (autosave of the previous turn). One turn will fix something small that you missed. A ship moving through your territory for two or three turns means you missed it over and over. ... I'm guessing you had not turned on Show Enemy Moves, something I would HIGHLY recommend while playing Epics. (You may still miss something, because it moves pretty fast sometimes, but at least you'll get a glimpse of activity in a region where you weren't expecting any, and will know to take a closer look!)
The problem with backing up more than one turn is significant. The farther back you go, the more stuff gets shuffled around and affected by spoiler info. You didn't manage to finish this event anyway, so don't worry about it this time. You -ARE ALLOWED- to correct this kind of "dumb oversight" but need to limit the fix to the previous turn from here on out.
Does that clear up the confusion?
- Sirian
Fortune favors the bold.
December 19th, 2005, 16:57
Posts: 1,882
Threads: 126
Joined: Mar 2004
Kylearan Wrote:Hi,
I've just taken a look at how many reports have been posted (wow!), and decided not to start reading any of them at all, or else my report would never be finished...
Great times are lying ahead! ![hammer hammer](https://www.realmsbeyond.net/forums/images/smilies/hammer.gif)
-Kylearan
I'm going to have to get used to not having all threads on the front page, and checking the back pages regularly! 31 reports posted now, plus at least mine to go (and probably some more, too). Wow.
I'm starting to wonder if I will have to space out the GAMES some more so as to give people enough time to read the REPORTS and discuss them properly! ![eek eek](https://www.realmsbeyond.net/forums/images/smilies/eek.gif) 8)
- Sirian
Fortune favors the bold.
December 19th, 2005, 17:29
Posts: 48
Threads: 1
Joined: Nov 2005
@ Sirian: Thanks, and I think that makes sense.
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