When green is all there is to be
It could make you wonder why, but...
Why wonder? Why Wonder?
I am green and it'll do fine
It's beautiful!
And I think it's ... what I want to be
-- Sakkra poet
After settling nearby Morrig I built a few long range destroyers to keep the AI away from nearby worlds, and after finishing my industrial development I started work on a Huge long range colony ship to get to Rayden.
^ Big colony ship, 2339.
I bearly beat the Bulrathi in the race for Tyr, the Poor world to the west of Rayden. They sent a colony fleet that arrived at the same time as my colony ship, but fortunately they only brought a single fighter as escort, and had to retreat from my long range destroyer.
^ Bulrathi forced to retreat.
Not long after I managed to get hold of range 5 tech by trading with the Humans. This allowed me to settle Collassa, Kronos, and eventually Regulus, to the east. By the time my colony ship got to Collassa a large Meklar fleet was already en route for the same world, but my ambassador convinced the Meklar ruler to back down.
I also managed to settle Drakka, to the south-west.
After that it was just a matter of buckling down and keeping the AIs from becoming too strong. I used a lot of threats, which led to a lot of wars. Which wasn't too bad, because it let me exterminate the AI colonies from my area of space, and I even killed a few AI super-fleets by cutting off their supply lines. The AI didn't target my worlds much. The only exception was Collassa, which got erased quite a few times by Meklar fleets. But I rebuilt every time, if nothing else to give them a target for their next attack...
The problem was the elections. It took some effort to avoid a diplomatic loss. The Sakkra, Humans and Silicoids had similar numbers, and would take turns being up for election. The Humans were my buddies and at almost constant war with the Silicoids, so Sakkra vs. Silicoids in the senate was safe. The same could not be said for Sakkra vs. Humans. In one case I had to trick the galactic census takers by sending millions of my people into space, making the Silicoids and the Humans the most populous races for just long enough.
As the game progressed I managed to capture Crypto from the Meklar and Marette from the Alkari. I had a killer fleet en route for the green Silicoid world Neptunus when favorable diplomatic conditions and some last second peace treaties won me the election against Humans.
^ Overview of race standings right before elecion in 2525. Bulrathi were wiped out by Humans in 2488. Humans have a lot of worlds, but many are recently settled and vulnerable.
^ Map right before election.
^ Supergreen.
It could make you wonder why, but...
Why wonder? Why Wonder?
I am green and it'll do fine
It's beautiful!
And I think it's ... what I want to be
-- Sakkra poet
After settling nearby Morrig I built a few long range destroyers to keep the AI away from nearby worlds, and after finishing my industrial development I started work on a Huge long range colony ship to get to Rayden.
^ Big colony ship, 2339.
I bearly beat the Bulrathi in the race for Tyr, the Poor world to the west of Rayden. They sent a colony fleet that arrived at the same time as my colony ship, but fortunately they only brought a single fighter as escort, and had to retreat from my long range destroyer.
^ Bulrathi forced to retreat.
Not long after I managed to get hold of range 5 tech by trading with the Humans. This allowed me to settle Collassa, Kronos, and eventually Regulus, to the east. By the time my colony ship got to Collassa a large Meklar fleet was already en route for the same world, but my ambassador convinced the Meklar ruler to back down.
I also managed to settle Drakka, to the south-west.
After that it was just a matter of buckling down and keeping the AIs from becoming too strong. I used a lot of threats, which led to a lot of wars. Which wasn't too bad, because it let me exterminate the AI colonies from my area of space, and I even killed a few AI super-fleets by cutting off their supply lines. The AI didn't target my worlds much. The only exception was Collassa, which got erased quite a few times by Meklar fleets. But I rebuilt every time, if nothing else to give them a target for their next attack...
The problem was the elections. It took some effort to avoid a diplomatic loss. The Sakkra, Humans and Silicoids had similar numbers, and would take turns being up for election. The Humans were my buddies and at almost constant war with the Silicoids, so Sakkra vs. Silicoids in the senate was safe. The same could not be said for Sakkra vs. Humans. In one case I had to trick the galactic census takers by sending millions of my people into space, making the Silicoids and the Humans the most populous races for just long enough.
As the game progressed I managed to capture Crypto from the Meklar and Marette from the Alkari. I had a killer fleet en route for the green Silicoid world Neptunus when favorable diplomatic conditions and some last second peace treaties won me the election against Humans.
^ Overview of race standings right before elecion in 2525. Bulrathi were wiped out by Humans in 2488. Humans have a lot of worlds, but many are recently settled and vulnerable.
^ Map right before election.
^ Supergreen.