What is this? A report! From Gavagai, of all people... Yeah, it's been a while after I wrote the previous one...
This is my land at T37. My scout wasn't Hunting-boosted and died early, hence my awareness of neighborhood is pretty limited. Nevertheless, there is something to think about...
The land around is really rich and this actually, puts me against difficult choices. My initial game-plan, of course, revolved around getting Pyramids; however, Pyramids is 500 hammers investment and without stone or industrious they almost never worth it, unless you have a some kind of a shortcut. Fortunately, philosophical trait not only synergises with Pyramids but also provides the shortcut we want: Oracle -> MC -> Forge -> GE. That was the path I was thinking about earlier.
However, the Oracle + a Forge are by themselves 270 hammers investment which should be done much earlier than if you are just going to build Pyramids straight up. And if you have land like this you want to settle it ASAP and this factor makes alternative cost of the Oracle and a Forge really high. Also, MC is cheap in this mod which makes it by itself an unattractive target for the Oracle.
My solution is to skip the Oracle and just research MC manually after I pick up all essential early techs. This way I would also delay building a Forge which would make this investment less painful. Of course, it would also delay rushing Mids (I think, I should be able to do it by about T90) but if I need to build them earlier, than they just not worth it.
This plan has other costs which are less obvious:
1) I will significantly delay all other GPs I would want to generate, in particularly, I will need to bypass any kind of early scientist play. Well, this means no early Academy / free Mathematics for me. I can live without both, especially given that early Academy is powerful only with a fin leader.
2) I will delay Caste System. Well, would I be really able to leverage it early? I don't think so.
3) I will completely give up any kind of early religion. This is, actually, the most serious drawback. If I want to run Representation with lots of specialists, happiness will quickly become a major constraint and religion will be very important. The earliest one I can reasonably expect to take is Taoism which would come pretty late. I considered researching Meditation before going for MC but ultimately decided against it: we have two civs with Mysticism in this game, this is just too risky.