(November 29th, 2014, 06:45)Hadriex Wrote: Neleai
I think he gave stream of life a 5 because it's one of the most easily broken spells in the game.
Start with 11 life books sometime. Pick Stream of Life as a starting spell. Cast it on every town you won. Then set your tax rate to the limit.
That is quite weak for 11 book strategy especially as with life invulnerable guardian spirits win you game in four years and incarnation/lionheart also gives you easy win but is slower.
In fact casting stream of life at start is mistake. Life main strenghs are that you can conquer neutral towns early and get to myrror early.
You should use plane shift as soon as possible to send stack of magic spirit, swordsman and settler to myrror which leads to adamatium city and to conquer neutral ones.
its quite easy to get ten cities with life early and casting SOL to all of them blocks your casting capacity for long time and is quite costy, with just cause you could keep taxes at 2 and going to 3 with SOL needs size 8 city to pay unkeep, and it takes too long until it pays itself.
Quote:Holy arms is expensive, not good for a doom stack. But good if you are fielding large armies.
Which you do not need when you play life. For offense you need death stack, for defense you could rely on spells, when one gets invulnerability/lionheart two spearmen per city suffice.
As for cost its so expensive that it isn't worth casting, you need cast 18 holy weapons for same overland cost and as important units already have weapon it goes to units that are not very important. Only saving grace is smaller unkeep but its too little too late as you swim in money late game, if you would generously save 20 mana/turn which you could get from conquering extra city.